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2007-01-26updated NutRenderer::drawShadowChar() commentGregory Montoir
svn-id: r25210
2007-01-26templatified some Wiz decoding functionsGregory Montoir
svn-id: r25209
2007-01-26oops, no idea how that happenedMax Horn
svn-id: r25206
2007-01-26Don't convert FSNode to a path when we don't have toMax Horn
svn-id: r25203
2007-01-26removed unused var, added comment to SO_CHARSET_COLOR caseMax Horn
svn-id: r25200
2007-01-26SO_CHARSET_COLOR is a no-op in the original COMI disasm.Travis Howell
svn-id: r25197
2007-01-25fixed kSfxFlagRestartGregory Montoir
svn-id: r25196
2007-01-25modified CUP player code to read data directly from a file stream instead of ↵Gregory Montoir
a large memory buffer. svn-id: r25195
2007-01-25Add another Dutch version of SPY FOX 1 for Windows.Travis Howell
svn-id: r25182
2007-01-25Add Dutch version of Freddi Fish and Luther's Maze Madness for Mac.Travis Howell
svn-id: r25180
2007-01-24Patch from bug report #1615417: SCUMM (v6): Cursor isn't updated after ↵Max Horn
hotspot changes svn-id: r25162
2007-01-21added handler for sfx sync (abc-slideshow.cup, bda-slideshow.cup) and sfx ↵Gregory Montoir
looping, cleanup svn-id: r25158
2007-01-21Applied my own patch #1635584 (after discussing with Fingolfin) to reduce theTorbjörn Andersson
memory usage and number of allocations made by the NUT font renderer. svn-id: r25155
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134
2007-01-18Hopefully fixed the SAN seeking (used by Full Throttle's bike fighting) that ITorbjörn Andersson
accidentally broke when removing the timer callback from the SMUSH player. svn-id: r25120
2007-01-18Make use of Surface::getBasePtrMax Horn
svn-id: r25119
2007-01-16Update details of several French HE demos.Travis Howell
svn-id: r25108
2007-01-13Add French versions of several HE game demosTravis Howell
svn-id: r25074
2007-01-10Add German version of SPY Fox 3.Travis Howell
svn-id: r25063
2007-01-10Add German version of Putt-Putt Joins the Circus.Travis Howell
svn-id: r25062
2007-01-08added missing reference to tracker item, indentationGregory Montoir
svn-id: r25054
2007-01-08added arrow keys mapping to match behavior of original interpreter (dialogue ↵Gregory Montoir
choices can still be selected using the mouse wheel) svn-id: r25053
2007-01-07possible fix for bug #1193185Gregory Montoir
svn-id: r25051
2007-01-06Updated POD explanation linkMax Horn
svn-id: r25040
2007-01-06Remove excess spaceTravis Howell
svn-id: r25028
2007-01-06Add another German version of Freddi Fish 3Travis Howell
svn-id: r25026
2007-01-05Since Actor::initActor is now virtual, it shouldn't be called directly from ↵Gregory Montoir
the base constructor (ActorC64::initActor won't get called as vtable hasn't yet been setup). svn-id: r25015
2007-01-05Add filename prefix used by German version of Freddi Fish 3Travis Howell
svn-id: r25011
2006-12-29added explicit call to parent methodGregory Montoir
svn-id: r24950
2006-12-27Fix bug #1595627: "SCUMM: F5 crashes game (640x480)". This partiallyEugene Sandulenko
reverts commit r24656 for fixing bug #1590596 and effectively fixes both. svn-id: r24933
2006-12-25Introduced ActorOldWalk subclass of Actor (for V1-V3 walk code)Max Horn
svn-id: r24924
2006-12-25SCUMM: Added ActorC64 subclass of Actor, and added a note stating that ↵Max Horn
_miscflags isn't currently stored (possibly breaking C64 save states). Also reordered some HE specific code svn-id: r24923
2006-12-25Changed ScummEngine::_actors from an Actor array to a an array of Actor ↵Max Horn
points (i.e. indirection) svn-id: r24922
2006-12-21passing the room as an argument to putActor is optionnal hereGregory Montoir
svn-id: r24911
2006-12-21fixed bug #1620023 (script calls putActorAtXY with y == -1)Gregory Montoir
svn-id: r24910
2006-12-19Added a comment to ScummEngine_v5::saveVars (we need to implement it for IQ ↵Max Horn
support in Indy3), and fixed a memory leak in o5_saveLoadGame svn-id: r24892
2006-12-17Add cyx's patch for horizontal and vertical flipping of wiz images type 1, ↵Travis Howell
in HE games. svn-id: r24860
2006-12-15Add code for stopping video playback in HE100 gamesTravis Howell
svn-id: r24858
2006-12-15added basic handlers for SFXB and SNDE tags in .CUP playerGregory Montoir
svn-id: r24857
2006-12-11Disable saving game in original load/save screen of maniac/zak, since it ↵Travis Howell
doesn't function correctly svn-id: r24836
2006-12-11Allow load of saved game from original COMI load/save screensTravis Howell
svn-id: r24835
2006-12-11Use VAR_GAME_LOADED values from original COMI, when loading or saving ↵Travis Howell
temporary game svn-id: r24834
2006-12-11Fix error when exiting original options screen of COMI. BlastObjects are ↵Travis Howell
removed, right after checking for load/save game, in original COMI. svn-id: r24833
2006-12-10Patch #1296058: Showing the original save/load dialog (see also RFE #832460)Max Horn
svn-id: r24832
2006-12-10made CUP_Player only update the modified screen areas.Gregory Montoir
svn-id: r24831
2006-11-24Add findBox opcode for Hebrew version of Freddi Fish 1Travis Howell
svn-id: r24780
2006-11-22Add Hevrew version of Freddi Fish 1 for WindowsTravis Howell
svn-id: r24763
2006-11-22Fix MSVC2005 warnings. Please, review the changes.Eugene Sandulenko
svn-id: r24760
2006-11-20Fix for bug #1599113: SCUMM: Failed assertion in getBoxCoordinates()Max Horn
svn-id: r24754
2006-11-20Add stopObjectCode() differences in SCUMM 1 - 5 games. The nested script ↵Travis Howell
stack wasn't been checked. svn-id: r24751