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AgeCommit message (Expand)Author
2015-01-05SCUMM: Correct game flags for HE72 version of Putt-Putt Saves the Zoo.Kirben
2014-12-30SCUMM: Add secret "easter_egg" config keyTorbjörn Andersson
2014-12-30SCUMM: Add a "chained games manager"Torbjörn Andersson
2014-12-30SCUMM: Enable Day of the Tentacle easter eggTorbjörn Andersson
2014-12-08SCUMM: Correct variable type in Actor_v0::adjustPosInBorderWalkbox, since var...Kirben
2014-12-08Merge pull request #542 from segrax/V1-V2_WalkAnimFixKirben
2014-12-08SCUMM: Maniac V0 Demo: Allow F7 to restart, Add handler for opcode 0x6e (o_sc...Robert Crossfield
2014-12-08SCUMM V1-V2: Fix actor walk behavior (transitions between walk boxes, and cha...Robert Crossfield
2014-12-08SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' arrayRobert Crossfield
2014-12-07SCUMM: Correct spacing and warning in last Maniac V0 merge.Kirben
2014-12-07Merge pull request #539 from segrax/masterKirben
2014-12-03SCUMM: Update scumm-md5.hBen Castricum
2014-12-03SCUMM: More detection fixes.Ben Castricum
2014-12-03SCUMM: farm - Add support for a dutch Macintosh variant.Ben Castricum
2014-12-02SCUMM: Maniac V0: Remove workaround for bug #2971126 (this issue no longer oc...Robert Crossfield
2014-12-02SCUMM: Maniac V0: Correctly handle 'slanted' walk-boxes, Add new variables to...Robert Crossfield
2014-11-30Merge pull request #527 from rrebello/bugfix-6679Filippos Karapetis
2014-11-30SCUMM: Fix bug #6679 - INDY3 DOS-EGA: book of maps graphic glitchRodrigo Rebello
2014-11-29SCUMM: Maniac V0: If boxes are neighbors, walk directly to the new box. Remov...Robert Crossfield
2014-11-28SCUMM: Maniac V0: Implement the original Walk Code (to fix some anim glitches...Robert Crossfield
2014-11-28Merge pull request #533 from segrax/masterKirben
2014-11-23SCUMM: MANIAC V1 Demo: GF_DEMO was not being setRobert Crossfield
2014-11-23SCUMM: Fix bug #2034 - MANIAC V2: Early Collision with Green TentacleRobert Crossfield
2014-11-01SCUMM: Correct file size for Dutch Windows demo of Let's Explore the Farm wit...Kirben
2014-10-31SCUMM: Add Dutch Windows demo of Let's Explore the Farm with Buzzy.Kirben
2014-10-31SCUMM: Fix bug #6742 - PJGAMES: Crash upon playing Happy Fun Squares on Hard.Kirben
2014-10-29Merge pull request #523 from BenCastricum/fixforbug6739Filippos Karapetis
2014-10-29SCUMM: Disallow saving while a room 'prequel' is shown in v0-v3 gamesFilippos Karapetis
2014-10-28SCUMM: Remove trailing whitespaceFilippos Karapetis
2014-10-27SCUMM: Fix bug 6739 - Untranslated dialogsBen Castricum
2014-10-27SCUMM: Identify several windows variants as suchBen Castricum
2014-10-27SCUMM: freddicove - Detect dutch game variant found on CD EAN 8716051020172Ben Castricum
2014-10-27SCUMM: freddi1 - Add support for 'FREDDI_ROBO' CD sold with Packard Bell PCs.Ben Castricum
2014-10-27SCUMM: balloon - There is no spanish version.Ben Castricum
2014-10-04SCUMM: Update list of files that contain translatable stringsThierry Crozat
2014-09-19SCUMM: Correct fix for regressions in The Dig demos, and remove the hack for ...Kirben
2014-09-19SCUMM: Fix regression in demo versions of The Dig.Kirben
2014-09-10SCUMM: Fix regression in updated Russian version of Freddi Fish 1.Kirben
2014-08-20SCUMM: Add support for quit script in HE90+ games.Kirben
2014-08-20SCUMM: Fix Bug #6711- Wrong quit message shown in Pajama Sam Lost and Found.Kirben
2014-08-09Merge pull request #484 from wonst719/korean-workEugene Sandulenko
2014-08-03Fix non-MSVC buildwonst719
2014-07-24SCUMM: Refine SMUSH Korean text shadow rendering to match the original versio...wonst719
2014-07-24SCUMM: Implement text shadow in Korean COMIwonst719
2014-07-23SCUMM: Fix Korean/Taiwanese text line break in The DIGwonst719
2014-07-23SCUMM: Fix text shadow in The DIG Korean.wonst719
2014-07-23SCUMM: Fix non-Towns CJK text renderingwonst719
2014-07-23SCUMM: Fix Ctrl+t key code combination to affect speech mode.Johannes Schickel
2014-07-23SCUMM: Make sure digital SFX are played even when speech is muted.Johannes Schickel
2014-07-23SCUMM: Use correct sound type for digital sfx.Johannes Schickel