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AgeCommit message (Expand)Author
2006-10-07Renemaed ScummEngine::processKbd to processInput (as it also deals with the m...Max Horn
2006-10-07some HE related cleanupMax Horn
2006-10-04WORKAROUND bug #859513 (ZAK: "Oxygene-bug" on Mars)Max Horn
2006-10-04o2_animateActor is essentially identical to o5_animateActor -- removed in fav...Max Horn
2006-10-04typoMax Horn
2006-10-04Change masking condition for codec1_genericDecode(), proc3() and proc3_ami() soTorbjörn Andersson
2006-10-03Add Dutch versions of freddi4 and freddicove for MacintoshTravis Howell
2006-10-02Workaround for bug #1555938 ("MI2: Inventory object cloning"), as suggested byTorbjörn Andersson
2006-09-23Add French versions of puttzoo, spyfox, spyfox2 and spyozonTravis Howell
2006-09-23Removed CHECK_HEAPMax Horn
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-09-21Fix bug #1550974: "SMUSH: changing subtitle settings during SMUSH doesn't work"Eugene Sandulenko
2006-09-21Fix commentEugene Sandulenko
2006-09-21Fix bug #1536932: "MANIACNES: Crash on click in speechtext-area"Eugene Sandulenko
2006-09-21Correct HE version for Dutch version of putttimeTravis Howell
2006-09-20Add French version of Pajama Sam 1Travis Howell
2006-09-20Add details for French version of Pajama Sam 3Travis Howell
2006-09-18Cleaned up Gdi::roomChangedMax Horn
2006-09-18Moved some more code from class Gdi into new subclasses GdiV1 and GdiV2Max Horn
2006-09-18Re-disable blit mask hack (oops)Max Horn
2006-09-18Split setBuiltinCursor into a V0-V2 and a V3-V5 partMax Horn
2006-09-18Moved NES specific code from class Gdi to GdiNESMax Horn
2006-09-18Oops, accidentally broke TMSK support for HE 72+ gamesMax Horn
2006-09-18Fix --disable-heMax Horn
2006-09-18indention fixMax Horn
2006-09-18Moved some code from Gdi::drawBitmap to separate methodsMax Horn
2006-09-17renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c...Max Horn
2006-09-17Moved stored flobjects to class ScummEngine_v70heMax Horn
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...Max Horn
2006-09-17Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e...Max Horn
2006-09-16* Added virtual Engine::getDebugger() methodMax Horn
2006-09-16cleanupMax Horn
2006-09-16Overhaul of the debugger codeMax Horn
2006-09-16Replaced checkRange by assertRange, which has (a) an (IMO) more logical order...Max Horn
2006-09-16cleanup; remove check whether _costume is valid, as that is already done by g...Max Horn
2006-09-16Updated MD5 listMax Horn
2006-09-16cleanupMax Horn
2006-09-15Update French version of Pajama Sam 2Travis Howell
2006-09-14Add/Update several French versions of HE gamesTravis Howell
2006-09-14Add French version of puttcircusTravis Howell
2006-09-10Add/Update Dutch and French versions of several HE gamesTravis Howell
2006-09-09Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounterMax Horn
2006-09-09Moved allocResTypeData from ScummEngine to ResourceManager; removed friend de...Max Horn
2006-09-09Moved _heV7RoomIntOffsets initializationMax Horn
2006-09-09Turned some sound conversion methods into static functions (cleanup)Max Horn
2006-09-09Update HE version for Dutch versions of lost, maze, socks and water.Travis Howell
2006-09-02Fix string formating in Russian versions of HE72+ gamesTravis Howell
2006-09-02Add DISABLE_HE check, around HE72+ specific version of convertMessageString()Travis Howell
2006-09-01Only check old special codes through drawString() in HE71 and earlier gamesTravis Howell
2006-09-01More fixes for string usage Russian HE games.Eugene Sandulenko