Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-11-16 | Changed Audio::makeADPCMStream so that the stream passed to it can ↵ | Max Horn | |
automatically be disposed svn-id: r29517 | |||
2007-11-13 | Moving the vitual keyboard show/hide hints during the copy protection ↵ | Kostas Nakos | |
screens to the scumm engine. As the original code is slightly cryptic, there may be something wrong with MI1 (as commented) svn-id: r29495 | |||
2007-11-06 | Add support for original load/save system in HE games. | Travis Howell | |
svn-id: r29434 | |||
2007-10-28 | Refactored ScummEngine*::checkExecVerbs method | Max Horn | |
svn-id: r29284 | |||
2007-10-21 | Patch #1817080: Scumm savegame thumbnail loading patch | Max Horn | |
svn-id: r29244 | |||
2007-10-07 | cleanup | Max Horn | |
svn-id: r29170 | |||
2007-09-23 | Fix 64 bit issue | Max Horn | |
svn-id: r29042 | |||
2007-09-21 | Fix regression, when loading levels in mustard. | Travis Howell | |
svn-id: r28997 | |||
2007-09-20 | implement o72_debugInput (with some help from Kirben) | Matthew Hoops | |
svn-id: r28988 | |||
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko | |
svn-id: r28968 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-18 | Code formatting fixes | Max Horn | |
svn-id: r28945 | |||
2007-09-18 | Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break ↵ | Max Horn | |
compilation on some ports) svn-id: r28944 | |||
2007-09-11 | Remove/clarify several FIXMEs | Eugene Sandulenko | |
svn-id: r28892 | |||
2007-09-11 | Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ↵ | Max Horn | |
comments; and some other related cleanup svn-id: r28890 | |||
2007-09-10 | Lots of source code formatting corrections | Max Horn | |
svn-id: r28887 | |||
2007-09-10 | Added some comments | Max Horn | |
svn-id: r28886 | |||
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over ↵ | Max Horn | |
HTTPS and hence through proxies&firewalls :) svn-id: r28877 | |||
2007-09-01 | Cleanup: remove obsolete code (PalmOS 68K version not supported anymore) | Chris Apers | |
svn-id: r28803 | |||
2007-08-14 | fix issues with parentheses | Matthew Hoops | |
svn-id: r28618 | |||
2007-08-14 | Limit loading external fonts, to required game versions. | Travis Howell | |
svn-id: r28617 | |||
2007-08-13 | Add details for Japanese PCE version of Loom. | Travis Howell | |
svn-id: r28588 | |||
2007-08-09 | Add missing files. Oooops | Eugene Sandulenko | |
svn-id: r28502 | |||
2007-08-08 | Put ScummNESFile class into separate file. | Eugene Sandulenko | |
svn-id: r28497 | |||
2007-08-08 | Add Spanish MM NES (2/2) | Eugene Sandulenko | |
svn-id: r28496 | |||
2007-08-08 | Add Spanish MM NES (1/2) | Eugene Sandulenko | |
svn-id: r28494 | |||
2007-08-05 | Merged fsnode with trunk: r27971:28460 | David Corrales | |
svn-id: r28462 | |||
2007-08-04 | Fix disabling speech in FOA. | Travis Howell | |
svn-id: r28439 | |||
2007-07-30 | Fixing Full Throttle. If I understand the code correctly, this *should* be ↵ | Sven Hesse | |
correct not break anything else. ;) svn-id: r28338 | |||
2007-07-27 | Only set soundMode, if compressed segment exists. | Travis Howell | |
svn-id: r28227 | |||
2007-07-27 | Fix for bug #1761530 - "COMI: iMUSE-related crash on startup" | Filippos Karapetis | |
svn-id: r28226 | |||
2007-07-25 | The drawStripToScreen() does nothing if width <= 0. In bug #1759925 ("COMI: | Torbjörn Andersson | |
100% crash in SVN (not in 0.X.0)"), height was a fairly large negative number, so I've added a test for that condition as well. This seems to fix the bug. svn-id: r28199 | |||
2007-07-23 | Add support for FLAC compression of sound bundles in The Dig and COMI. | Travis Howell | |
svn-id: r28173 | |||
2007-07-22 | - Fix wrong languages in Chinese COMI | Eugene Sandulenko | |
- Fix credits rendering in Chinese COMI svn-id: r28167 | |||
2007-07-22 | Fix Chinese character widths. | Eugene Sandulenko | |
svn-id: r28166 | |||
2007-07-22 | cleanup (in particular, don't call something 'soundHandle' which is not a ↵ | Max Horn | |
Mixer::SoundHandle) svn-id: r28162 | |||
2007-07-21 | Proper height for Chinese characters, also remove obsolete hack for computing | Eugene Sandulenko | |
character base. svn-id: r28160 | |||
2007-07-21 | More support for Chinese COMI. Still some character conversions are | Eugene Sandulenko | |
missing. Most notable in difficulty selection screen where 'q' characters slip in. svn-id: r28159 | |||
2007-07-21 | SCUMM/iMuse Digital: Pause sounds after loading them | Max Horn | |
svn-id: r28158 | |||
2007-07-20 | Prevent crash in MI1 SegaCD Jap. | Eugene Sandulenko | |
svn-id: r28152 | |||
2007-07-20 | Add Japanese MI1 for SEGA CD | Eugene Sandulenko | |
svn-id: r28151 | |||
2007-07-16 | Add Bear Stormin' | Eugene Sandulenko | |
svn-id: r28121 | |||
2007-07-16 | Add Japanese 3DO version of fbpack. | Travis Howell | |
svn-id: r28119 | |||
2007-07-15 | Added FIXME comments regarding use of AudioStream::openStreamFile | Max Horn | |
svn-id: r28112 | |||
2007-07-15 | Fixed sound factory messup caused by my previous commit | Max Horn | |
svn-id: r28111 | |||
2007-07-15 | Added new Mac SCUMM MD5, tracker #1749232 | Max Horn | |
svn-id: r28108 | |||
2007-07-12 | Changed SaveFileManager::listSavegames() function to be engine agnostic. It ↵ | David Corrales | |
now returns a list will the full paths of existing files that match a given regex. Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly. svn-id: r28046 | |||
2007-07-11 | Provide more language.tab file sizes | Eugene Sandulenko | |
svn-id: r28023 | |||
2007-07-10 | This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCE | Robin Watts | |
and DS builds). This causes the scumm engines graphics code to call ARM routines to do drawStripToScreen and copy8col. These routines were originally written for the DS port, and have now been made available to any other ARM device out there that wants them. I've tested this change on WinCE, but can't test it on the DS as I don't have one. We know that the routines work there though. svn-id: r28016 | |||
2007-07-10 | Cast the pointer to long instead of int to possibly fix the amd64 compile | Torbjörn Andersson | |
problem mentioned earlier on the channel. Neither seems like a particularly nice thing to do, but this is how we do it in the SDL backend, and it has apparently worked fine there... svn-id: r28012 |