index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sherlock
/
inventory.cpp
Age
Commit message (
Expand
)
Author
2015-05-07
SHERLOCK: some code formatting
Strangerke
2015-05-01
SHERLOCK: Extra method comments
Paul Gilbert
2015-04-26
SHERLOCK: Fix inventory display when player has more than 6 items
Paul Gilbert
2015-04-25
SHERLOCK: Fix saving and display of inventory items
Paul Gilbert
2015-04-21
SHERLOCK: Implement savegame synchronization
Paul Gilbert
2015-05-07
SHERLOCK: Implemented stubbed talk and inventory methods
Paul Gilbert
2015-04-10
SHERLOCK: Implemented doScript and support methods
Paul Gilbert
2015-04-05
SHERLOCK: Fix button text for inventory display
Paul Gilbert
2015-04-02
SHERLOCK: Implemented Inventory::highlight
Paul Gilbert
2015-03-30
SHERLOCK: Beginnings of talk loading, added skeleton Scripts class
Paul Gilbert
2015-03-29
SHERLOCK: Added inventory list and display images in inventory mode
Paul Gilbert
2015-03-28
SHERLOCK: Beginnings of inventory display
Paul Gilbert
2015-03-28
SHERLOCK: Change the screen _backBuffer to be a pointer
Paul Gilbert
2015-05-07
SHERLOCK: Implemented doInvControl
Paul Gilbert
2015-03-27
SHERLOCK: Implemented doMainControl
Paul Gilbert
2015-03-26
SHERLOCK: Implemented printObjectDesc
Paul Gilbert
2015-03-22
SHERLOCK: Implemented scene freeing code
Paul Gilbert
2015-03-22
SHERLOCK: Implement main scene loop and more inventory code
Paul Gilbert
2015-03-20
SHERLOCK: More scene loading, implemented Inventory class
Paul Gilbert