Age | Commit message (Expand) | Author |
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn |
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c... | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-02 | Add DISABLE_HE check, around HE72+ specific version of convertMessageString() | Travis Howell |
2006-09-01 | Only check old special codes through drawString() in HE71 and earlier games | Travis Howell |
2006-09-01 | More fixes for string usage Russian HE games. | Eugene Sandulenko |
2006-09-01 | Add HE72+ specific version of convertMessageToString(), to reduce filtering a... | Travis Howell |
2006-08-26 | WORKAROUND for bug #1514457: INDY3: Crash in castle Brunwald (german version). | Max Horn |
2006-06-10 | Update prefix filters for subtitles in HE80+ games | Travis Howell |
2006-05-29 | Fix Commodore 64 versions | Travis Howell |
2006-05-07 | Handle line breaks/overflow for V1-V3 games *after* processing newline codes,... | Max Horn |
2006-05-06 | Fix for bug #1449597 (MANIAC: Incorrect word wrapping) | Max Horn |
2006-04-23 | Move HE specific stuff from class Sound to its new subclass SoundHE | Max Horn |
2006-03-14 | Camera scrolling only effects subtitles in SCUMM4-6 games. Fixes bug #1329482. | Travis Howell |
2006-03-12 | Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy) | Travis Howell |
2006-03-10 | Adjust talk sound check in CHARSET_1(), since processSfxQueues() doesn't exis... | Travis Howell |
2006-03-03 | Moved ScummFile etc. to the new file.cpp / file.h | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |