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path: root/engines/scumm/scumm_v3.h
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2011-05-13SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use ↵Max Horn
both
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-05SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70heMax Horn
2010-08-16SCUMM: More finely differentiate opcode tables between v3, v4 and v5Max Horn
This has been tested and verified as much as I can, but has a small risk of leading to (easily fixable) regressions. svn-id: r52130
2009-04-19SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the ↵Max Horn
highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;) svn-id: r40014
2009-04-19SCUMM: Moved ScummEngine_v2::o2_setBoxFlags to ScummEngine_v3::o3_setBoxFlagsMax Horn
svn-id: r40010
2009-04-19SCUMM: Added stubs for V3 & V4 opcode tablesMax Horn
svn-id: r40007
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
svn-id: r39567