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2008-11-17Hopefully fixed the regression described in bug #2299682 ("FT: Crash in the ↵Torbjörn Andersson
intro (regression in r34516)"), after discussing with Fingolfin. We didn't use to check the size of the STRK chunk before, and he didn't remember why we do now, so I've removed that test again. svn-id: r35107
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-09-29Since no one has come up with any better suggestion... this should fix #2123258Torbjörn Andersson
("COMI: Crash after video (SAN) play"). The eos() function won't return true until we've tried to read *past* the end of the stream. svn-id: r34689
2008-09-16Modified uncompress in common/zlib.h to return a bool, so that we don't have ↵Max Horn
to #include the real zlib.h; fixed PSP backend to not run uncompress inside an assert (which would cause it to not be invoked when turning off asserts) svn-id: r34576
2008-09-13SCUMM: Got rid of class ChunkMax Horn
svn-id: r34518
2008-09-13SCUMM: Merged class Chunk & FileChunkMax Horn
svn-id: r34517
2008-09-13SCUMM: Merged class BaseChunk & Chunk; got rid of MemoryChunkMax Horn
svn-id: r34516
2008-09-13Big patch changing the signature of various Stream methods (some ports may ↵Max Horn
need to be slightly tweaked to fix overloading errors/warnings) svn-id: r34514
2008-09-01Merging more of the GSoC 2008 RTL branch: SCUMMMax Horn
svn-id: r34253
2008-08-24remove broken code, but i'll add better feature into compression toolPaweł Kołodziejski
svn-id: r34119
2008-08-18do away with the smush force redraw hackKostas Nakos
svn-id: r33991
2008-07-14Merged revisions ↵Christopher Page
32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33051
2008-07-11SCUMM works with new GMM implementationChristopher Page
svn-id: r33001
2008-06-26Fixed Symbian buildsystem for new defines. Fixed ARM asm syntax for Symbian ↵Lars Persson
build. svn-id: r32803
2008-05-07Proper delete[] formatting (this time all occurences should've been changed...)Johannes Schickel
svn-id: r31929
2008-05-07Changed all delete [] usages to delete[].Johannes Schickel
svn-id: r31927
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
svn-id: r31888
2008-02-23Make codec47 cope with failed mallocs.Robin Watts
Not the nicest result in the world, but better than crashing and burning... svn-id: r30934
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
svn-id: r30667
2008-01-15Initialise _lastTableWidth. (Fixes Valgrind warning.)Torbjörn Andersson
svn-id: r30497
2007-12-31Enabling the SMUSH/sound ARM optimizations for the iPhone. Converting any ↵Oystein Eftevaag
numerical expressions in the asm to absolute values (moving the expression to comments) since the iPhone assembler can't handle them, and prepending an underscore to the exported symbols (with some preprocessor magic similar to the hq3x asm for handle ports where it's not needed) svn-id: r30093
2007-12-28Patch #1858158: BUILD: Plugin building cleanupEugene Sandulenko
svn-id: r30041
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-08Some cleanup (yay for whomever had the brilliant idea to let SVN work over ↵Max Horn
HTTPS and hence through proxies&firewalls :) svn-id: r28877
2007-09-01Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)Chris Apers
svn-id: r28803
2007-07-15Added FIXME comments regarding use of AudioStream::openStreamFileMax Horn
svn-id: r28112
2007-07-15Fixed sound factory messup caused by my previous commitMax Horn
svn-id: r28111
2007-06-24added arm assembly from patch #1742112 for codec47. (and really build arm ↵Paweł Kołodziejski
code this time) svn-id: r27685
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-25Removing lots of superfluous semicola (see mail by David Weinehall on ↵Max Horn
scummvm-devel) svn-id: r26594
2007-03-12Special filehandling for Symbian OS not needed in smushplayer anymore.Lars Persson
svn-id: r26106
2007-02-28cleanupMax Horn
svn-id: r25910
2007-02-28Changed the AppendableAudioStream code to use a queue of buffers, instead of ↵Max Horn
a fixed size wrap-around memory buffer (this reduces memory usage in some cases by 500-700k, while actually being more flexible) svn-id: r25909
2007-02-25Added comment about the missing decode1 proc.Torbjörn Andersson
svn-id: r25849
2007-02-25Another Ogg > MP3 consistency reordering, this time in the SMUSH code; also ↵Max Horn
changed it to use the new compressed audio stream factories svn-id: r25843
2007-02-19Use consistent naming for the preprocessor constants used to guarantee thatTorbjörn Andersson
header files are only included once. Many of them didn't have a SCUMM prefix which could have lead to clashes with common header files. svn-id: r25727
2007-02-17cleanupGregory Montoir
svn-id: r25646
2007-02-15Clear _pauseTime in seekSan(). Hopefully, this will fix the problem withTorbjörn Andersson
pausing during the bike fight scenes in Full Throttle that was reported on the forum earlier today. svn-id: r25609
2007-02-03removed unneeded/unnecessary variables and made SmushFont table private (to ↵Gregory Montoir
ensure getFont() get called to access them) svn-id: r25352
2007-02-03Applied the revised NUT font renderer patch #1635584, which combines cyx'sTorbjörn Andersson
patch for correct (not to mention more efficient) rendering of CMI's shadowed letters, while retaining most of the memory savings of my original patch. This time, SMUSH and INSANE fonts also benefit from it. svn-id: r25345
2007-01-31reset _IACTpos when _IACTchannel is stopped (fixes memory overwrites in ↵Gregory Montoir
handleIACT during smush playback at the end of CMI demo) svn-id: r25296
2007-01-30got rid of codec37/codec47 init/deinit methods, cleanupGregory Montoir
svn-id: r25295
2007-01-30minor simplificationGregory Montoir
svn-id: r25289
2007-01-30added deinitialisation of codecs at the end of smush playback. This allows ↵Gregory Montoir
to save a bit of memory (about 1Mb for CMI) during gameplay. svn-id: r25287
2007-01-27cleanup (made NutRenderer::loadFont protected, added call during ↵Gregory Montoir
initialisation of the renderer object) svn-id: r25223
2007-01-27Applied my own patch #1640913 ("Loading NUT fonts on demand"), after discussingTorbjörn Andersson
it with Fingolfin. svn-id: r25221
2007-01-21Applied my own patch #1635584 (after discussing with Fingolfin) to reduce theTorbjörn Andersson
memory usage and number of allocations made by the NUT font renderer. svn-id: r25155
2007-01-18Hopefully fixed the SAN seeking (used by Full Throttle's bike fighting) that ITorbjörn Andersson
accidentally broke when removing the timer callback from the SMUSH player. svn-id: r25120
2006-11-13Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out ↵Max Horn
for regressions in SMUSH movie playback / syncing svn-id: r24709
2006-11-01Workaround for bug #1586894Max Horn
svn-id: r24582