aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm/smush/smush_player.cpp
AgeCommit message (Collapse)Author
2016-05-21SCUMM: Reduce audio header dependenciesOri Avtalion
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2015-02-03SCUMM: Adapt wording for the fix in commit f1c64c2afeFilippos Karapetis
2015-02-03SCUMM: Fix handling of string resources in smash player for Steam mac gamesThierry Crozat
The Dig Steam/mac uses LF instead of CRLF for end of line. This fixes display of subtitles in that version. This also fixes the crash described in bug #6796.
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows.
2012-02-20COMMON: Move isFoo functions to namespace Common, add doxygen commentsMax Horn
2012-02-15ALL: Avoid using is* macros from ctype.hMax Horn
On some systems, passing signed chars to macros like isspace() etc. lead to a runtime error. Hence, mark these macros as forbidden by default, and introduce otherwise equivalent alternatives for them.
2011-06-23ANALYSIS: Add static casts to is* functionsLittleboy
This fixes a potential problem with passing char values that would be sign-extended and yield unexpected results. See http://msdn.microsoft.com/en-us/library/ms245348.aspx
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
MKID_BE relied on unspecified behavior of the C++ compiler, and as such was always a bit unsafe. The new MKTAG macro is slightly less elegant, but does no longer depend on the behavior of the compiler. Inspired by FFmpeg, which has an almost identical macro.
2011-02-14SCUMM: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
svn-id: r55806
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
svn-id: r48637
2010-03-18Switch from Common::tag2string(foo).c_str() to tag2str(foo)Max Horn
svn-id: r48276
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir ↵Max Horn
sound/decoders/ svn-id: r47579
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
svn-id: r47395
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369
2010-01-16Switch most AudioStream factories to use DisposeAfterUse::FlagMax Horn
svn-id: r47334
2010-01-08Switch SCUMM from AppendableAudioStream to QueuingAudioStreamMax Horn
svn-id: r47183
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
before freeing it, which isn't necessary. svn-id: r46941
2009-09-23ops, remove some ancient changePaweł Kołodziejski
svn-id: r44268
2009-09-23this should fix bug #2820389Paweł Kołodziejski
svn-id: r44267
2009-05-11Silenced warning.Torbjörn Andersson
svn-id: r40464
2009-05-11Fix bug #2678272: "FT: Russian version crashes on windows and psp"Eugene Sandulenko
svn-id: r40461
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
svn-id: r39567
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-09-29Since no one has come up with any better suggestion... this should fix #2123258Torbjörn Andersson
("COMI: Crash after video (SAN) play"). The eos() function won't return true until we've tried to read *past* the end of the stream. svn-id: r34689
2008-09-16Modified uncompress in common/zlib.h to return a bool, so that we don't have ↵Max Horn
to #include the real zlib.h; fixed PSP backend to not run uncompress inside an assert (which would cause it to not be invoked when turning off asserts) svn-id: r34576
2008-09-13SCUMM: Got rid of class ChunkMax Horn
svn-id: r34518
2008-09-13SCUMM: Merged class Chunk & FileChunkMax Horn
svn-id: r34517
2008-09-13Big patch changing the signature of various Stream methods (some ports may ↵Max Horn
need to be slightly tweaked to fix overloading errors/warnings) svn-id: r34514
2008-09-01Merging more of the GSoC 2008 RTL branch: SCUMMMax Horn
svn-id: r34253
2008-08-24remove broken code, but i'll add better feature into compression toolPaweł Kołodziejski
svn-id: r34119
2008-08-18do away with the smush force redraw hackKostas Nakos
svn-id: r33991
2008-07-11SCUMM works with new GMM implementationChristopher Page
svn-id: r33001
2008-05-07Proper delete[] formatting (this time all occurences should've been changed...)Johannes Schickel
svn-id: r31929
2008-05-07Changed all delete [] usages to delete[].Johannes Schickel
svn-id: r31927
2007-12-28Patch #1858158: BUILD: Plugin building cleanupEugene Sandulenko
svn-id: r30041
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-08Some cleanup (yay for whomever had the brilliant idea to let SVN work over ↵Max Horn
HTTPS and hence through proxies&firewalls :) svn-id: r28877
2007-07-15Added FIXME comments regarding use of AudioStream::openStreamFileMax Horn
svn-id: r28112
2007-07-15Fixed sound factory messup caused by my previous commitMax Horn
svn-id: r28111
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-25Removing lots of superfluous semicola (see mail by David Weinehall on ↵Max Horn
scummvm-devel) svn-id: r26594
2007-03-12Special filehandling for Symbian OS not needed in smushplayer anymore.Lars Persson
svn-id: r26106
2007-02-28cleanupMax Horn
svn-id: r25910
2007-02-28Changed the AppendableAudioStream code to use a queue of buffers, instead of ↵Max Horn
a fixed size wrap-around memory buffer (this reduces memory usage in some cases by 500-700k, while actually being more flexible) svn-id: r25909