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path: root/engines/sherlock/debugger.cpp
AgeCommit message (Collapse)Author
2015-07-13SHERLOCK: Debugger locations command to show all locations on the mapPaul Gilbert
2015-07-12SHERLOCK: Split up Debugger class for both gamesPaul Gilbert
2015-06-08SHERLOCK: 3DO: play EA intro movieMartin Kiewitz
2015-06-07SHERLOCK: Implement the "dumpfile" debugger commandFilippos Karapetis
This can help us debug resources bundled within LIB files
2015-06-06AUDIO: Make makeAIFFStream return a RewindableAudioStreamMatthew Hoops
All callers requiring SeekableAudioStream have been adapted by using dynamic_cast
2015-06-06SHERLOCK: rework 3DO audio, add AIFC file supportMartin Kiewitz
- rework 3DO audio decoders to decode into buffer only - 3DO audio decoders also use streams without separate size arg now - add support for ADP4 + SDX2 inside AIFC files - add debug command "3do_playaudio" to play AIFC files - remove audio flags and replace with stereo bool
2015-06-03SHERLOCK: Clarify "song" command usageTorbjörn Andersson
Though now that I've realized that loadMusic() takes a room number, I see there seems to be at least one song that can't be played this way...
2015-06-03SHERLOCK: Add "song" debugger commandTorbjörn Andersson
It could be more user-friendly, but should work well enough for now.
2015-06-03SHERLOCK: unpause engine, when exiting the consoleMartin Kiewitz
2015-06-03SHERLOCK: 3DO movie player,thx clone2727 for videoMartin Kiewitz
2015-05-19SHERLOCK: Move method comments from cpp to headersPaul Gilbert
2015-05-09SHERLOCK: Make copyright headers consistentWillem Jan Palenstijn
2015-05-09SHERLOCK: Cleanup for Debugger classPaul Gilbert
2015-05-01SHERLOCK: Extra method commentsPaul Gilbert
2015-03-22SHERLOCK: Implement main scene loop and more inventory codePaul Gilbert
2015-03-18SHERLOCK: Refactor Rooms to Scene, added skeletons for Chess and DartsPaul Gilbert
2015-03-15SHERLOCK: Added events manager and debugger classesPaul Gilbert