Age | Commit message (Expand) | Author |
2006-06-21 | Revert back to original method used for scrollEffect(), fixes regressions. | Travis Howell |
2006-06-19 | Fix screen scrolling glitch when looking at the top of closet in parents room... | Travis Howell |
2006-05-13 | Patch #1091170: ALL, SCUMM: Subtitle speed control | Max Horn |
2006-04-29 | Renamed updateVolumes to updateSoundSettings -- now it also handles subtitles... | Max Horn |
2006-04-29 | Moved AKOS stuff to class ScummEngine_v6 | Max Horn |
2006-04-29 | * Renamed several methods in favor of a somewhat more uniform naming scheme: ... | Max Horn |
2006-04-29 | * Added ScummEngine_v8::initScummVars() | Max Horn |
2006-04-29 | Make use of the new scummLoop_* functions to move some SCUMM version specific... | Max Horn |
2006-04-29 | Split scummLoop into multiple functions, for easier maintanance & customizabi... | Max Horn |
2006-04-23 | Moved _heTimers to ScummEngine_v60he | Max Horn |
2006-04-23 | Modified openFile and openResourceFile to take a Common::String instead of a ... | Max Horn |
2006-04-23 | Behold, the new SCUMM detector finally has arrived. Unified detection & engin... | Max Horn |
2006-04-23 | Replaced _demoMode by GF_DEMO | Max Horn |
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ... | Max Horn |
2006-04-08 | Renamed various *GameSettings to GameSettings (our namespaces are enough to d... | Max Horn |
2006-04-03 | GF_HE_CURSORLESS feature flag not required, since HE games always set a defau... | Travis Howell |
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ... | Max Horn |
2006-03-26 | Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color g... | Travis Howell |
2006-03-19 | Moved filename substitution code from scumm.cpp to plugin.cpp | Max Horn |
2006-03-18 | The camera position is always set by loadRoomWithEgo opcode in HE games, thro... | Travis Howell |
2006-03-14 | Renamed & documented the LIGHTMODE flags | Max Horn |
2006-03-14 | Avoid all scumm var conflicts in C64 maniac | Travis Howell |
2006-03-12 | Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy) | Travis Howell |
2006-03-05 | that should help for bug #1352486, smush sound tracks are not stopped immedia... | Paweł Kołodziejski |
2006-03-05 | Add German verbs and more work on input in C64 maniac | Travis Howell |
2006-03-04 | Renamed SubstResFileNames::winName and macName to almostGameID / expandedName... | Max Horn |
2006-03-02 | Fix using items in C64 maniac and cleanup | Travis Howell |
2006-03-02 | Yet another patch for bug #1407789 (FT: Invalid Actor when "Combining" Two It... | Max Horn |
2006-03-02 | Improve input in C64 maniac | Travis Howell |
2006-03-01 | added 2 SCUMM vars for v1/v2. | Gregory Montoir |
2006-02-25 | Split SCUMM's generateSubstResFileName into two functions: findSubstResFileNa... | Max Horn |
2006-02-25 | Replaced some more MKIDs by MKID_BE; this then enabled me to remove ScummEngi... | Max Horn |
2006-02-25 | Got rid of the 'tag' parameter for readResTypeList() | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-20 | Added / corrected some comments, and moved ScummGameSettings to scumm.h | Max Horn |
2006-02-12 | Committed old work on Soccer U32. Too far from being finished. | Eugene Sandulenko |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |