Age | Commit message (Expand) | Author |
2006-02-27 | Use _numStrips when checking for foreced sprite redraw, instead of set values. | Travis Howell |
2006-02-27 | Charset 0 is loaded on start in original versions of OLD_BUNDLE games too | Travis Howell |
2006-02-27 | SysEx data now passed around with const pointers. Permits simplification of s... | Jamieson Christian |
2006-02-26 | Removed deprecated IMUSE_DEBUG #define in favor of debugC calls using the run... | Jamieson Christian |
2006-02-26 | Cleanup | Max Horn |
2006-02-26 | Do not compute the MD5 checksum if an override for it is set | Max Horn |
2006-02-26 | Remove roomOps cases which are never used by COMI scripts | Travis Howell |
2006-02-26 | COMI uses a separate setting for the verb charset, verbs use correct charset now | Travis Howell |
2006-02-26 | Camera variables are initialised on startup by COMI too | Travis Howell |
2006-02-26 | Move debug mode setting to initScummVars(), so it is reset when game is resta... | Travis Howell |
2006-02-26 | That change shouldn't have been commited | Travis Howell |
2006-02-26 | Change debugInput opcode result to zerod array for now, since it expects inpu... | Travis Howell |
2006-02-25 | Remove the dummy index 0 entry from substResFileNameTable | Max Horn |
2006-02-25 | Moved the plugin interface code of the SCUMM engine into a separate source file | Max Horn |
2006-02-25 | Fix compiler warning (wrong return type) | Max Horn |
2006-02-25 | Moved check for unknown MD5 checksum from ScummEngine::ScummEngine to Engine_... | Max Horn |
2006-02-25 | Modified the workaround for bug #1407789 to not depend on MD5 detection | Max Horn |
2006-02-25 | Split SCUMM's generateSubstResFileName into two functions: findSubstResFileNa... | Max Horn |
2006-02-25 | Cleanup decompress wizImage functions, to help find similar code | Travis Howell |
2006-02-25 | Removed last two uses of MKID | Max Horn |
2006-02-25 | Some more MKID -> MKID_BE changes | Max Horn |
2006-02-25 | Replaced some more MKIDs by MKID_BE; this then enabled me to remove ScummEngi... | Max Horn |
2006-02-25 | Got rid of the 'tag' parameter for readResTypeList() | Max Horn |
2006-02-25 | Replaced MKID by MID_BE in most places in the SCUMM engine | Max Horn |
2006-02-25 | Adjust masking in copyWizImageWithMask() to match ScummVM, wizImages masking ... | Travis Howell |
2006-02-25 | More corrections to copyWizImageWithMask() in HE games | Travis Howell |
2006-02-24 | Add corrections to copyWizImageWithMask() in HE games | Travis Howell |
2006-02-24 | added TRLE wiz masking (mostly untested) | Gregory Montoir |
2006-02-22 | Fix bug #1386333: "FT DEMO: assertion triggered when playing movie". | Eugene Sandulenko |
2006-02-21 | Cleanup decompressWizImage() in HE games | Travis Howell |
2006-02-20 | Moved iMUSE code to the new directory engines/scumm/imuse/ | Max Horn |
2006-02-20 | Fixing compiler (cast) warning | Max Horn |
2006-02-20 | Fixing up my previous commit: finished moving common/scaler* to graphics | Max Horn |
2006-02-20 | Moved common/scaler* to graphics/ | Max Horn |
2006-02-20 | Updated MD5 tables again, adding details to more HE game variants | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-20 | Added / corrected some comments, and moved ScummGameSettings to scumm.h | Max Horn |
2006-02-20 | Use ptrdiff_t from stddef.h for our offsetof-clone (this should reduce warnin... | Max Horn |
2006-02-20 | Updated scumm-md5 table a bit more | Max Horn |
2006-02-20 | Simplified puttrace entry in the (still unused) extra_versions table | Max Horn |
2006-02-20 | Removing the GF_HE_985 from HE 99 games (I only was able to verify that this ... | Max Horn |
2006-02-20 | Workaround for bug #1308033 (FOA: skips single line of dialogue) | Max Horn |
2006-02-20 | More tweaks to the still unused extra_versions table | Max Horn |
2006-02-20 | Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE scripts (thi... | Max Horn |
2006-02-19 | added experimental hook handle on 8,9 sub opcode music | Paweł Kołodziejski |
2006-02-19 | Added more variant IDs for HE games | Max Horn |
2006-02-19 | Specify variant IDs for some HE games in scumm-md5.txt/.h | Max Horn |
2006-02-19 | Updated the (still unused) extra_versions table a bit | Max Horn |
2006-02-19 | - Added new extra_versions table -> work in progress and disabled for now. | Max Horn |
2006-02-18 | - Merged GameDetector::detectGame() into GameDetector::detectMain() | Max Horn |