Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- uncompressed data is still DWORD aligned
- fixes "copyright EA" cel
- adjusted city scene coordinates
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Also converted multiplier factor from 100 to 1000, which will be
needed for Rose Tattoo
|
|
- journal.txt is actually missing
- chess.txt is the same as on PC
- information about 3DA/3DX files
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- shortened delay during "in the alley" text,
so that music track change occurs correctly
- added fade to black during alley cutscene
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Conflicts:
engines/sherlock/decompress.cpp
engines/sherlock/objects.cpp
engines/sherlock/objects.h
engines/sherlock/scene.cpp
engines/sherlock/scene.h
engines/sherlock/sound.cpp
|
|
|
|
|
|
|
|
|
|
|