Age | Commit message (Expand) | Author |
2009-06-30 | engines/scumm/*: enabled choosing of the colorpalette, by setting RenderMode ... | Norbert Lange |
2009-06-25 | Fix regression | Norbert Lange |
2009-06-25 | Fixed restarting of song (hopefully thouroughly) | Norbert Lange |
2009-06-20 | fixed portamento-effect. | Norbert Lange |
2009-06-20 | inadvertedly used autofreestream which resulted in the Tfmx-Object beeing del... | Norbert Lange |
2009-06-19 | modified doSong so you can start a new Song without killing running macros | Norbert Lange |
2009-06-19 | more cleanups, got rid of pendingTrackstep variable | Norbert Lange |
2009-06-19 | Enabled signals and made ScummVM use them (they specify when a song should be... | Norbert Lange |
2009-06-19 | added support for SFX by using a seperate Player for them. | Norbert Lange |
2009-06-19 | Ugly hack for fixing color palette | Norbert Lange |
2009-06-16 | changed musictiming again, using a 25/70 seconds as counter. | Norbert Lange |
2009-06-14 | Removed some debugmessages so Linux manages to build again =/ | Norbert Lange |
2009-06-14 | player_v4a: | Norbert Lange |
2009-06-12 | fixed formatting | Norbert Lange |
2009-06-12 | Removed alot of the debug-output | Norbert Lange |
2009-06-06 | Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly. | Johannes Schickel |
2009-06-06 | Fix printf format argument related warnings. | Johannes Schickel |
2009-06-06 | Shut gcc warning. | Eugene Sandulenko |
2009-06-06 | Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do. | Eugene Sandulenko |
2009-06-06 | Add empty file to cheat git-svn | Eugene Sandulenko |
2009-06-06 | Add support for GUI options to SCUMM engine | Eugene Sandulenko |
2009-06-06 | Add logic stub for Backyard Basketball. | Travis Howell |
2009-06-05 | Minor cleanup. | Travis Howell |
2009-06-05 | Fix issues selecting some items in arttime and football. | Travis Howell |
2009-06-05 | Update sound code in HE80+ games, for sound rate differences. | Travis Howell |
2009-06-03 | Cleanup. | Travis Howell |
2009-06-03 | Increase maxHeapThreshold for 16bit color HE games, due to larger resource si... | Travis Howell |
2009-06-03 | Sprites are used for subtitles, in all 16bit color HE games. | Travis Howell |
2009-06-03 | Correct sound timer and disable sound offsets, in later HE games. | Travis Howell |
2009-06-02 | Fix palette regression in HE99+ games, the HE palette number must be set, bef... | Travis Howell |
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson |
2009-05-29 | Changed SaveFileManager methods to take Common::String params (instead of cha... | Max Horn |
2009-05-26 | Turned some static tables into static const tables; added some FIXME comments... | Max Horn |
2009-05-26 | Fix bug #2687801 - ZAK: Cannot pickup Ladder on Mars Youth Hostel. | Travis Howell |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-05-21 | Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're... | Filippos Karapetis |
2009-05-15 | Add several Dutch Windows demo of HE games. | Travis Howell |
2009-05-15 | Fix bug #2791846 - SAMNMAX: Invalid opcode (regression). | Travis Howell |
2009-05-11 | Silenced warning. | Torbjörn Andersson |
2009-05-11 | Fix bug #2678272: "FT: Russian version crashes on windows and psp" | Eugene Sandulenko |
2009-05-10 | Fix regression that caused F1 to trigger the original load/save menu in COMI. | Travis Howell |
2009-05-10 | Update comment. | Travis Howell |
2009-05-10 | Change the work around for sq3.san, so it doesn't alter global smush frame ra... | Travis Howell |
2009-05-10 | Correct and move initial SMUSH frame rate value, for the demo version of The ... | Travis Howell |
2009-05-10 | Set the initial SMUSH frame rate, since variable doesn't change and isn't saved. | Travis Howell |
2009-05-02 | Add the DOS CD demo of Sam & Max. | Travis Howell |
2009-04-21 | Ooops, keep that comment. | Travis Howell |
2009-04-21 | Fix regression in SCUMM0, by calling ScummEngine::fetchScriptWord() directly.... | Travis Howell |
2009-04-20 | SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 an... | Max Horn |
2009-04-19 | VAR_VIDEMODE value 50 is only used by the Macintosh version of Indiana Jones ... | Travis Howell |