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2009-07-15Hack is no longer required, due to revision 42498.Travis Howell
svn-id: r42499
2009-07-15Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.Travis Howell
svn-id: r42498
2009-07-14Replaced char usage by int8, since char is unsigned on Linux/PPC by default.Johannes Schickel
svn-id: r42490
2009-07-13Refactor GUI options update into a function in Common: updateGameGUIOptions.Johannes Schickel
svn-id: r42446
2009-07-13Add transparent GUI options update for SCUMM too.Johannes Schickel
svn-id: r42445
2009-07-13Add one more type of IQ-points filename (for bug #2820803)Willem Jan Palenstijn
svn-id: r42436
2009-07-13Fix bug #2820472 - MAZE: Keyboard input fault.Travis Howell
svn-id: r42434
2009-07-12oops, fix propsKostas Nakos
svn-id: r42421
2009-07-12fix build with arm-asm routinesKostas Nakos
svn-id: r42420
2009-07-12ScummVM/PS2 bugs fixed by this commit:Max Lingua
- general file write corruption (eg. ScummVM.ini, etc.) - COMI specific save crash / corruption (added option in engines/scumm/saveload.cpp to disable thumbnails on PS2, as emergency fallback in case the fix should prove to be insufficient) - implemented _screenChange logic (fixes grabOverlay & COMI popup menu) - fixed higher pitch (chipmunk fx) - made NET IRXs optional to allow it to work on fat PS2 without net+hd - fixed cursor restore on RTL - added "." as R2 to skip single lines of dialog - added write cache svn-id: r42404
2009-07-11Fix pinball type mini game in Putt-Putt Enters The Race.Travis Howell
svn-id: r42382
2009-07-11Explicitely instantiate the decompressWizImage() templates, so that they ↵Sven Hesse
won't be optimized away, as they are also used in akos.cpp svn-id: r42380
2009-07-11Fix bug #2819628 - DETECTOR: Atlantis CD sets wrong gui options.Travis Howell
svn-id: r42364
2009-07-07Change all uses of FM-Towns/fm-towns to FM-TOWNS.Johannes Schickel
svn-id: r42235
2009-07-04Fix mismatching format arguments.Johannes Schickel
svn-id: r42105
2009-07-03Added more GCC_PRINTF attributes, and fixed resulting warnings in format stringsMax Horn
svn-id: r42054
2009-07-01Flag what looks like a bug in the CMS player code -- somebody should verify ↵Max Horn
and fix this properly svn-id: r42011
2009-07-01Fixed some more warnings observed on buildbotMax Horn
svn-id: r42010
2009-07-01- Added GCC_PRINTF attribute to several funcs where it makes senseMax Horn
- change some constants from double to float, to avoid "loss of precision due to implicit conversion" warnings - removed duplicate prototypes for some funcs - fixed some "increases required alignment of target type" warnings svn-id: r42009
2009-06-18scumm: added the missing word "version" in a commentFabio Battaglia
svn-id: r41635
2009-06-18Correct actor layering method in HE90+ games.Travis Howell
svn-id: r41625
2009-06-06Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.Johannes Schickel
svn-id: r41297
2009-06-06Fix printf format argument related warnings.Johannes Schickel
svn-id: r41289
2009-06-06Shut gcc warning.Eugene Sandulenko
svn-id: r41286
2009-06-06Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do.Eugene Sandulenko
svn-id: r41282
2009-06-06Add empty file to cheat git-svnEugene Sandulenko
svn-id: r41280
2009-06-06Add support for GUI options to SCUMM engineEugene Sandulenko
svn-id: r41278
2009-06-06Add logic stub for Backyard Basketball.Travis Howell
svn-id: r41217
2009-06-05Minor cleanup.Travis Howell
svn-id: r41189
2009-06-05Fix issues selecting some items in arttime and football.Travis Howell
svn-id: r41188
2009-06-05Update sound code in HE80+ games, for sound rate differences.Travis Howell
svn-id: r41185
2009-06-03Cleanup.Travis Howell
svn-id: r41135
2009-06-03Increase maxHeapThreshold for 16bit color HE games, due to larger resource ↵Travis Howell
sizes been used. svn-id: r41134
2009-06-03Sprites are used for subtitles, in all 16bit color HE games.Travis Howell
svn-id: r41133
2009-06-03Correct sound timer and disable sound offsets, in later HE games.Travis Howell
svn-id: r41132
2009-06-02Fix palette regression in HE99+ games, the HE palette number must be set, ↵Travis Howell
before setting the costume palette. svn-id: r41121
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of ↵Max Horn
char pointers) svn-id: r41000
2009-05-26Turned some static tables into static const tables; added some FIXME ↵Max Horn
comments to global static vars that should be removed (many more exist in SCI, Tinsel, and some other engines) svn-id: r40908
2009-05-26Fix bug #2687801 - ZAK: Cannot pickup Ladder on Mars Youth Hostel.Travis Howell
svn-id: r40899
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
svn-id: r40867
2009-05-21Renamed the DXA, SMK and FLIC video decoders to reflect the fact that ↵Filippos Karapetis
they're decoders, not players svn-id: r40759
2009-05-15Add several Dutch Windows demo of HE games.Travis Howell
svn-id: r40602
2009-05-15Fix bug #2791846 - SAMNMAX: Invalid opcode (regression).Travis Howell
svn-id: r40583
2009-05-11Silenced warning.Torbjörn Andersson
svn-id: r40464
2009-05-11Fix bug #2678272: "FT: Russian version crashes on windows and psp"Eugene Sandulenko
svn-id: r40461
2009-05-10Fix regression that caused F1 to trigger the original load/save menu in COMI.Travis Howell
svn-id: r40410
2009-05-10Update comment.Travis Howell
svn-id: r40409
2009-05-10Change the work around for sq3.san, so it doesn't alter global smush frame ↵Travis Howell
rate (Which is a regression). svn-id: r40408
2009-05-10Correct and move initial SMUSH frame rate value, for the demo version of The ↵Travis Howell
Dig. svn-id: r40407