index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sherlock
/
animation.cpp
Age
Commit message (
Expand
)
Author
2015-05-07
SHERLOCK: some code formatting
Strangerke
2015-05-07
SHERLOCK: Reduce the scope of some variables
Strangerke
2015-05-05
SHERLOCK: Fix checkForSoundFrames, add some warning TODOs
Strangerke
2015-05-01
SHERLOCK: Extra method comments
Paul Gilbert
2015-05-01
SHERLOCK: Rename playPrologue to play
Paul Gilbert
2015-05-01
SHERLOCK: Fix display of animation cutscenes
Paul Gilbert
2015-04-30
SHERLOCK: Partial fix for Blackwell capture cutscene
Paul Gilbert
2015-04-10
SHERLOCK: Implemented doScript and support methods
Paul Gilbert
2015-03-23
SHERLOCK: Beginnings of UserInterface class
Paul Gilbert
2015-03-21
SHERLOCK: Implemented checkSprite
Paul Gilbert
2015-03-21
SHERLOCK: Implemented checkObject and some support methods
Paul Gilbert
2015-03-19
SHERLOCK: Refactorings, new Sprite and People classes
Paul Gilbert
2015-03-17
SHERLOCK: Remainder of showCityCutscene implemented
Paul Gilbert
2015-03-17
SHERLOCK: Implement transparent sprite drawing
Paul Gilbert
2015-03-16
SHERLOCK: Implement screen clipping for sprite drawing
Paul Gilbert
2015-03-16
SHERLOCK: Beginnings of animation sequence loop
Paul Gilbert
2015-03-16
SHERLOCK: Implement sprite palette loading and fade out
Paul Gilbert
2015-03-16
SHERLOCK: Fix loading of sprite for startup animation
Paul Gilbert
2015-03-15
SHERLOCK: Beginnings of sprite loading for animations
Paul Gilbert
2015-03-15
SHERLOCK: Beginning of animation player
Paul Gilbert