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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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string.cpp
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2006-09-17
renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c...
Max Horn
2006-09-17
Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...
Max Horn
2006-09-02
Add DISABLE_HE check, around HE72+ specific version of convertMessageString()
Travis Howell
2006-09-01
Only check old special codes through drawString() in HE71 and earlier games
Travis Howell
2006-09-01
More fixes for string usage Russian HE games.
Eugene Sandulenko
2006-09-01
Add HE72+ specific version of convertMessageToString(), to reduce filtering a...
Travis Howell
2006-08-26
WORKAROUND for bug #1514457: INDY3: Crash in castle Brunwald (german version).
Max Horn
2006-06-10
Update prefix filters for subtitles in HE80+ games
Travis Howell
2006-05-29
Fix Commodore 64 versions
Travis Howell
2006-05-07
Handle line breaks/overflow for V1-V3 games *after* processing newline codes,...
Max Horn
2006-05-06
Fix for bug #1449597 (MANIAC: Incorrect word wrapping)
Max Horn
2006-04-23
Move HE specific stuff from class Sound to its new subclass SoundHE
Max Horn
2006-03-14
Camera scrolling only effects subtitles in SCUMM4-6 games. Fixes bug #1329482.
Travis Howell
2006-03-12
Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)
Travis Howell
2006-03-10
Adjust talk sound check in CHARSET_1(), since processSfxQueues() doesn't exis...
Travis Howell
2006-03-03
Moved ScummFile etc. to the new file.cpp / file.h
Max Horn
2006-02-20
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...
Max Horn
2006-02-15
Moved all he-specific source files to engines/scumm/he/ subdirectory
Eugene Sandulenko
2006-02-11
Moved engines to the new engines/ directory
Max Horn