Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-02-17 | Yet another missing change from the proc3 ARM code stuff; add proc3ARM.o to | Robin Watts | |
the list of modules to build if USE_ARM_COSTUME_ASM is defined. svn-id: r30898 | |||
2008-02-17 | Fix bug ##1894968 - PUTTZOO: Music in water scenes messed up. | Travis Howell | |
svn-id: r30889 | |||
2008-02-16 | Add patch #1894778 - ZAK: Add remaining Amiga sounds. | Travis Howell | |
svn-id: r30876 | |||
2008-02-15 | revert stateId == 4 part of code to previous ignore action to fix bug #1881415 | Paweł Kołodziejski | |
svn-id: r30868 | |||
2008-02-12 | Alter last changes, for code formatting. | Travis Howell | |
svn-id: r30850 | |||
2008-02-12 | Add patch #1891606 - Improved sound playback for Amiga SCUMM V2/V3 games. | Travis Howell | |
svn-id: r30849 | |||
2008-02-08 | Initial support for plugin types | Jordi Vilalta Prat | |
svn-id: r30825 | |||
2008-02-05 | silency ignored, we handle it differently | Paweł Kołodziejski | |
svn-id: r30793 | |||
2008-02-04 | Commited updated version of my own patch #1868402: Basic savestate plugin API | Max Horn | |
svn-id: r30786 | |||
2008-02-03 | Revised Engine plugin API to only provide a single func which returns a ↵ | Max Horn | |
MetaEngine instance. Used this to simplify the rest of the plugin system svn-id: r30780 | |||
2008-02-03 | cleanup | Max Horn | |
svn-id: r30777 | |||
2008-02-03 | Previous commit to enable ARM proc3 stuff for WinCE was broken, as I'd | Robin Watts | |
forgotten to define the enabling symbol in cpp files. Consequently I'd cocked up when copying the call to the ARM code across from my hacked costume.cpp into a fresh one. svn-id: r30766 | |||
2008-02-03 | Added asmCopy8Col from DS implementation. Changed names to match GFX.cpp ↵ | Lars Persson | |
(and DS names) svn-id: r30759 | |||
2008-02-03 | Changed ASM names to match those in the ARM asm implementations | Lars Persson | |
svn-id: r30758 | |||
2008-02-03 | Changed "COMPATIBLITY" to "COMPATIBILITY". | Torbjörn Andersson | |
svn-id: r30754 | |||
2008-02-03 | Missing ( in ASM_COSTUME code | Lars Persson | |
svn-id: r30751 | |||
2008-02-03 | Introduce ARM code for commonest case of "proc3" costume blitting (as | Robin Watts | |
used for animation in SamNMax). Enabled by the USE_ARM_COSTUME_ASM define. Currently enabled for WinCE only. svn-id: r30750 | |||
2008-02-02 | New MetaEngine class (work in progress to replace the current Engine plugin ↵ | Max Horn | |
API with a more object oriented approach) svn-id: r30726 | |||
2008-02-01 | Change InSaveFile -> SeekableReadStream where possible | Max Horn | |
svn-id: r30722 | |||
2008-01-28 | Fixed typo in debug message. | Torbjörn Andersson | |
svn-id: r30691 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-27 | Really fix bug #1846886: "PUTTZOO: Windows version cursor/pointer drawn wrong". | Eugene Sandulenko | |
Also replace default HE cursor (used in Lost) with correct one. svn-id: r30650 | |||
2008-01-25 | fix for wrong imuse table entry fixes #1879940 | Paweł Kołodziejski | |
svn-id: r30634 | |||
2008-01-21 | moved debug log | Paweł Kołodziejski | |
svn-id: r30605 | |||
2008-01-21 | final fix for bug #1757010 | Paweł Kołodziejski | |
svn-id: r30604 | |||
2008-01-21 | Move tag2str() to common/ | Eugene Sandulenko | |
svn-id: r30598 | |||
2008-01-21 | disabled force restore state music, it seems fix bug #1757010, at least i ↵ | Paweł Kołodziejski | |
see/hear difference :) svn-id: r30596 | |||
2008-01-21 | fix debug output | Paweł Kołodziejski | |
svn-id: r30595 | |||
2008-01-21 | for debug logs for dimuse | Paweł Kołodziejski | |
svn-id: r30594 | |||
2008-01-20 | added experimental hack to code to prevent the same start music again if old ↵ | Paweł Kołodziejski | |
one didn't have chance finish. it's fix bug #1861704, it may fix other similiar things when seq is to null. added few changes to debug logs. svn-id: r30590 | |||
2008-01-20 | fix/workaround for bug #1624464, as we do not support game playing on two ↵ | Paweł Kołodziejski | |
different CDs svn-id: r30588 | |||
2008-01-20 | rename to prevent confusion | Paweł Kołodziejski | |
svn-id: r30587 | |||
2008-01-19 | Added MD5 checksum of japanese mac FOA | Max Horn | |
svn-id: r30580 | |||
2008-01-19 | allow force flush fade track, it happen while very fast switching rooms | Paweł Kołodziejski | |
svn-id: r30570 | |||
2008-01-19 | changed warning into error, to be know for sure if it still trigger | Paweł Kołodziejski | |
svn-id: r30568 | |||
2008-01-19 | moved fadeDelay | Paweł Kołodziejski | |
svn-id: r30567 | |||
2008-01-19 | revert code to fade out first region if jump hit | Paweł Kołodziejski | |
svn-id: r30566 | |||
2008-01-19 | missed setting trackId while starSound, | Paweł Kołodziejski | |
added more debug output, verification of jump code, it might have regressions svn-id: r30565 | |||
2008-01-19 | fixed support for compressed streams in dimuse | Paweł Kołodziejski | |
svn-id: r30564 | |||
2008-01-19 | malloc -> new, free -> delete, added few asserts | Paweł Kołodziejski | |
svn-id: r30561 | |||
2008-01-19 | fixed, it might overflow int32 | Paweł Kołodziejski | |
svn-id: r30560 | |||
2008-01-18 | iMuse Digital: Moved track & table definition from dimuse.h into separate ↵ | Max Horn | |
header files svn-id: r30550 | |||
2008-01-18 | Don't hardcode value for which we have wonderful and nice constants defined ;) | Max Horn | |
svn-id: r30549 | |||
2008-01-17 | restore TrackId meaning | Paweł Kołodziejski | |
svn-id: r30541 | |||
2008-01-17 | reduction a bit of code | Paweł Kołodziejski | |
svn-id: r30538 | |||
2008-01-17 | fixed regression in allocSlot in dimuse, that fix bug #1874045 | Paweł Kołodziejski | |
svn-id: r30536 | |||
2008-01-16 | forgot disable that too | Paweł Kołodziejski | |
svn-id: r30522 | |||
2008-01-16 | experimental seek in compressed streams in dimuse in time ms resolution | Paweł Kołodziejski | |
svn-id: r30521 | |||
2008-01-16 | ops | Paweł Kołodziejski | |
svn-id: r30519 |