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path: root/engines/sherlock/scalpel/scalpel.cpp
AgeCommit message (Expand)Author
2019-02-26SHERLOCK: 3DO: Draw copyright string in intro in correct positionTorbjörn Andersson
2018-12-17SHERLOCK: Speed up other cutscenes to better match the originalPaul Gilbert
2018-12-15SHERLOCK: Speed up Blackwood cutscene in The Case of the Serrated ScalpelTorbjörn Andersson
2018-04-15JANITORIAL: Indent GFXTransaction code blocksAdrian Frühwirth
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-03-14SHERLOCK: Changed engine to use Graphics::ManagedSurfacePaul Gilbert
2015-10-06SHERLOCK: SS: multilingual people names supportMartin Kiewitz
2015-09-16SHERLOCK: Play rain sound during 3DO Scalpel introTorbjörn Andersson
2015-09-15SHERLOCK: 3DO: SS: fully fix videoplay memory leakMartin Kiewitz
2015-09-15SHERLOCK: 3DO: SS: fix video player memory leakMartin Kiewitz
2015-09-14SHERLOCK: 3DO: Fix introductionPaul Gilbert
2015-09-14SHERLOCK: Reduce the scope of several variables.Strangerke
2015-09-13SHERLOCK: 3DO: Show portrait videos at full size when in hi-res modePaul Gilbert
2015-09-13SHERLOCK: 3DO: Fix refreshing scene after showing portrait videoPaul Gilbert
2015-09-13SHERLOCK: 3DO: Still allow old 320x200 mode as a fallbackPaul Gilbert
2015-09-13SHERLOCK: 3DO: Implementing high-resolution mode for 3DO versionPaul Gilbert
2015-09-13SHERLOCK: SS: 3DO: fix video downscale commentMartin Kiewitz
2015-09-12SHERLOCK: SS: 3DO: color average for halfsize vidsMartin Kiewitz
2015-09-12SHERLOCK: SS: 3DO: draw video frame for videosMartin Kiewitz
2015-09-10SHERLOCK: Fix Coverity warningsPaul Gilbert
2015-09-10SHERLOCK: Fix memory leak when playing half-sized 3DO moviesTorbjörn Andersson
2015-09-09SHERLOCK: 3DO: Implement half-size drawing for portrait moviesPaul Gilbert
2015-09-09SHERLOCK: 3DO: Move 3do movie playback method into ScalpelEnginePaul Gilbert
2015-09-06SHERLOCK: 3DO: Hook up Save/Load buttons to ScummVM's dialogsPaul Gilbert
2015-09-06SHERLOCK: 3DO: Fix display of user interfacePaul Gilbert
2015-09-06SHERLOCK: 3DO: Use better RGB conversionPaul Gilbert
2015-09-06SHERLOCK: 3DO: Set up RGB color constants for 3DOPaul Gilbert
2015-08-30SHERLOCK: SS: Fix speed of intro sequencePaul Gilbert
2015-08-23SHERLOCK: SS: Rename mirror-related methodsPaul Gilbert
2015-07-04SHERLOCK: Make playMusic a private method of MusicPaul Gilbert
2015-07-02SHERLOCK: RT: Cleanup of Exit class and fix exiting scenesPaul Gilbert
2015-06-26SHERLOCK: Split FixedText into separate descendents for each gamePaul Gilbert
2015-06-17SHERLOCK: Add delay between 3DO EA logo animation and fade inTorbjörn Andersson
2015-06-17SHERLOCK: Increase delay before 3DO credits, when there is no musicTorbjörn Andersson
2015-06-17SHERLOCK: intro: remove debug outputMartin Kiewitz
2015-06-17SHERLOCK: intro: adjust localized graphicsMartin Kiewitz
2015-06-16SHERLOCK: intro: msec sync instead of ticksMartin Kiewitz
2015-06-15SHERLOCK: 3DO: note about constable gfx glitchMartin Kiewitz
2015-06-15SHERLOCK: Speed up 3DO Serrated Scalpel credits slightlyTorbjörn Andersson
2015-06-14SHERLOCK: Roll credits for 3DO Serrated ScalpelTorbjörn Andersson
2015-06-14SHERLOCK: initial inventory via fixed text classMartin Kiewitz
2015-06-13SHERLOCK: Fix 3 CppCheck warningsStrangerke
2015-06-12SHERLOCK: RT: Implement startCAnimPaul Gilbert
2015-06-12SHERLOCK: 3DO: some work on font file loadingMartin Kiewitz
2015-06-12SHERLOCK: remove transBlitFromUnscaled3DOMartin Kiewitz
2015-06-11SHERLOCK: Beginning of descendent Person classesPaul Gilbert
2015-06-12SHERLOCK: 3DO: fix white pixels fade to whiteMartin Kiewitz
2015-06-11SHERLOCK: always stop music after introMartin Kiewitz
2015-06-10SHERLOCK: adjust coordinates of images in introMartin Kiewitz