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path: root/engines/scumm/scumm_v2.h
AgeCommit message (Collapse)Author
2016-05-26SCUMM HE: Moved remnants of Moonabse to HE100Eugene Sandulenko
2016-05-22SCUMM HE: Added main Moonbase AI codeEugene Sandulenko
2016-05-22SCUMM HE: Moved Moonbase stuff to v90heEugene Sandulenko
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2012-02-13SCUMM: Clean up resetSentenceWillem Jan Palenstijn
2012-02-11SCUMM: use command stack and SentenceTab in mm c64Tobias Gunkel
- MM C64 uses command stack (SentenceTab, doSentence()) now - _cmdObject... added for current SentenceTab. The _active... variables are only used to build a sentence in the inventory but never by a script. -> many routines are not needed anymore and are removed
2012-02-11SCUMM: selecting inventory objects and inventory scrolling works againTobias Gunkel
2012-02-11SCUMM: fix ScummEngine_v0::o_stopCurrentScript()Tobias Gunkel
2012-02-11SCUMM: changed handling of _activeInventory/_activeActor to ↵Tobias Gunkel
_activeObject(2)/_activeObject(2)Type Note: the transition is not completed yet. The code compiles but is probably not runnable as not every occurrence of _activeInventory has been properly replaced. The usage of _v0ObjectIndex and _v0ObjectInInventory should be revised too and both variables should be replaced by another mechanism (maybe by using a single variable "obj = (type << 8) | id"). - moved v0 only vars _activeInventory, _activeObject, _activeVerb from ScummEngine_v2 to ScummEngine_v0 - removed _activeActor, _activeInvExecute, _activeObject2Inv and _activeInventory. They are handled by _activeObject/_activeObjectType and _activeObject2/_activeObject2Type now. - removed _activeObject(2)Index as they only bloat the code without any benefit (?) - merge prep-name tables from ScummEngine_v2::drawPreposition() and ScummEngine_v0::drawSentenceWord() by introducing ScummEngine_v2::drawPreposition() - rename ObjectData.flags -> obj_type (quick-fix only, needs review! Maybe obj_nr and obj_type can be merged into one var: obj_nr = (obj_type << 8) | obj_nr) - o_unknown2 is negation of o_ifActiveObject (o_ifNotEqualActiveObject2) - renamed o_ifActiveObject -> o_ifEqualActiveObject2 as it acts only on _activeObject2 - renamed ScummEngine_v0::drawSentenceWord() -> ScummEngine_v0::getObjectName()
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-02-07SCUMM: Avoid hiding overloaded virtual methodMax Horn
svn-id: r55809
2010-09-18SCUMM: Remove unused code, which was replaced by ScummEngine_v0::runObject ↵Travis Howell
in revision 42737. svn-id: r52798
2010-05-05SCUMM: Convert some code to use Common::StringMax Horn
svn-id: r48957
2009-07-28SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it.Max Horn
Fixes bug #2828417: Zak V2: inventory position isn't reset when loading. svn-id: r42870
2009-07-25Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied.Travis Howell
svn-id: r42737
2009-04-20SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 ↵Max Horn
and v2 opcodes svn-id: r40025
2009-04-19SCUMM: Moved ScummEngine_v2::o2_setBoxFlags to ScummEngine_v3::o3_setBoxFlagsMax Horn
svn-id: r40010
2009-04-16SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it)Max Horn
svn-id: r39956
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
svn-id: r39567