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path: root/engines/scumm/scumm.cpp
AgeCommit message (Expand)Author
2006-04-23Move HE specific stuff from class Sound to its new subclass SoundHEMax Horn
2006-04-23Moved ScummEngine_v5 from cursor.cpp to scumm.cpp (seems to be more natural, ...Max Horn
2006-04-23Behold, the new SCUMM detector finally has arrived. Unified detection & engin...Max Horn
2006-04-23Replaced _demoMode by GF_DEMOMax Horn
2006-04-17Call updateScreen() from waitForTimer() (instead of usually right before it)Torbjörn Andersson
2006-04-16Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ...Max Horn
2006-04-15Removed unused #includeMax Horn
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-15- Get rid of GameDetector::_dumpScripts and GameDetector::_force1xOverlay in ...Max Horn
2006-04-12Fixing mismatch between format strings and data on some systemsMax Horn
2006-04-12sizeof(void *) != sizeof(int) for a large number of systems.Jonathan Gray
2006-04-08Properly translate Common::Language values for COMIMax Horn
2006-04-08Renamed various *GameSettings to GameSettings (our namespaces are enough to d...Max Horn
2006-04-03GF_HE_CURSORLESS feature flag not required, since HE games always set a defau...Travis Howell
2006-04-01Generate an error when kGenAsIs is used with an unsupported platform, instead...Max Horn
2006-03-20The Hercules specific screen size check is no longer requiredTravis Howell
2006-03-19Moved filename substitution code from scumm.cpp to plugin.cppMax Horn
2006-03-19Add workaround for script bug in Loom (CD)Travis Howell
2006-03-17Add another German version of puttzoo demoTravis Howell
2006-03-14Renamed & documented the LIGHTMODE flagsMax Horn
2006-03-14Enhance the new getCurrentLights to work for V6+ games, too, making it possib...Max Horn
2006-03-14Avoid all scumm var conflicts in C64 maniacTravis Howell
2006-03-12IMuse SysEx processing now handled by client-specified callbacks. This remove...Jamieson Christian
2006-03-12Adjust basename array setting in HE99+ games, for filename substitutionTravis Howell
2006-03-10Add Russian puttrace and pajama3Eugene Sandulenko
2006-03-08Fixed tons of format string warnings for debug/error calls (including several...Max Horn
2006-03-05Restructured IMuse and IMuseInternal.Jamieson Christian
2006-03-05Make sure there actually is a SMUSH mixer before stopping and deleting it.Torbjörn Andersson
2006-03-05that should help for bug #1352486, smush sound tracks are not stopped immedia...Paweł Kołodziejski
2006-03-05Add German verbs and more work on input in C64 maniacTravis Howell
2006-03-04No need to use generateSubstResFileName when we already know the resultMax Horn
2006-03-04Const as const can (marking things as const/static allows better compiler opt...Max Horn
2006-03-04Cleanup for the container loading code (and always disable file name substitu...Max Horn
2006-03-04When container files are used, we don't need file name substitution anymoreMax Horn
2006-03-04Added a comment about the first few entries in substResFileNameTableMax Horn
2006-03-04Since findSubstResFileName / applySubstResFileName only compare up to the fir...Max Horn
2006-03-04Renamed SubstResFileNames::winName and macName to almostGameID / expandedName...Max Horn
2006-03-03Moved ScummFile etc. to the new file.cpp / file.hMax Horn
2006-03-03String constants are const -> fixing compiler warningsMax Horn
2006-03-03Fix bug #1439279: "SCUMM: SubstResFileNames partial breakage"Eugene Sandulenko
2006-03-02Fix using items in C64 maniac and cleanupTravis Howell
2006-03-02Yet another patch for bug #1407789 (FT: Invalid Actor when "Combining" Two It...Max Horn
2006-03-02Fix inventory display in C64 maniacTravis Howell
2006-03-02Improve input in C64 maniacTravis Howell
2006-03-01Initialize new SCUMM vars for V1/2Travis Howell
2006-03-01Update string array tables and use for all possible games and stringsTravis Howell
2006-02-27Charset 0 is loaded on start in original versions of OLD_BUNDLE games tooTravis Howell
2006-02-26COMI uses a separate setting for the verb charset, verbs use correct charset nowTravis Howell
2006-02-26Camera variables are initialised on startup by COMI tooTravis Howell
2006-02-26Move debug mode setting to initScummVars(), so it is reset when game is resta...Travis Howell