Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-08-10 | SCUMM: Remove unused soccer u32 code | Matthew Hoops | |
2011-08-10 | SCUMM: Change CMS sfx methods to use its own register set. | Johannes Schickel | |
This is now like in the original and helps comparing register writes against DOSBox's behavior. | |||
2011-08-10 | SCUMM: Do not pack structs in CMS code. | Johannes Schickel | |
2011-08-09 | Merge remote branch 'upstream/master' into soccer | Matthew Hoops | |
2011-08-09 | SCUMM: Fix bug in soccer u32 op_1014_sub3 | Matthew Hoops | |
2011-08-09 | SCUMM: Backyard Soccer 2004 uses a different INI setting to disable printing. | Travis Howell | |
2011-08-08 | Merge remote branch 'upstream/master' into soccer | Matthew Hoops | |
2011-08-08 | SCUMM: Add some HE72 differences to mouse click handling | Matthew Hoops | |
Backyard Soccer at least requires this to have input during gameplay. | |||
2011-08-08 | SCUMM: Remove unneeded check for CMS in readSoundResource. | Johannes Schickel | |
CMS support is only available in games using readSoundResourceSmallHeader. | |||
2011-08-08 | SCUMM: Fix another original soccer u32 difference | Matthew Hoops | |
Soccer is slightly more playable, but clicking does nothing most of the time. | |||
2011-08-08 | SCUMM: Set default Benchmark speed in Moonbase Commander, based on the ↵ | Travis Howell | |
original Moonbase.ini. | |||
2011-08-08 | SCUMM: Update stub in arrayOps for Moonbase Commander. | Travis Howell | |
2011-08-08 | SCUMM: Add sprite code difference in Moonbase Commander. | Travis Howell | |
2011-08-07 | Merge remote branch 'upstream/master' into soccer | Matthew Hoops | |
2011-08-08 | SCUMM: Fix endian issue in captureWizPolygon. | Travis Howell | |
2011-08-07 | SCUMM: Further clean up of the CMS code. | Johannes Schickel | |
2011-08-07 | SCUMM: Clean up CMS code some more. | Johannes Schickel | |
2011-08-07 | SCUMM: Mark some overwritten methods as virtual. | Johannes Schickel | |
2011-08-07 | SCUMM: Cleanup CMS code a bit. | Johannes Schickel | |
2011-08-07 | GRAPHICS: Simplify the interface of Graphics::loadThumbnail(). | Christoph Mallon | |
Now it returns the Surface, so the caller does not need to create one and pass it. | |||
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-08-06 | SCUMM: Fix some soccer u32 code in op_1011 | Matthew Hoops | |
Spotted by fuzzie | |||
2011-08-06 | SCUMM: Add a few more notes to soccer u32 code | Matthew Hoops | |
2011-08-06 | SCUMM: Remove soccer editor-related u32 code | Matthew Hoops | |
The built-in editor, while could potentially be a cool feature, seems incomplete and unusable. Room 4 (the editor room) in all three games is not accessible without jumping to it. | |||
2011-08-06 | SCUMM: Fix compilation | Eugene Sandulenko | |
2011-08-06 | ALL: Reduce audio/ header dependency | Eugene Sandulenko | |
2011-08-06 | OSYSTEM: extended installTimerProc() with timer ID parameter | Eugene Sandulenko | |
2011-08-06 | SCUMM: Proper fix of Russian subtitles | Eugene Sandulenko | |
Initial fix in 11a17b3 (r51211) led to chopped inventory items. No idea why it does not work with our code, as it seems to match the disassembly. Thus implementing this hackish workaround. | |||
2011-08-06 | SCUMM: Properly reset midi channel voice mapping in CMS on new track. | Johannes Schickel | |
This fixes an ugly dead lock in some cases. | |||
2011-08-06 | SCUMM: Remove unneeded members in CMS class. | Johannes Schickel | |
2011-08-06 | SCUMM: Slight cleanup in CMS code. | Johannes Schickel | |
2011-08-06 | SCUMM: Fix some valgrind warnings in CMS code. | Johannes Schickel | |
2011-08-05 | SCUMM: Mark pass as having CMS support | Matthew Hoops | |
2011-08-05 | SCUMM: Mark monkey1 VGA floppy as having CMS support | Matthew Hoops | |
2011-08-05 | SCUMM: Mark Indy3 VGA as having CMS support | Matthew Hoops | |
2011-08-05 | SCUMM: Fix up CMS player implementation. | Johannes Schickel | |
It's much better now and hopefully quite close to the original when it comes to the music part. The intro music of Loom and Monkey Island 1 EGA sounds fine to me now at least. | |||
2011-08-05 | SCUMM: Fix a few more bugs in soccer u32 op_1014_sub1 | Matthew Hoops | |
Thanks to fuzzie | |||
2011-08-05 | SCUMM: Fix another typo in soccer u32 op_1014_sub1 | Matthew Hoops | |
2011-08-05 | SCUMM: Fix minor logic bug in soccer u32 op_1014 | Matthew Hoops | |
Spotted by fuzzie | |||
2011-08-05 | SCUMM: Add note to soccer u32 op_1011 about cursor scaling | Matthew Hoops | |
2011-08-04 | SCUMM: Add notes on the unused soccer u32 opcodes | Matthew Hoops | |
Might be nice to implement the soccer editor one day in the future, but it's definitely a secondary goal. In fact, I'm not even sure how to access it yet other than jumping to the room (4). | |||
2011-08-03 | SCUMM: Fix shadows in soccer | Matthew Hoops | |
Spotted by fuzzie | |||
2011-08-03 | SCUMM: Fix remaining soccer u32 op_1007 bugs | Matthew Hoops | |
Thanks to fuzzie for snooping that one out. The field boundaries now work correctly. SoccerMLS/Soccer2004 only are missing proper shadow support now. The original soccer is still having problems with clicking on the field. | |||
2011-08-03 | SCUMM: Remove BluesBirthday dependency on the binary | Matthew Hoops | |
The game scripts detected Yellow or Red variants based on what binary was present. That could potentially cause problems with a Mac dump in case someone dumped into MacBinary format. | |||
2011-08-03 | SCUMM: Typos... thx clone2727. | Johannes Schickel | |
2011-08-03 | SCUMM: Added FIXME to our old AdLib resource conversion code. | Johannes Schickel | |
We handle command 0x80 incorrectly, which results in sound effects never looping. This is the cause for bug #2027877 for example. I add this FIXME since it is (probably) non-trivial to fix and so it won't be forgotten. | |||
2011-08-02 | SCUMM: Implement soccer u32 op_1017 | Matthew Hoops | |
Used sporadically during gameplay | |||
2011-08-02 | SCUMM: Fix soccer u32 op_1007 atan2 calls | Matthew Hoops | |
The games are now becoming playable. Players and the ball appear on the field. However they go off the field at times and shadows do not work properly yet. It's progress though! Thanks to fuzzie for spotting | |||
2011-08-02 | SCUMM: Fix some more soccer u32 logic bugs | Matthew Hoops | |
The camera now pans correctly. The players/ball have yet to reappear on the field, however. Thanks to fuzzie for spotting | |||
2011-08-02 | SCUMM: Fix op_1011 parameters | Matthew Hoops | |