Age | Commit message (Expand) | Author |
2009-01-04 | Fix assert triggered when sorting out meals in Blue's 123 Time Activies. | Travis Howell |
2009-01-04 | Use cache when converting 16bit colors, for faster conversions. | Travis Howell |
2009-01-04 | Use slow palette color match, for 16bit color HE games for now. | Travis Howell |
2009-01-03 | Add missing src checks in drawWizPolygonTransform(). | Travis Howell |
2009-01-03 | Remove the prefix in subtitles of later Blue's Clues games. | Travis Howell |
2009-01-03 | Fix palette glitches in Art Show of Blue's Treasure Hunt. | Travis Howell |
2009-01-02 | Let compiled subengines be visible in About dialog. | Eugene Sandulenko |
2009-01-02 | Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManag... | Johannes Schickel |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-12-30 | Cleanup. | Johannes Schickel |
2008-12-30 | Implemented FR #2475519 "Enable F1 game menu in Full Throttle". | Johannes Schickel |
2008-12-29 | Add more versions of Blues Clues games. | Travis Howell |
2008-12-29 | Add Blue's Treasure Hunt. | Travis Howell |
2008-12-27 | GUI: Added Widget::setVisible convenience wrapper | Max Horn |
2008-12-27 | Add more stubs for MBC. | Travis Howell |
2008-12-27 | Ooops, correct return value. | Travis Howell |
2008-12-27 | Add basic code for wizImage compression type 5. | Travis Howell |
2008-12-27 | Fix video playback in Blue's Clues games. | Travis Howell |
2008-12-26 | Update debug message. | Travis Howell |
2008-12-26 | Fix assert when playing Safari Snapshot in Blue's ABC Time Activities, caused... | Travis Howell |
2008-12-26 | Fix crash after selecting name in Blue's ABC Time Activities, caused by an in... | Travis Howell |
2008-12-25 | Renamed NewGui to GuiManager | Max Horn |
2008-12-25 | Made Engine::_timer protected | Max Horn |
2008-12-21 | Move all video players to separate directory | Eugene Sandulenko |
2008-12-17 | - Added some disabled code for Smacker audio support (still incomplete, not w... | Filippos Karapetis |
2008-12-16 | - Added some comments | Filippos Karapetis |
2008-12-15 | Add Moonbase Commander target again, for testing only. | Travis Howell |
2008-12-15 | Disable video play back in 16bit color HE games for now. | Travis Howell |
2008-12-14 | Enable Smacker support, and switch later HE games to Smacker support (since t... | Travis Howell |
2008-12-09 | Removed some dead code, clarified comments, cleanup | Max Horn |
2008-12-09 | SCUMM: Turned two former warnings into errors -- I never got reports on this ... | Max Horn |
2008-12-04 | Fix typo. | Kari Salminen |
2008-11-29 | Remove warnings from NDS build. | Robin Watts |
2008-11-23 | Oops, removed the *actual* unused code, and fixed my previous incorrect commi... | Filippos Karapetis |
2008-11-23 | Removed unused/dead code | Filippos Karapetis |
2008-11-20 | SCUMM: Reduced code size used up by NES file decoding/loading/extraction code | Max Horn |
2008-11-20 | cleanup | Max Horn |
2008-11-17 | Hopefully fixed the regression described in bug #2299682 ("FT: Crash in the i... | Torbjörn Andersson |
2008-11-17 | Fix regressions in HE games, when slashes are used in filenames for file opco... | Travis Howell |
2008-11-16 | Fixed various g++ warnings ("format not a string literal and no format argume... | Johannes Schickel |
2008-11-15 | Fixed strncpy usage. | Johannes Schickel |
2008-11-15 | Fix for bug #2251765: FT: Talk speed inconsistency | Max Horn |
2008-11-15 | Paranoia: Add destination buffer size to Engine::errorString to help avoiding... | Johannes Schickel |
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel |
2008-11-14 | Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get | Torbjörn Andersson |
2008-11-13 | * got rid of CDECL | Max Horn |
2008-11-12 | Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI... | Max Horn |
2008-11-12 | GUI: Got rid of the WidgetSize stuff | Max Horn |
2008-11-12 | cleanup | Max Horn |
2008-11-12 | Patch #2258906: SCUMM: fix builtin load game screen for v1-v5 | Max Horn |