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AgeCommit message (Expand)Author
2014-06-04SCUMM: Dynamically allocate hw channels for SFX in AD player.Johannes Schickel
2014-06-04SCUMM: Allow multiple SFX to be played at once with AD.Johannes Schickel
2014-06-04SCUMM: Clean up how SFX are stopped in the AD player.Johannes Schickel
2014-06-04SCUMM: Properly unlock sound resources when reusing sfx slots in AD code.Johannes Schickel
2014-06-04SCUMM: Further cleanup in AD SFX code.Johannes Schickel
2014-06-04SCUMM: Further refactor AD SFX code.Johannes Schickel
2014-06-04SCUMM: Always work directly on Channel data in AD code.Johannes Schickel
2014-06-04SCUMM: Store hardware channel number explicitly in Channel structure in AD code.Johannes Schickel
2014-06-04SCUMM: Replace some more constants with named enum values in AD code.Johannes Schickel
2014-06-04SCUMM: Fix sfx resource unlocking in AD player.Johannes Schickel
2014-06-04SCUMM: Move notes into SFX channel structure in AD player.Johannes Schickel
2014-06-04SCUMM: Further SFX note related cleanup in AD player.Johannes Schickel
2014-06-04SCUMM: Only keep music data variable for music around in AD code.Johannes Schickel
2014-06-04SCUMM: Introduce symbolic names for channel/note states in AD code.Johannes Schickel
2014-06-04SCUMM: Slight cleanup in SFX register code in AD player.Johannes Schickel
2014-06-04SCUMM: Small cleanup in SFX note setup in AD code.Johannes Schickel
2014-05-27ALL: Introduce typesafe Debugger::registerVar functions.Johannes Schickel
2014-05-27ALL: Make Debugger command function names conform to our guidelines.Johannes Schickel
2014-05-27ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.Johannes Schickel
2014-05-27ALL: Rename Debugger::DVar_Register to Debugger::registerVar.Johannes Schickel
2014-05-27ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.Johannes Schickel
2014-05-13SCUMM: Remove "level" command from debugger. Replaced by "debuglevel".D G Turner
2014-03-30SCUMM: Avoid potential issues casting invalid values to enumMax Horn
2014-03-30ALL: Resolve multiple clang warningsMax Horn
2014-03-18SCUMM: Fix bug #6009 "DC: FT/Dig - Sound disappears when VMU save fails"D G Turner
2014-03-09SCUMM: Define symbols before actually using them in proc3ARM.s.Johannes Schickel
2014-03-06SCUMM: Manually specify function alignment in ARM assembly.Johannes Schickel
2014-02-19SCUMM: Some British to American englishStrangerke
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-16SCUMM: Janitorial - Remove trailing spacesStrangerke
2014-01-18SCUMM: Fix some GCC warnings.Johannes Schickel
2014-01-17Merge pull request #366 from clone2727/he-saves-target-nameclone2727
2013-11-27SCUMM: Small formatting fix.Johannes Schickel
2013-11-27SCUMM: Cleanup querySaveMetaInfos implementation.Johannes Schickel
2013-11-27SCUMM: Slight cleanup in detection.cpp.Johannes Schickel
2013-11-27SCUMM: Slight cleanup in savegame code.Johannes Schickel
2013-11-27SCUMM: Remove unsued method loadThumbnailFromSlot(int slot).Johannes Schickel
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
2013-11-03SCUMM: Fix potential memory leak. CID 1003586Eugene Sandulenko
2013-11-01SCUMM: More renaming for playersFilippos Karapetis
2013-11-01SCUMM: Move all players to a separate "player" directoryFilippos Karapetis
2013-10-05SCUMM: Make all HE saves prepend the target nameMatthew Hoops
2013-10-03SCUMM: Fix unused variable warningsRodrigo Rebello
2013-09-27SCUMM: Add US Windows preview of Humongous Catalog.Kirben
2013-09-12Merge pull request #378 from lordhoto/pluggable-engines-translationsJohannes Schickel
2013-09-12Merge pull request #360 from lordhoto/scumm-adEugene Sandulenko