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2011-04-05SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70heMax Horn
2011-04-05SCUMM: Move _heV7DiskOffsets from ScummEngine to ScummEngine_v70heMax Horn
2011-04-05SCUMM: Split ScummEngine::generateFilename, move HE specifics to class ↵Max Horn
ScummEngine_v60he
2011-04-05SCUMM: Rename InfoStuff to SaveStateMetaInfosMax Horn
2011-04-05SCUMM: Move ActorHE into its own header, move some HE specific stuff out of ↵Max Horn
scumm.h
2011-04-05SCUMM: CleanupMax Horn
2011-04-05SCUMM: Fix off-by-one mistakes in out-of-bounds checks; name some constantsMax Horn
2011-04-04SCUMM: Extend debug command 'object' to allow querying stateMax Horn
2011-04-04SCUMM: Extend workaround for bug #1668393 (see bug #3267665)Max Horn
2011-04-04SCUMM: Check for cutSceneStackPointer underflowsMax Horn
2011-04-02SCUMM: Add support for append mode to o72_openFile()Matthew Hoops
The baseball2001 hall of fame data saves properly now
2011-04-01SCUMM: Make sure finalize is called from o60_closeFile()Matthew Hoops
2011-04-01SCUMM: Stub off file append mode in o72_openFile()Matthew Hoops
This is used in several Backyard Sports titles. This stub is required for now so that baseball2001 can continue after trying to save the Hall of Fame data.
2011-03-29JANITORIAL: Remove/comment unused varsdhewg
Found by GCC 4.6's -Wunused-but-set-variable
2011-03-23AUDIO: Change several fake MidiDrivers to MidiDriver_BASE subclassesMax Horn
Many engines follow the advice in audio/midiparser.h and create a "pseudo-MidiDriver" subclass. But MidiParser really only needs a tiny subset of the MidiDriver capabilities, namely those found in MidiDriver_BASE. So we try to subclass from that whenever possible; this allows us to remove many stub methods, and enables further future simplifications.
2011-03-23ENGINES: Use Common::StackLock in more placesMax Horn
2011-03-23SCUMM: Remove unused iMuse MIDI 'passthrough' codeMax Horn
2011-03-22AUDIO: Add pure virtual MidiDriver::isOpen() methodMax Horn
This in turn enables modifying MidiDriver_MPU401::close() to allow it to be called on a midi driver that has not yet been opened. The specific issue that triggered me to make these changes was a crash-upon-quit in HUGO, caused by it instantiating a midi driver, then encountering an error (missing hugo.dat) *before* having opened the new midi driver; the general cleanup code then tries to close the (not yet opened) midi driver -> kaboom Also fixed some engines which were leaking MidiDriver instances.
2011-03-22I18N: Break keyboard shortcut translation by keyThierry Crozat
In the scumm help dialog, translate single keys, e.g. "Ctrl" or "Alt" instead of asking the translator to translate individually "Ctrl a", "Ctrl b", "Alt a", "Alt b", Ctrl Alt a" and so on. This reduce greatly the number of strings to translate.
2011-03-22Merge branch 'master' of https://github.com/scummvm/scummvmathrxx
2011-03-22SCUMM FM-TOWNS: cleanup (thx LordHoto)athrxx
2011-03-19SCUMM: Cleanup syncSoundSettings()dhewg
2011-03-19SCUMM: Changed usage of PI to M_PI (normally defined in math.h)md5
2011-03-06SCUMM: Use the new WinCursor code in SCUMM HEMatthew Hoops
Also, updated the MacResManager cursor code to reflect the SCUMM resource extractor code changes
2011-02-22COMMON: Begin to merge some NE/PE codeMatthew Hoops
The ID classes are now common to both. The files have been renamed to better illustrate their purpose.
2011-02-22SCUMM: Use the new PEResources class for HE cursorsMatthew Hoops
Putt-Putt Saves the Zoo HE72 still works fine for me
2011-02-20SCUMM: More DISABLE_TOWNS_DUAL_LAYER_MODE messdhewg
Uglify more code to fix compilation for DS Only compile-tested
2011-02-14SCUMM: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-13SCUMM FM-TOWNS: minor cleanup (git test)athrxx
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2011-02-07ALL: Fix whitespaces / indentionMax Horn
svn-id: r55818
2011-02-07SCUMM: Avoid hiding overloaded virtual methodMax Horn
svn-id: r55809
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
svn-id: r55806
2011-01-30SCUMM: Fix Valgrind mismatched delete errors in SMUSH channel base class.David Turner
This was due to the SMUSH channel base class using new/delete to manage buffer, but the imuse_channel and saud_channel classes which subclass and override this using malloc/free. The more C++ solution of moving all to new/delete was tried, but the buffer is passed into a MemoryReadStream and free()'d there, so all classes have been moved to malloc/free instead. This is not a critical problem as the buffers are byte primitive type anyway. svn-id: r55660
2011-01-30SCUMM: Remove direct usage of OSystem quit() function in SCUMM engine code.David Turner
This would cause leaks, but occurs in development code only. svn-id: r55659
2011-01-28SCUMM: Fix bug #3167036 - BluesBirthday: Crash in the demo.Travis Howell
svn-id: r55589
2011-01-25SCUMM: Restore the missing copyright for the PE code (wrongfully removed in ↵Matthew Hoops
r27024) svn-id: r55532
2011-01-23VIDEO: Move video classes to Video:: namespaceEugene Sandulenko
svn-id: r55479
2011-01-23GRAPHICS: Move graphics/video/ to video/. Step 1/2Eugene Sandulenko
svn-id: r55473
2011-01-16SCUMM: Prefer "Could not" over "Couldn't" in some error messages.Johannes Schickel
svn-id: r55268
2011-01-02JANITORIAL: Suppress some useless includesArnaud Boutonné
svn-id: r55091
2010-12-28SCUMM: Correct fix for bug #3145951 - DIG: Subtitles won't turn off ↵Travis Howell
(regression). svn-id: r55053
2010-12-28SCUMM: Another fix for bug #3145951 - DIG: Subtitles won't turn off ↵Travis Howell
(regression). svn-id: r55052
2010-12-27SCUMM: Fix bug #3145951 - DIG: Subtitles won't turn off (regression).Travis Howell
svn-id: r55050
2010-12-27SCUMM: Fix bug #3143039 - ACTIVITY: Circus Stormin' crash.Travis Howell
svn-id: r55049
2010-12-16VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointerMatthew Hoops
svn-id: r54927
2010-12-11SCUMM/FM-TOWNS: hopefully fix bug #1463434Florian Kagerer
o5_verbOps() case 9 (SO_VERB_NEW) works slightly different in SCUMM 3 FM-TOWNS (I don't know about DOS). This should fix the issue with the broken key shortcuts. Old savegames won't be fixed, though (since the broken verb states will be restored from the save file). svn-id: r54872
2010-12-07DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engineMax Horn
svn-id: r54815
2010-12-02SCUMM: Workaround for bug #1447058, a race condition in the game scriptsMax Horn
svn-id: r54730
2010-12-02SCUMM: Fix bug in V12 games causing chars to be lost when wrapping talk textMax Horn
svn-id: r54729