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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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map.cpp
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Author
2015-06-08
SHERLOCK: Move Scalpel map code to ScalpelMap
Paul Gilbert
2015-06-07
SHERLOCK: Beginnings of Map descendent classes
Paul Gilbert
2015-06-07
SHERLOCK: Refactoring, cleanup, and fixes for savegame code
Paul Gilbert
2015-06-07
SHERLOCK: 3DO animation support
Martin Kiewitz
2015-06-06
SHERLOCK: Remove unused variables
Paul Gilbert
2015-06-05
SHERLOCK: Fix initialization and syncing of map _overPos
Paul Gilbert
2015-06-05
SHERLOCK: Further FIXED_INT_MULTIPLIER refactoring
Paul Gilbert
2015-05-26
SHERLOCK: Fix map display
Paul Gilbert
2015-05-23
SHERLOCK: Implemented Tattoo loadWalk changes
Paul Gilbert
2015-05-22
Merge branch 'master' into sherlock2
Paul Gilbert
2015-05-22
SHERLOCK: Fix some uninitialized values and unused variables
Strangerke
2015-05-20
SHERLOCK: Re-add GCC_PRINTF and fix resulting GCC warnings
Paul Gilbert
2015-05-19
SHERLOCK: Refactor Surface not to descend directly from Graphics::Surface
Paul Gilbert
2015-05-19
SHERLOCK: Remove iimplicit conversion operator from ImageFrame
Paul Gilbert
2015-05-19
SHERLOCK: Move method comments from cpp to headers
Paul Gilbert
2015-05-19
SHERLOCK: Remove unused typedef
Paul Gilbert
2015-05-19
SHERLOCK: Replaced references to scene numbers with an enum
Paul Gilbert
2015-05-18
SHERLOCK: Syntactic fixes
Paul Gilbert
2015-05-18
SHERLOCK: Fix spacing in constructors
Paul Gilbert
2015-05-16
Merge branch 'sherlock' into sherlock2
Paul Gilbert
2015-05-16
SHERLOCK: Clear screen before transitioning to the map
Paul Gilbert
2015-05-12
SHERLOCK: Beginnings of Rose Tattoo engine
Paul Gilbert
2015-05-10
SHERLOCK: Add some code for the interactive demo (still crashing)
Strangerke
2015-05-09
SHERLOCK: Performance tweak for resource loading
Paul Gilbert
2015-05-09
SHERLOCK: Make copyright headers consistent
Willem Jan Palenstijn
2015-05-07
SHERLOCK: some code formatting
Strangerke
2015-05-07
SHERLOCK: Reduce the scope of some variables
Strangerke
2015-04-30
SHERLOCK: Properly restrict scene drawing to scene area
Paul Gilbert
2015-04-29
SHERLOCK: Move _slowChess to Map _frameChangeFlag
Paul Gilbert
2015-04-29
SHERLOCK: Fix display of place names on overhead map
Paul Gilbert
2015-04-26
SHERLOCK: Fix map not displaying second time it's called
Paul Gilbert
2015-04-26
SHERLOCK: Cleanup and moving of map variables into Map class
Paul Gilbert
2015-04-24
SHERLOCK: Fix restoring background as player icon moves on map
Paul Gilbert
2015-04-24
SHERLOCK: Fix pathfinding for movement on map screen
Paul Gilbert
2015-04-22
SHERLOCK: Fix map path loading
Paul Gilbert
2015-04-22
SHERLOCK: Fix display of Holmes' icon on overhead map
Paul Gilbert
2015-04-22
SHERLOCK: Fix display of location names on overhead map
Paul Gilbert
2015-04-22
SHERLOCK: Fix display of overhead map
Paul Gilbert
2015-04-22
SHERLOCK: Fixes for multi-point walking routes
Paul Gilbert
2015-04-20
SHERLOCK: Map path walking, beginnings of darts game
Paul Gilbert
2015-04-17
SHERLOCK: Implement map icon drawing/restoring
Paul Gilbert
2015-04-16
SHERLOCK: Implemented Map::show method
Paul Gilbert
2015-04-15
SHERLOCK: Refactored Chess class to be Map class
Paul Gilbert