Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-11-24 | Add findBox opcode for Hebrew version of Freddi Fish 1 | Travis Howell | |
svn-id: r24780 | |||
2006-11-22 | Add Hevrew version of Freddi Fish 1 for Windows | Travis Howell | |
svn-id: r24763 | |||
2006-11-22 | Fix MSVC2005 warnings. Please, review the changes. | Eugene Sandulenko | |
svn-id: r24760 | |||
2006-11-20 | Fix for bug #1599113: SCUMM: Failed assertion in getBoxCoordinates() | Max Horn | |
svn-id: r24754 | |||
2006-11-20 | Add stopObjectCode() differences in SCUMM 1 - 5 games. The nested script ↵ | Travis Howell | |
stack wasn't been checked. svn-id: r24751 | |||
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn | |
* Added default params to Actor::putActor() * Removed Actor::getActorXYPos svn-id: r24742 | |||
2006-11-19 | The script freezeCount isn't used by SCUMM 1/2 games at all | Travis Howell | |
svn-id: r24741 | |||
2006-11-16 | Applied my own patch #1594924 to work around bug #1324106 ("MI2 VGA: Music as | Torbjörn Andersson | |
Rapp is instantiating isn't synchronized"). I don't know if our timing is off, or if it's just a case of overly optimistic scripting, but the pause / unpause music instructions are issued in the wrong order. svn-id: r24726 | |||
2006-11-13 | cleanup | Max Horn | |
svn-id: r24711 | |||
2006-11-13 | Moved more SMUSH/Insane code from ScummEngine_v6 to ScummEngine_v7 | Max Horn | |
svn-id: r24710 | |||
2006-11-13 | Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out ↵ | Max Horn | |
for regressions in SMUSH movie playback / syncing svn-id: r24709 | |||
2006-11-12 | byte -> bool | Gregory Montoir | |
svn-id: r24695 | |||
2006-11-12 | Since we now generate warnings/messages for engine instantiation failures in ↵ | Max Horn | |
a central place, get rid of such messages printed by engines svn-id: r24686 | |||
2006-11-12 | More whitespace. | Torbjörn Andersson | |
svn-id: r24682 | |||
2006-11-12 | Replaced cryptic error() with an assertion. | Torbjörn Andersson | |
svn-id: r24681 | |||
2006-11-12 | Whitespace | Torbjörn Andersson | |
svn-id: r24680 | |||
2006-11-11 | Fix valgrind warning on unitialized variable. | Travis Howell | |
svn-id: r24676 | |||
2006-11-08 | Fix bug #1590596: "HE: When 3x graphics are choosen, F5 crashes game" | Eugene Sandulenko | |
svn-id: r24656 | |||
2006-11-08 | Fix bug #1592006: "IMUSE: Typo in sysex_scumm.cpp ?" | Eugene Sandulenko | |
svn-id: r24655 | |||
2006-11-07 | simplified SRLE decoding, cleanup | Gregory Montoir | |
svn-id: r24653 | |||
2006-11-07 | Disabled an undocumented workaround for a supposed bug in FOA | Max Horn | |
svn-id: r24652 | |||
2006-11-07 | cleanup | Max Horn | |
svn-id: r24650 | |||
2006-11-06 | added SRLE handler, cleanup | Gregory Montoir | |
svn-id: r24643 | |||
2006-11-06 | cleanup | Johannes Schickel | |
svn-id: r24642 | |||
2006-11-06 | Portability fix for some platforms. | Eugene Sandulenko | |
svn-id: r24641 | |||
2006-11-06 | Add support for HE CUP demos based on cyx's standalone player. | Eugene Sandulenko | |
svn-id: r24636 | |||
2006-11-05 | SO_ROOM_INTENSITY isn't used by SCUMM V1 - 4 games | Travis Howell | |
svn-id: r24616 | |||
2006-11-04 | SCUMM cleanup | Max Horn | |
svn-id: r24612 | |||
2006-11-03 | Fixed bad namespace comments spotted by clone2727. | Torbjörn Andersson | |
svn-id: r24588 | |||
2006-11-02 | Add video code for HE100 games | Travis Howell | |
svn-id: r24586 | |||
2006-11-01 | Ooops, move code to correct function | Travis Howell | |
svn-id: r24585 | |||
2006-11-01 | Enable Bink video playback in HE100 games | Travis Howell | |
svn-id: r24584 | |||
2006-11-01 | Workaround for bug #1586894 | Max Horn | |
svn-id: r24582 | |||
2006-11-01 | Removed unnecessary newline from warning message. (But why did I get this | Torbjörn Andersson | |
message in the first place?) svn-id: r24581 | |||
2006-10-30 | HACK no longer required for MM demo mode | Travis Howell | |
svn-id: r24576 | |||
2006-10-30 | Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount isn't ↵ | Travis Howell | |
checked in runScriptNested(), when restarting script in SCUMM 1/2. svn-id: r24575 | |||
2006-10-29 | SCUMM: Avoid crash in debugger when omitting the state value in 'object ↵ | Max Horn | |
state VALUE' svn-id: r24572 | |||
2006-10-29 | SCUMM: The didexec flag did not exist in V0-V2; minor cleanup | Max Horn | |
svn-id: r24571 | |||
2006-10-29 | Named / documented the V0-V2 object states (we should probably rename the ↵ | Max Horn | |
corresponding opcodes here and in descumm to make reading script dumps easier) svn-id: r24566 | |||
2006-10-29 | cleanup | Max Horn | |
svn-id: r24565 | |||
2006-10-28 | SCUMM: Take advantage of the fact that Chunk now is a ReadStream subclass | Max Horn | |
svn-id: r24546 | |||
2006-10-28 | SCUMM: Fix what I believe is a long-standing bug in FileChunk::reseek() | Max Horn | |
svn-id: r24545 | |||
2006-10-28 | SCUMM: Changed class Chunk (and subclasses) to inherit from ↵ | Max Horn | |
Common::SeekableReadStream svn-id: r24544 | |||
2006-10-28 | SCUMM: Got rid of smush/chunk_type.h | Max Horn | |
svn-id: r24543 | |||
2006-10-28 | SCUMM: Further SMUSH audio channel cleanup; this time unified some code, and ↵ | Max Horn | |
got rid of one set of memory buffers svn-id: r24542 | |||
2006-10-28 | SCUMM: Changed SaudChannel to return 8bit mono data (the mixer will do any ↵ | Max Horn | |
necessary conversions for us, no need to waste memory like this); fix SmushMixer to not allocate buffers twice as big as necessary svn-id: r24541 | |||
2006-10-27 | const and static, static and const, const and static, static and const... ↵ | Max Horn | |
now everybody repeat it with me... 8-) svn-id: r24540 | |||
2006-10-27 | Oops, forgot to check in engines/scumm/module.mk | Max Horn | |
svn-id: r24539 | |||
2006-10-27 | SCUMM: Unified some more SMUSH audio channel code | Max Horn | |
svn-id: r24538 | |||
2006-10-27 | SCUMM: Unified some SMUSH audio channel code | Max Horn | |
svn-id: r24536 |