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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script_v6.cpp
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Author
2006-03-19
Remove unused cases of getKeyState(), checked against scripts of FT, Dig and ...
Travis Howell
2006-03-18
The camera position is always set by loadRoomWithEgo opcode in HE games, thro...
Travis Howell
2006-03-10
o6_setObjectName is never used by HE72+ games
Travis Howell
2006-03-03
Moved ScummFile etc. to the new file.cpp / file.h
Max Horn
2006-02-28
Typo.
Travis Howell
2006-02-28
Update code and comment for screen savers issue in Sam & Max.
Travis Howell
2006-02-27
Typo.
Travis Howell
2006-02-27
Update comment for SO_WAIT_FOR_TURN workaround in The Dig, this is due to scr...
Travis Howell
2006-02-27
Revert the 'get rid of SO_WAIT_FOR_TURN workaround' commit but keep it specif...
Gregory Montoir
2006-02-27
Get rid of the SO_WAIT_FOR_TURN hack for TheDig as the original interpreter d...
Gregory Montoir
2006-02-25
Replaced MKID by MID_BE in most places in the SCUMM engine
Max Horn
2006-02-20
Moved iMUSE code to the new directory engines/scumm/imuse/
Max Horn
2006-02-20
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...
Max Horn
2006-02-12
Actor room is only checked in SCUMM 7+
Travis Howell
2006-02-11
Moved engines to the new engines/ directory
Max Horn