Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-06-18 | SHERLOCK: RT: Implement font _yOffsets table | Paul Gilbert | |
Since this table must only be set up for RT when changing fonts, I needed to put an engine reference in the Fonts base class. Because of this, I've been able to simplify the creation of the various surfaces, since you no longer need to pass in the platform | |||
2015-06-14 | SHERLOCK: font class adjustment for int. versions | Martin Kiewitz | |
- allow characters > 0x80 - adjust characters >= 0x80 (Spanish + German didn't do exactly the same) - behavior inside SH2 unconfirmed - makes text in SH1 German+Spanish work | |||
2015-06-11 | SHERLOCK: RT map display partially working | Paul Gilbert | |
2015-06-11 | SHERLOCK: font class: skip for 3DO | Martin Kiewitz | |
2015-06-10 | SHERLOCK: Implemented more support methods for RT map | Paul Gilbert | |
2015-06-10 | SHERLOCK: Split up font handling into a new Fonts surface base class | Paul Gilbert | |
This will be needed for Rose Tattoo, which needs to be able to write text to arbitrary surfaces |