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AgeCommit message (Expand)Author
2007-07-27Only set soundMode, if compressed segment exists.Travis Howell
2007-07-27Fix for bug #1761530 - "COMI: iMUSE-related crash on startup"Filippos Karapetis
2007-07-25The drawStripToScreen() does nothing if width <= 0. In bug #1759925 ("COMI:Torbjörn Andersson
2007-07-23Add support for FLAC compression of sound bundles in The Dig and COMI.Travis Howell
2007-07-22- Fix wrong languages in Chinese COMIEugene Sandulenko
2007-07-22Fix Chinese character widths.Eugene Sandulenko
2007-07-22cleanup (in particular, don't call something 'soundHandle' which is not a Mix...Max Horn
2007-07-21Proper height for Chinese characters, also remove obsolete hack for computingEugene Sandulenko
2007-07-21More support for Chinese COMI. Still some character conversions areEugene Sandulenko
2007-07-21SCUMM/iMuse Digital: Pause sounds after loading themMax Horn
2007-07-20Prevent crash in MI1 SegaCD Jap.Eugene Sandulenko
2007-07-20Add Japanese MI1 for SEGA CDEugene Sandulenko
2007-07-16Add Bear Stormin'Eugene Sandulenko
2007-07-16Add Japanese 3DO version of fbpack.Travis Howell
2007-07-15Added FIXME comments regarding use of AudioStream::openStreamFileMax Horn
2007-07-15Fixed sound factory messup caused by my previous commitMax Horn
2007-07-15Added new Mac SCUMM MD5, tracker #1749232Max Horn
2007-07-11Provide more language.tab file sizesEugene Sandulenko
2007-07-10This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCERobin Watts
2007-07-10Cast the pointer to long instead of int to possibly fix the amd64 compileTorbjörn Andersson
2007-07-10Reberting accidental changes.Eugene Sandulenko
2007-07-10Preliminary (and buggy) Kanji support.Eugene Sandulenko
2007-07-09SCUMM: more cleanup in ScummEngine::drawStripToScreen, added a big TODO comme...Max Horn
2007-07-09SCUMM: use the _compositeBuf, with 'natural' line pitch (implying linear memo...Max Horn
2007-07-08cleanup in ScummEngine::drawStripToScreen; in particular, the code is now mor...Max Horn
2007-07-08SCUMM: hercules gfx code cleanupMax Horn
2007-07-08correct typoMax Horn
2007-07-08cleanupMax Horn
2007-07-08SCUMM: Handle platform override a bit differently during startup; specificall...Max Horn
2007-07-02Added Indy3EGA IBM 1.4 11/07/89 - English (US) 5.25" floppy version data from...Max Horn
2007-07-01Re-added __attribute__(packed)Max Horn
2007-06-30Split Engine::pauseEngine: It now does pauseLevel handling, while engines can...Max Horn
2007-06-30Added Engine::pauseEngine method (allows outside code, like the backend, to p...Max Horn
2007-06-30Don't tracke time we take for loading (it should be less than a second anyway)Max Horn
2007-06-30Added global support for the (so far undocumented) confirm_exit config keyMax Horn
2007-06-30Changed GUI system to use Common::KeyState stateMax Horn
2007-06-30MI SegaCD related cleanupMax Horn
2007-06-30Removed/clarified various FIXME commentsMax Horn
2007-06-30SCUMM: Moved code which re-mapped arrow keysMax Horn
2007-06-29Introduced ClickArea enum, some related cleanup in runInputScript and checkEx...Max Horn
2007-06-29SCUMM: Handle all triggers for the debugger console in the same spot, to ensu...Max Horn
2007-06-29SCUMM: Moved code for handling KBD_ALT combos (well, really only one: Alt-W) ...Max Horn
2007-06-24added arm assembly from patch #1742112 for codec47. (and really build arm cod...Paweł Kołodziejski
2007-06-23More cleanupMax Horn
2007-06-23Cleanup; also fixed Alt-F5 (orig. saveload menu) in COMIMax Horn
2007-06-23Reworked the SCUMM input code even more: Merged various code paths and stream...Max Horn
2007-06-23Removing WinCE specific code in ScummEngine_v7::processKeyboard -- it made no...Max Horn
2007-06-23Simplify code: Since processInput() always overwrite the value of lastKeyHit ...Max Horn
2007-06-23Revised SCUMM's input code. We now fix the keys F5, '.', space, escape for ma...Max Horn
2007-06-23Changed the way VAR_VERSION_KEY is handledMax Horn