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AgeCommit message (Expand)Author
2009-06-30engines/scumm/*: enabled choosing of the colorpalette, by setting RenderMode ...Norbert Lange
2009-06-25Fix regressionNorbert Lange
2009-06-25Fixed restarting of song (hopefully thouroughly)Norbert Lange
2009-06-20fixed portamento-effect.Norbert Lange
2009-06-20inadvertedly used autofreestream which resulted in the Tfmx-Object beeing del...Norbert Lange
2009-06-19modified doSong so you can start a new Song without killing running macrosNorbert Lange
2009-06-19more cleanups, got rid of pendingTrackstep variableNorbert Lange
2009-06-19Enabled signals and made ScummVM use them (they specify when a song should be...Norbert Lange
2009-06-19added support for SFX by using a seperate Player for them.Norbert Lange
2009-06-19Ugly hack for fixing color paletteNorbert Lange
2009-06-16changed musictiming again, using a 25/70 seconds as counter. Norbert Lange
2009-06-14Removed some debugmessages so Linux manages to build again =/Norbert Lange
2009-06-14player_v4a:Norbert Lange
2009-06-12fixed formattingNorbert Lange
2009-06-12Removed alot of the debug-outputNorbert Lange
2009-06-06Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.Johannes Schickel
2009-06-06Fix printf format argument related warnings.Johannes Schickel
2009-06-06Shut gcc warning.Eugene Sandulenko
2009-06-06Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do.Eugene Sandulenko
2009-06-06Add empty file to cheat git-svnEugene Sandulenko
2009-06-06Add support for GUI options to SCUMM engineEugene Sandulenko
2009-06-06Add logic stub for Backyard Basketball.Travis Howell
2009-06-05Minor cleanup.Travis Howell
2009-06-05Fix issues selecting some items in arttime and football.Travis Howell
2009-06-05Update sound code in HE80+ games, for sound rate differences.Travis Howell
2009-06-03Cleanup.Travis Howell
2009-06-03Increase maxHeapThreshold for 16bit color HE games, due to larger resource si...Travis Howell
2009-06-03Sprites are used for subtitles, in all 16bit color HE games.Travis Howell
2009-06-03Correct sound timer and disable sound offsets, in later HE games.Travis Howell
2009-06-02Fix palette regression in HE99+ games, the HE palette number must be set, bef...Travis Howell
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of cha...Max Horn
2009-05-26Turned some static tables into static const tables; added some FIXME comments...Max Horn
2009-05-26Fix bug #2687801 - ZAK: Cannot pickup Ladder on Mars Youth Hostel.Travis Howell
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-05-21Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're...Filippos Karapetis
2009-05-15Add several Dutch Windows demo of HE games.Travis Howell
2009-05-15Fix bug #2791846 - SAMNMAX: Invalid opcode (regression).Travis Howell
2009-05-11Silenced warning.Torbjörn Andersson
2009-05-11Fix bug #2678272: "FT: Russian version crashes on windows and psp"Eugene Sandulenko
2009-05-10Fix regression that caused F1 to trigger the original load/save menu in COMI.Travis Howell
2009-05-10Update comment.Travis Howell
2009-05-10Change the work around for sq3.san, so it doesn't alter global smush frame ra...Travis Howell
2009-05-10Correct and move initial SMUSH frame rate value, for the demo version of The ...Travis Howell
2009-05-10Set the initial SMUSH frame rate, since variable doesn't change and isn't saved.Travis Howell
2009-05-02Add the DOS CD demo of Sam & Max.Travis Howell
2009-04-21Ooops, keep that comment.Travis Howell
2009-04-21Fix regression in SCUMM0, by calling ScummEngine::fetchScriptWord() directly....Travis Howell
2009-04-20SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 an...Max Horn
2009-04-19VAR_VIDEMODE value 50 is only used by the Macintosh version of Indiana Jones ...Travis Howell