Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-09-09 | SHERLOCK: 3DO: Move 3do movie playback method into ScalpelEngine | Paul Gilbert | |
2015-08-30 | SHERLOCK: Add "listfiles" debugger command | Torbjörn Andersson | |
To make it easier to use the "dumpfile" command. There is little- to-no sanity checking in this one... | |||
2015-08-29 | SHERLOCK: Rework the "song" debugger command | Torbjörn Andersson | |
Instead of taking a room number (which didn't work in Rose Tattoo), it now takes a song name. To see which songs are available, use the "songs" command. Note that this is still only works for Serrated Scalpel, since I haven't implemented getting a list of available songs for Rose Tattoo. I need to study the resource manager a bit first... | |||
2015-07-13 | SHERLOCK: Debugger locations command to show all locations on the map | Paul Gilbert | |
2015-07-12 | SHERLOCK: Split up Debugger class for both games | Paul Gilbert | |
2015-06-08 | SHERLOCK: 3DO: play EA intro movie | Martin Kiewitz | |
2015-06-07 | SHERLOCK: Implement the "dumpfile" debugger command | Filippos Karapetis | |
This can help us debug resources bundled within LIB files | |||
2015-06-06 | AUDIO: Make makeAIFFStream return a RewindableAudioStream | Matthew Hoops | |
All callers requiring SeekableAudioStream have been adapted by using dynamic_cast | |||
2015-06-06 | SHERLOCK: rework 3DO audio, add AIFC file support | Martin Kiewitz | |
- rework 3DO audio decoders to decode into buffer only - 3DO audio decoders also use streams without separate size arg now - add support for ADP4 + SDX2 inside AIFC files - add debug command "3do_playaudio" to play AIFC files - remove audio flags and replace with stereo bool | |||
2015-06-03 | SHERLOCK: Clarify "song" command usage | Torbjörn Andersson | |
Though now that I've realized that loadMusic() takes a room number, I see there seems to be at least one song that can't be played this way... | |||
2015-06-03 | SHERLOCK: Add "song" debugger command | Torbjörn Andersson | |
It could be more user-friendly, but should work well enough for now. | |||
2015-06-03 | SHERLOCK: unpause engine, when exiting the console | Martin Kiewitz | |
2015-06-03 | SHERLOCK: 3DO movie player,thx clone2727 for video | Martin Kiewitz | |
2015-05-19 | SHERLOCK: Move method comments from cpp to headers | Paul Gilbert | |
2015-05-09 | SHERLOCK: Make copyright headers consistent | Willem Jan Palenstijn | |
2015-05-09 | SHERLOCK: Cleanup for Debugger class | Paul Gilbert | |
2015-05-01 | SHERLOCK: Extra method comments | Paul Gilbert | |
2015-03-22 | SHERLOCK: Implement main scene loop and more inventory code | Paul Gilbert | |
2015-03-18 | SHERLOCK: Refactor Rooms to Scene, added skeletons for Chess and Darts | Paul Gilbert | |
2015-03-15 | SHERLOCK: Added events manager and debugger classes | Paul Gilbert | |