aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm
AgeCommit message (Expand)Author
2009-06-19Removed replaced Graphics::ColorMode enum type with factory methods for Graph...Jody Northup
2009-06-18scumm: added the missing word "version" in a commentFabio Battaglia
2009-06-18Merged revisions 41625 via svnmerge from Travis Howell
2009-06-18Correct actor layering method in HE90+ games.Travis Howell
2009-06-18Fix regression in scrolling rooms.Travis Howell
2009-06-18Fix regression, caused by typo in my last commit.Travis Howell
2009-06-15Add error if user attempt to play HE games using 16bit color, when 16bit supp...Travis Howell
2009-06-15made Graphics::PixelFormat(ColorMode) constructor explicit, removed Graphics:...Jody Northup
2009-06-15Added kUnsupportedColorMode error code brought Scumm engine and SDL backend i...Jody Northup
2009-06-13Fix possible endian issues.Travis Howell
2009-06-13Fixed cursor code to keep track of cursor formats so that ThemeEngine and/or ...Jody Northup
2009-06-11Renamed Graphics::ColorFormat to Graphics::ColorMode, streamlined enum by rem...Jody Northup
2009-06-10Correct horizontal flipping in decompressWizImage(), when using 16bit color.Travis Howell
2009-06-10Scumm engine now dynamically requests 16-bit color based on game features, (u...Jody Northup
2009-06-06Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.Johannes Schickel
2009-06-06Fix printf format argument related warnings.Johannes Schickel
2009-06-06Shut gcc warning.Eugene Sandulenko
2009-06-06Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do.Eugene Sandulenko
2009-06-06Add empty file to cheat git-svnEugene Sandulenko
2009-06-06Add support for GUI options to SCUMM engineEugene Sandulenko
2009-06-06Merged revisions 41205,41207-41208,41210,41214-41217 via svnmerge from Travis Howell
2009-06-06Add logic stub for Backyard Basketball.Travis Howell
2009-06-06Add initial support for copyMaskWizImage, to fix videos in later Blue's Clues...Travis Howell
2009-06-06Corrected cursor display errors introduced by revision 41204, reimplemented 1...Jody Northup
2009-06-06Merged revisions 41154-41156,41160,41163-41181,41185-41186,41188-41189,41196-...Travis Howell
2009-06-05Fixes ScummEngine_v70he::setDefaultCursor to work in 16-bit, using a temporar...Jody Northup
2009-06-05Cleanup.Travis Howell
2009-06-05Corrected backend to be able to accept a 16-bit mouseKeyColor without overflowJody Northup
2009-06-05HACK not required at this point, since transparency color of 5 is still used ...Travis Howell
2009-06-05Ooops, correct mistakes in commit 41162.Travis Howell
2009-06-05Converted cursor code to use 16-bit.Jody Northup
2009-06-05Correct error in decompress16BitWizImage().Travis Howell
2009-06-05Minor cleanup.Travis Howell
2009-06-05Fix issues selecting some items in arttime and football.Travis Howell
2009-06-05Update o72_getPixel() for 16bit color, and cleanup.Travis Howell
2009-06-05Update sound code in HE80+ games, for sound rate differences.Travis Howell
2009-06-05Fix endian issue, the palette must be in little endian.Travis Howell
2009-06-05Sound resource 1 is used for queued speech in HE60+ games, and should never b...Travis Howell
2009-06-04Fix the color of Poodles Galore's finger nails in Spy Fox 3.Travis Howell
2009-06-04Ooops, re-enable codec32 code.Travis Howell
2009-06-04Update drawBMAPObject for 16bit color.Travis Howell
2009-06-04Ooops, correct typo in last commit.Travis Howell
2009-06-04Fix regression in copyWizImageWithMask, which caused corruption in readtime.Travis Howell
2009-06-04Add 16bit color support for later HE games.Travis Howell
2009-06-03Cleanup.Travis Howell
2009-06-03Increase maxHeapThreshold for 16bit color HE games, due to larger resource si...Travis Howell
2009-06-03Sprites are used for subtitles, in all 16bit color HE games.Travis Howell
2009-06-03Correct sound timer and disable sound offsets, in later HE games.Travis Howell
2009-06-02Fix palette regression in HE99+ games, the HE palette number must be set, bef...Travis Howell
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson