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path: root/engines/sherlock/detection.cpp
AgeCommit message (Expand)Author
2015-08-12SHERLOCK: RT: Hook window/speech to ScummVM speech/subtitles settingPaul Gilbert
2015-07-24SHERLOCK: RT: Fix Options dialog event handlingPaul Gilbert
2015-06-06SHERLOCK: Add initialization of RT character portraits and namesPaul Gilbert
2015-05-19SHERLOCK: Trim useless spaces and tabsStrangerke
2015-05-19SHERLOCK: Move method comments from cpp to headersPaul Gilbert
2015-05-18SHERLOCK: Added more of the game options to the Engine tabPaul Gilbert
2015-05-18SHERLOCK: Syntactic fixesPaul Gilbert
2015-05-18SHERLOCK: Fix code formatting issues and comment spelling mistakessirlemonhead
2015-05-15SHERLOCK: Change save extra option to use more standard originalsaveloadPaul Gilbert
2015-05-14SHERLOCK: Default Files button to show GMM, with engine option to disablePaul Gilbert
2015-05-10SHERLOCK: Add some code for the interactive demo (still crashing)Strangerke
2015-05-09SHERLOCK: Make copyright headers consistentWillem Jan Palenstijn
2015-05-09SHERLOCK: Further cleanup fixes for detectionPaul Gilbert
2015-05-09SHERLOCK: Give the GTYPE constants an explicit enum typePaul Gilbert
2015-05-08SHERLOCK: Fix meta engine initializationPaul Gilbert
2015-05-08SHERLOCK: Simplify detection entryPaul Gilbert
2015-05-07SHERLOCK: some code formattingStrangerke
2015-05-01SHERLOCK: Extra method commentsPaul Gilbert
2015-04-22SHERLOCK: Hook up saving and loading via GMMPaul Gilbert
2015-04-22SHERLOCK: Hook up savegames to launcherPaul Gilbert
2015-04-21SHERLOCK: Implemented save game dialog event handlingPaul Gilbert
2015-04-21SHERLOCK: Beginnins of SaveManager classPaul Gilbert
2015-05-07SHERLOCK: Initial commitPaul Gilbert