Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-11-13 | Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out ↵ | Max Horn | |
for regressions in SMUSH movie playback / syncing svn-id: r24709 | |||
2006-11-11 | Fix valgrind warning on unitialized variable. | Travis Howell | |
svn-id: r24676 | |||
2006-11-08 | Fix bug #1590596: "HE: When 3x graphics are choosen, F5 crashes game" | Eugene Sandulenko | |
svn-id: r24656 | |||
2006-11-07 | cleanup | Max Horn | |
svn-id: r24650 | |||
2006-11-06 | Add support for HE CUP demos based on cyx's standalone player. | Eugene Sandulenko | |
svn-id: r24636 | |||
2006-11-04 | SCUMM cleanup | Max Horn | |
svn-id: r24612 | |||
2006-11-02 | Add video code for HE100 games | Travis Howell | |
svn-id: r24586 | |||
2006-11-01 | Removed unnecessary newline from warning message. (But why did I get this | Torbjörn Andersson | |
message in the first place?) svn-id: r24581 | |||
2006-10-25 | #ifndef DISABLE_SCUMM_7_8 missing | Bertrand Augereau | |
svn-id: r24509 | |||
2006-10-21 | cleanup | Max Horn | |
svn-id: r24407 | |||
2006-10-20 | SCUMM: ArrayHeader related cleanup | Max Horn | |
svn-id: r24395 | |||
2006-10-15 | Got rid of ScummEngine::_confirmExit, and some other minor cleanup | Max Horn | |
svn-id: r24319 | |||
2006-10-14 | Update the screen immediately after restoring the cursor on running a dialog. | Torbjörn Andersson | |
This is a bit of a hack, but makes it less likely that the player will see a brief cursor palette glitch when the GUI is disabled. svn-id: r24314 | |||
2006-10-14 | Fixed bug #1573366 ("SMUSH: unpausing the game causes cursor to show"). | Torbjörn Andersson | |
svn-id: r24310 | |||
2006-10-10 | now SmushPlayer is class created once same as SmushMixer while scumm engine ↵ | Paweł Kołodziejski | |
creation. this allow finish play smush audio track finished to the end instead immediately stopped as it was happen before svn-id: r24263 | |||
2006-10-07 | Removed _lastKeyHit, instead pass the key code as a parameter to ↵ | Max Horn | |
processKeyboard() svn-id: r24176 | |||
2006-10-07 | Removed 'smushMode' param from processInput and processKeyboard in favor of ↵ | Max Horn | |
a new member _smushActive of ScummEngine_v7 svn-id: r24175 | |||
2006-10-07 | Moved calls to addDefaultDirectory, and creation of the master file handle, ↵ | Max Horn | |
from the ScummEngine constructor to ScummEngine::init() (this makes it easier to implement more graceful error handling, for example) svn-id: r24173 | |||
2006-10-07 | Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ↵ | Max Horn | |
ScummEngine_v6 in a few cases) svn-id: r24169 | |||
2006-10-07 | Moved SCUMM keyboard handling code from processInput() to the new ↵ | Max Horn | |
(sub)method processKeyboard svn-id: r24165 | |||
2006-10-07 | Renemaed ScummEngine::processKbd to processInput (as it also deals with the ↵ | Max Horn | |
mouse) svn-id: r24164 | |||
2006-10-07 | some HE related cleanup | Max Horn | |
svn-id: r24163 | |||
2006-09-18 | Moved some more code from class Gdi into new subclasses GdiV1 and GdiV2 | Max Horn | |
svn-id: r23937 | |||
2006-09-18 | Moved NES specific code from class Gdi to GdiNES | Max Horn | |
svn-id: r23934 | |||
2006-09-17 | Moved stored flobjects to class ScummEngine_v70he | Max Horn | |
svn-id: r23924 | |||
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the ↵ | Max Horn | |
heap (i.e. _res is a pointer now) svn-id: r23922 | |||
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap ↵ | Max Horn | |
(i.e. _gdi is a pointer now) svn-id: r23921 | |||
2006-09-16 | * Added virtual Engine::getDebugger() method | Max Horn | |
* Removed code from errorString() methods that hooked the debugger(s) into error(), in favor of using getDebugger() from within error() * As a consequence, removed most custom errorString() methods svn-id: r23894 | |||
2006-09-16 | Replaced checkRange by assertRange, which has (a) an (IMO) more logical ↵ | Max Horn | |
order of parameters, and (b) removes lots of useless duplicate information in error messages svn-id: r23885 | |||
2006-09-09 | Moved allocResTypeData from ScummEngine to ResourceManager; removed friend ↵ | Max Horn | |
declarations from ResourceManager, and performed other minor tweaks svn-id: r23856 | |||
2006-09-01 | Ooops, re-enable sound code | Travis Howell | |
svn-id: r23815 | |||
2006-09-01 | Add HE72+ specific version of convertMessageToString(), to reduce filtering ↵ | Travis Howell | |
and since special codes aren't used. svn-id: r23814 | |||
2006-08-20 | Rename VAR_MOUSEPRESENT to VAR_INPUTMODE and set the default input type to ↵ | Travis Howell | |
mouse mode. Fighting uses mouse mode by default in FOA now, just like the original game. svn-id: r23727 | |||
2006-07-08 | Rename VAR_WINDOWS_VERSION to VAR_PLATFORM_VERSION | Travis Howell | |
svn-id: r23419 | |||
2006-07-06 | Add cyx's patch for 1513622 - HE: Palette glitch (recent regression) | Travis Howell | |
svn-id: r23376 | |||
2006-06-24 | Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp | Max Horn | |
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274 | |||
2006-06-22 | Fix bug #1509496 - INDY3 (MAC): Map screen hangs up at azores. | Travis Howell | |
svn-id: r23259 | |||
2006-06-21 | Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when ↵ | Travis Howell | |
video finishes svn-id: r23216 | |||
2006-06-21 | Revert back to original method used for scrollEffect(), fixes regressions. | Travis Howell | |
svn-id: r23214 | |||
2006-06-11 | Removed commented-out subtitles-related code. Requested by salty-horse. | Eugene Sandulenko | |
svn-id: r23030 | |||
2006-06-03 | Correct setting of VAR_CHARINC in several functions, the value should only ↵ | Travis Howell | |
be reversed when using keyboard shortcuts (Due to the scrollbar) svn-id: r22850 | |||
2006-05-31 | Add patch for bug #1452272 - COMI: Verb strings aren't wrapped | Travis Howell | |
svn-id: r22793 | |||
2006-05-29 | The ScummDebugger object needs to be created after _numVariables has been ↵ | Gregory Montoir | |
set. This is apparently only done in in readMAXS() which is called by readIndexFile(). Moved the call to the object constructor in the init() method. This fixes the 'scumm_vars' debugger command. svn-id: r22755 | |||
2006-05-29 | Fix Commodore 64 versions | Travis Howell | |
svn-id: r22732 | |||
2006-05-28 | Moved the hack that distinguishes MM V1 demo from the full version to a more ↵ | Max Horn | |
appropriate location (so that the game gets correctly detected) svn-id: r22718 | |||
2006-05-28 | Use different method to detect V1 demo of Maniac Mansion, since md5 matches ↵ | Travis Howell | |
the full version svn-id: r22695 | |||
2006-05-25 | Set and show/hide mouse cursors through a "cursor manager" (analogous to the | Torbjörn Andersson | |
recently added (cursor) palette manager) so that the cursor can be properly restored after returning from the GUI. If there's any C++ magic that can keep the backend functions from being called by anything else than these managing classes, that would probably be a good idea. Also, since the cursor manager keeps a copy of the cursor image, perhaps there are at least some backends that will no longer need to? svn-id: r22639 | |||
2006-05-18 | --force-1x-overlay is no more. Remove leftovers. | Eugene Sandulenko | |
svn-id: r22519 | |||
2006-05-17 | - Heavily modified patch #1214784: "Disable overlay scaling" | Eugene Sandulenko | |
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes is applied as is. It lacks resolution switch on-the-fly. - GUI widgets are repositioned on the fly and use most space, even aspect ratio corrected screen is used without scaling - Heavy tesing is required, but works for me in all cases except for bug #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more work. - I probavly broke some backend or two svn-id: r22505 | |||
2006-05-14 | Setting VAR_CHARINC = _defaultTalkDelay cannot possibly be right. It's not the | Torbjörn Andersson | |
same thing as setting VAR(VAR_CHARINC) = _defaultTalkDelay. svn-id: r22466 |