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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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resources.cpp
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Author
2015-07-04
SHERLOCK: Use IS_ROSE_TATTOO / IS_SERRATED_SCALPEL in more places
Filippos Karapetis
2015-06-16
SHERLOCK: Use IS_3DO in more places
Filippos Karapetis
2015-06-14
SHERLOCK: 3DO: make inventory work somewhat
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: fix library loading on 3DO
Martin Kiewitz
2015-06-10
SHERLOCK: Split up image file classes into their own file
Paul Gilbert
2015-06-08
SHERLOCK: 3DO: add comment about ccbFlag bit 5
Martin Kiewitz
2015-06-08
SHERLOCK: 3do cel uncompressed fix, adjust city
Martin Kiewitz
2015-06-08
SHERLOCK: 3DO cel decoding support
Martin Kiewitz
2015-06-08
SHERLOCK: bit of work on 3DO graphic resources
Martin Kiewitz
2015-06-07
SHERLOCK: Add walk.lib to cache for Rose Tattoo
Filippos Karapetis
2015-06-07
SHERLOCK: Fix GCC compilation
Torbjörn Andersson
2015-06-07
SHERLOCK: 3DO animation support
Martin Kiewitz
2015-06-06
SHERLOCK: Reverse scaling factor in transBlitFrom to match original
Paul Gilbert
2015-06-04
SHERLOCK: Simplify decompressFrame, and fix RT transparencies
Paul Gilbert
2015-06-05
SHERLOCK: 3DO changes
Martin Kiewitz
2015-06-04
SHERLOCK: add comments about 3DO resources
Martin Kiewitz
2015-06-04
SHERLOCK: tiny bit of work on 3DO
Martin Kiewitz
2015-06-02
SHERLOCK: Implement RT drawAllShapes and support methods
Paul Gilbert
2015-05-30
SHERLOCK: Beginnings of Scalpel logo display
Paul Gilbert
2015-05-28
SHERLOCK: Implemented flushScaleImage and scale calculations
Paul Gilbert
2015-05-28
SHERLOCK: Implement additions to updateBackground, some method stubs
Paul Gilbert
2015-05-23
SHERLOCK: Fix Rose Tattoo scene loading problems from merge
Paul Gilbert
2015-05-22
Merge branch 'master' into sherlock2
Paul Gilbert
2015-05-19
SHERLOCK: Move method comments from cpp to headers
Paul Gilbert
2015-05-18
SHERLOCK: Further syntactic fixes
Paul Gilbert
2015-05-18
SHERLOCK: Fix spacing in constructors
Paul Gilbert
2015-05-18
SHERLOCK: Add code to make non-interactive demo completable
Strangerke
2015-05-17
SHERLOCK: Fix decompression of resources from library files
Paul Gilbert
2015-05-16
SHERLOCK: Implement Tattoo version of image RLE compression
Paul Gilbert
2015-05-16
SHERLOCK: Fix broken Scalpel scene loading
Paul Gilbert
2015-05-16
SHERLOCK: Scene loading for shapes, desc, scripts for Rose Tattoo
Paul Gilbert
2015-05-16
SHERLOCK: Fix decompression for Rose Tattoo
Paul Gilbert
2015-05-16
Merge branch 'sherlock' into sherlock2
Paul Gilbert
2015-05-16
SHERLOCK: Merged decompression code into Resources class
Paul Gilbert
2015-05-13
SHERLOCK: Rework a bit Cache::load to use MKTAG, add support for compressed s...
Strangerke
2015-05-13
SHERLOCK: Whitespace fixes
Paul Gilbert
2015-05-12
SHERLOCK: Beginnings of Rose Tattoo engine
Paul Gilbert
2015-05-09
SHERLOCK: Performance tweak for resource loading
Paul Gilbert
2015-05-09
SHERLOCK: Make copyright headers consistent
Willem Jan Palenstijn
2015-05-09
SHERLOCK: Fix some more GCC warnings
Strangerke
2015-05-07
SHERLOCK: some code formatting
Strangerke
2015-05-07
SHERLOCK: Fix the way the sprite frames are freed
Strangerke
2015-05-01
SHERLOCK: Fix display of animation cutscenes
Paul Gilbert
2015-04-24
SHERLOCK: Fix loading/handling of sprite offsets
Paul Gilbert
2015-04-09
SHERLOCK: Fix regression in image loading
Strangerke
2015-03-24
SHERLOCK: Implement font drawing
Paul Gilbert
2015-03-23
SHERLOCK: Fix loading of user interface controls
Paul Gilbert
2015-03-23
SHERLOCK: Beginnings of UserInterface class
Paul Gilbert
2015-03-22
SHERLOCK: Fix loading of player sprites
Paul Gilbert
2015-03-22
SHERLOCK: Implement ImageFile nibble mode, fixes for scene data loading
Paul Gilbert
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