Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-12 | Fix building with specific games disabled in MSVC. | Travis Howell | |
svn-id: r43294 | |||
2009-08-11 | code formatting fixes | Fabio Battaglia | |
svn-id: r43266 | |||
2009-08-11 | Maniac Mansion NES: added workaround to fix dirty screen when loading a ↵ | Fabio Battaglia | |
narrow room from a full width room svn-id: r43264 | |||
2009-08-10 | Provide a better detection method for Indy3 Mac sound effects. This fixes ↵ | Matthew Hoops | |
sounds such as the music that plays when Indy uses the whip on the hook in the giant cork. This also is a proper fix for bug #1852635 -- Sound 54 is actually not a sound effect. svn-id: r43235 | |||
2009-08-10 | Add support for Italian MM NES | Eugene Sandulenko | |
svn-id: r43223 | |||
2009-08-08 | Add DS version of Atari MM from Bug #2834054 | Eugene Sandulenko | |
svn-id: r43139 | |||
2009-08-01 | Added some more information to the "Compressed sound ... invalid" error. Maybe | Torbjörn Andersson | |
this will help in determining what's causing bug #2830364. (It sounds like a bad data file, but who knows...) svn-id: r42974 | |||
2009-07-30 | SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos | Max Horn | |
svn-id: r42951 | |||
2009-07-30 | minor cleanup to scale2x, to avoid confusing the compiler about potential ↵ | Max Horn | |
pointer aliasing (only the tip of the iceberg, of course... ;) svn-id: r42938 | |||
2009-07-29 | Removed last traces of clearIOFailed. Yay :) | Max Horn | |
svn-id: r42910 | |||
2009-07-29 | SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must ↵ | Max Horn | |
be used to trigger a verb/sentence) svn-id: r42907 | |||
2009-07-29 | Fix regression, which prevented saving in COMI. | Johannes Schickel | |
svn-id: r42900 | |||
2009-07-29 | SCUMM: Enable looping in Indy3Mac sound effects | Max Horn | |
svn-id: r42898 | |||
2009-07-29 | SCUMM: Rewrote ScummEngine::inventoryScriptIndy3Mac for clarity | Max Horn | |
svn-id: r42889 | |||
2009-07-29 | SCUMM: cleanup | Max Horn | |
svn-id: r42880 | |||
2009-07-28 | SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it. | Max Horn | |
Fixes bug #2828417: Zak V2: inventory position isn't reset when loading. svn-id: r42870 | |||
2009-07-27 | Fix format string issues (and compiler warnings). | Willem Jan Palenstijn | |
Patch by salty-horse. svn-id: r42842 | |||
2009-07-25 | Move the event recorder to its own class (EventRecoder inside ↵ | Johannes Schickel | |
common/EventRecorder.[h/cpp]). svn-id: r42751 | |||
2009-07-25 | Whitespace fixes | Max Horn | |
svn-id: r42742 | |||
2009-07-25 | Whitespace changes. | Travis Howell | |
svn-id: r42740 | |||
2009-07-25 | Fixed GCC warnings. | Torbjörn Andersson | |
svn-id: r42739 | |||
2009-07-25 | Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied. | Travis Howell | |
svn-id: r42737 | |||
2009-07-25 | Add patch #2816140 - MM C64 Costume Animation. | Travis Howell | |
svn-id: r42736 | |||
2009-07-24 | Adjust workaround for bug #2826144, to use hard coded offset, that should be ↵ | Travis Howell | |
safe in all language versions. svn-id: r42695 | |||
2009-07-24 | Add workaround for bug #2826144 - SAM: Game hangs when talking to bigfoot guard. | Travis Howell | |
svn-id: r42693 | |||
2009-07-24 | Fix cursor position, when entering a save game name in HE games. | Travis Howell | |
svn-id: r42685 | |||
2009-07-24 | Bear Stormin' is the full mini game, and not a demo. | Travis Howell | |
svn-id: r42681 | |||
2009-07-23 | Only autosave in supported scenes. | Travis Howell | |
svn-id: r42677 | |||
2009-07-23 | Fix bug #1726909 - HE Games: Glitches after loading saved games, by ↵ | Travis Howell | |
restircting HE games to their original load/save interface. svn-id: r42675 | |||
2009-07-23 | Remove keyboard support for mouse buttons, since it interferes with ↵ | Travis Howell | |
load/save scripts in HE games and input scripts in others games (COMI, FT). It isn't much use anyway, since we dropped support for cursor movement via keyboard long ago. svn-id: r42674 | |||
2009-07-23 | Correct error in revision 26678. | Travis Howell | |
svn-id: r42673 | |||
2009-07-23 | Simplify the code to check whether loading or saving a game is possible. | Travis Howell | |
svn-id: r42672 | |||
2009-07-23 | Simplify the code to check whether loading or saving a game is possible. | Travis Howell | |
svn-id: r42671 | |||
2009-07-22 | Fix bug #1745396: "MI: Saved game from the credits sequence fails to load". | Eugene Sandulenko | |
Now we specifically disallow saves in room 0 for all v4+ games. Original has exactly this check in all versions, and such games are impossible to load. Still the problem is not resolved for v0-v3 and HE games. svn-id: r42664 | |||
2009-07-22 | Change the default target to CD version, for games which offer floppy and CD ↵ | Travis Howell | |
versions. So all GUI options are still available in fan translations. svn-id: r42655 | |||
2009-07-20 | Make ScummFile::eos() consistent with Stream::eos(). | Willem Jan Palenstijn | |
Remove usage of ioFailed from SCUMM engine. Fix reading up to the end of a SCUMM SubFile. This hopefully fixes #2820957. svn-id: r42632 | |||
2009-07-18 | add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; fixes ↵ | Gregory Montoir | |
french version of atlantis svn-id: r42596 | |||
2009-07-18 | Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering Hostel ↵ | Travis Howell | |
from outside. svn-id: r42590 | |||
2009-07-17 | Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech. | Travis Howell | |
svn-id: r42548 | |||
2009-07-17 | Fix using subtitles only setting in The Dig. | Travis Howell | |
svn-id: r42545 | |||
2009-07-16 | This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces ↵ | Johannes Schickel | |
instead of tabs for indentation -.-) svn-id: r42539 | |||
2009-07-16 | Formatting fixes. | Johannes Schickel | |
svn-id: r42538 | |||
2009-07-16 | Fixed bug 2820514 ("Help dialog causes crash") | Vicent Marti | |
svn-id: r42537 | |||
2009-07-15 | Hack is no longer required, due to revision 42498. | Travis Howell | |
svn-id: r42499 | |||
2009-07-15 | Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu. | Travis Howell | |
svn-id: r42498 | |||
2009-07-14 | Replaced char usage by int8, since char is unsigned on Linux/PPC by default. | Johannes Schickel | |
svn-id: r42490 | |||
2009-07-13 | Refactor GUI options update into a function in Common: updateGameGUIOptions. | Johannes Schickel | |
svn-id: r42446 | |||
2009-07-13 | Add transparent GUI options update for SCUMM too. | Johannes Schickel | |
svn-id: r42445 | |||
2009-07-13 | Add one more type of IQ-points filename (for bug #2820803) | Willem Jan Palenstijn | |
svn-id: r42436 | |||
2009-07-13 | Fix bug #2820472 - MAZE: Keyboard input fault. | Travis Howell | |
svn-id: r42434 |