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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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scumm
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Author
2014-12-30
SCUMM: Add secret "easter_egg" config key
Torbjörn Andersson
2014-12-30
SCUMM: Add a "chained games manager"
Torbjörn Andersson
2014-12-30
SCUMM: Enable Day of the Tentacle easter egg
Torbjörn Andersson
2014-12-08
SCUMM: Correct variable type in Actor_v0::adjustPosInBorderWalkbox, since var...
Kirben
2014-12-08
Merge pull request #542 from segrax/V1-V2_WalkAnimFix
Kirben
2014-12-08
SCUMM: Maniac V0 Demo: Allow F7 to restart, Add handler for opcode 0x6e (o_sc...
Robert Crossfield
2014-12-08
SCUMM V1-V2: Fix actor walk behavior (transitions between walk boxes, and cha...
Robert Crossfield
2014-12-08
SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' array
Robert Crossfield
2014-12-07
SCUMM: Correct spacing and warning in last Maniac V0 merge.
Kirben
2014-12-07
Merge pull request #539 from segrax/master
Kirben
2014-12-03
SCUMM: Update scumm-md5.h
Ben Castricum
2014-12-03
SCUMM: More detection fixes.
Ben Castricum
2014-12-03
SCUMM: farm - Add support for a dutch Macintosh variant.
Ben Castricum
2014-12-02
SCUMM: Maniac V0: Remove workaround for bug #2971126 (this issue no longer oc...
Robert Crossfield
2014-12-02
SCUMM: Maniac V0: Correctly handle 'slanted' walk-boxes, Add new variables to...
Robert Crossfield
2014-11-30
Merge pull request #527 from rrebello/bugfix-6679
Filippos Karapetis
2014-11-30
SCUMM: Fix bug #6679 - INDY3 DOS-EGA: book of maps graphic glitch
Rodrigo Rebello
2014-11-29
SCUMM: Maniac V0: If boxes are neighbors, walk directly to the new box. Remov...
Robert Crossfield
2014-11-28
SCUMM: Maniac V0: Implement the original Walk Code (to fix some anim glitches...
Robert Crossfield
2014-11-28
Merge pull request #533 from segrax/master
Kirben
2014-11-23
SCUMM: MANIAC V1 Demo: GF_DEMO was not being set
Robert Crossfield
2014-11-23
SCUMM: Fix bug #2034 - MANIAC V2: Early Collision with Green Tentacle
Robert Crossfield
2014-11-01
SCUMM: Correct file size for Dutch Windows demo of Let's Explore the Farm wit...
Kirben
2014-10-31
SCUMM: Add Dutch Windows demo of Let's Explore the Farm with Buzzy.
Kirben
2014-10-31
SCUMM: Fix bug #6742 - PJGAMES: Crash upon playing Happy Fun Squares on Hard.
Kirben
2014-10-29
Merge pull request #523 from BenCastricum/fixforbug6739
Filippos Karapetis
2014-10-29
SCUMM: Disallow saving while a room 'prequel' is shown in v0-v3 games
Filippos Karapetis
2014-10-28
SCUMM: Remove trailing whitespace
Filippos Karapetis
2014-10-27
SCUMM: Fix bug 6739 - Untranslated dialogs
Ben Castricum
2014-10-27
SCUMM: Identify several windows variants as such
Ben Castricum
2014-10-27
SCUMM: freddicove - Detect dutch game variant found on CD EAN 8716051020172
Ben Castricum
2014-10-27
SCUMM: freddi1 - Add support for 'FREDDI_ROBO' CD sold with Packard Bell PCs.
Ben Castricum
2014-10-27
SCUMM: balloon - There is no spanish version.
Ben Castricum
2014-10-04
SCUMM: Update list of files that contain translatable strings
Thierry Crozat
2014-09-19
SCUMM: Correct fix for regressions in The Dig demos, and remove the hack for ...
Kirben
2014-09-19
SCUMM: Fix regression in demo versions of The Dig.
Kirben
2014-09-10
SCUMM: Fix regression in updated Russian version of Freddi Fish 1.
Kirben
2014-08-20
SCUMM: Add support for quit script in HE90+ games.
Kirben
2014-08-20
SCUMM: Fix Bug #6711- Wrong quit message shown in Pajama Sam Lost and Found.
Kirben
2014-08-09
Merge pull request #484 from wonst719/korean-work
Eugene Sandulenko
2014-08-03
Fix non-MSVC build
wonst719
2014-07-24
SCUMM: Refine SMUSH Korean text shadow rendering to match the original versio...
wonst719
2014-07-24
SCUMM: Implement text shadow in Korean COMI
wonst719
2014-07-23
SCUMM: Fix Korean/Taiwanese text line break in The DIG
wonst719
2014-07-23
SCUMM: Fix text shadow in The DIG Korean.
wonst719
2014-07-23
SCUMM: Fix non-Towns CJK text rendering
wonst719
2014-07-23
SCUMM: Fix Ctrl+t key code combination to affect speech mode.
Johannes Schickel
2014-07-23
SCUMM: Make sure digital SFX are played even when speech is muted.
Johannes Schickel
2014-07-23
SCUMM: Use correct sound type for digital sfx.
Johannes Schickel
2014-07-22
SCUMM: Add workaround for script bugs that caused problems in Jumping Bean mi...
Kirben
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