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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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scumm_v4.h
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2014-02-18
SCUMM: Make GPL headers consistent in themselves.
Johannes Schickel
2011-05-13
SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use ↵
Max Horn
both
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-05
SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70he
Max Horn
2009-04-19
SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the ↵
Max Horn
highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;) svn-id: r40014
2009-04-19
SCUMM: o5_ifNotState and o5_ifState are actually not part of v5, only in v3 ↵
Max Horn
& v4 -> renamed and moved them accordingly svn-id: r40013
2009-04-19
SCUMM: ScummEngine_v5::o5_oldRoomEffect -> ScummEngine_v4::o4_oldRoomEffect
Max Horn
svn-id: r40012
2009-04-19
SCUMM: MovedScummEngine_v5:: o5_pickupObjectOld to ↵
Max Horn
ScummEngine_v4::o4_pickupObject svn-id: r40009
2009-04-19
SCUMM: Added stubs for V3 & V4 opcode tables
Max Horn
svn-id: r40007
2009-03-20
SCUMM: Split intern.h into multiple headers
Max Horn
svn-id: r39567