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path: root/engines/scumm/verbs.cpp
AgeCommit message (Expand)Author
2020-01-01SCUMM: remove commented out codeBLooperZ
2020-01-01SCUMM: remove forced right-to-left modeBLooperZ
2020-01-01SCUMM: export fakeBidi to functionBLooperZ
2020-01-01SCUMM: in-place verb strings reversalBLooperZ
2020-01-01SCUMM7: reverse in single placeBLooperZ
2020-01-01SCUMM: add check for hebrew version for positionBLooperZ
2020-01-01SCUMM: rtl support for scumm-7-8ניב באר
2019-12-23SCUMM: Fix Missing Default Switch CasesD G Turner
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2014-12-08SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' arrayRobert Crossfield
2014-11-29SCUMM: Maniac V0: If boxes are neighbors, walk directly to the new box. Remov...Robert Crossfield
2014-11-28SCUMM: Maniac V0: Implement the original Walk Code (to fix some anim glitches...Robert Crossfield
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-02-11SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 ver...Tobias Gunkel
2012-02-11SCUMM: adjust to coding style-guideTobias Gunkel
2012-02-11SCUMM: introduce constants for _userState for cleaner and easier to understan...Tobias Gunkel
2012-02-11SCUMM: in v0 do not allow an inventory item as 2nd object of a give-to commandTobias Gunkel
2012-02-11SCUMM: keep track of the number of nested script calls for a sentenceTobias Gunkel
2012-02-11SCUMM: complete handling of pending walkTo actions for sentence commandsTobias Gunkel
2012-02-11SCUMM: delete some obsolete v0 TODOsTobias Gunkel
2012-02-11SCUMM: fix v0 mode handling and actor switchingTobias Gunkel
2012-02-11SCUMM: fix blank sentence line in v0 after cutscenes and remove unused parame...Tobias Gunkel
2012-02-11SCUMM: merge _activeObjectNr/_activeObjectType and _cmdObjectNr/_cmdObjectTypeTobias Gunkel
2012-02-11SCUMM: fix debugger for v0Tobias Gunkel
2012-02-11SCUMM: make what-is verb work in v0 againTobias Gunkel
2012-02-11SCUMM: reset object2 in v0 correctlyTobias Gunkel
2012-02-11SCUMM: improve verb and sentence handlingTobias Gunkel
2012-02-11SCUMM: click into sentence line in v0 now performs the actionTobias Gunkel
2012-02-11SCUMM: fix kid selection in v0Tobias Gunkel
2012-02-11SCUMM: make START-button in mm c64 kid selection screen work againTobias Gunkel
2012-02-11SCUMM: use command stack and SentenceTab in mm c64Tobias Gunkel
2012-02-11SCUMM: mm c64 cleanupTobias Gunkel
2012-02-11SCUMM: replace verb, prep and currentMode values with symbolic constantsTobias Gunkel
2012-02-11SCUMM: use constants for c64 actor miscflagsTobias Gunkel
2012-02-11SCUMM: selecting inventory objects and inventory scrolling works againTobias Gunkel
2012-02-11SCUMM: start handling object type and id correctly in mm c64Tobias Gunkel
2012-02-11SCUMM: remove unneeded verbPrep() callsTobias Gunkel
2012-02-11SCUMM: changed handling of _activeInventory/_activeActor to _activeObject(2)/...Tobias Gunkel
2012-02-11SCUMM: make verbs working betterTobias Gunkel
2011-09-17SCUMM FM-TOWNS: fix DS buildathrxx
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2011-02-07SCUMM: Avoid hiding overloaded virtual methodMax Horn
2010-10-25SCUMM: Add patch #3089936 - MMC64: Parcel/Tombstone/Verb Fix.Travis Howell
2010-10-25SCUMM: Add patch #3093061 - MMC64: sentence highlighting.Travis Howell
2010-10-05SCUMM/FM-TOWNS: disable new graphics code in DS portFlorian Kagerer
2010-10-01SCUMM/FM-TOWNS: fix palette and other graphics issuesFlorian Kagerer
2010-09-18SCUMM: Remove unused code, which was replaced by ScummEngine_v0::runObject in...Travis Howell