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path: root/engines/sherlock/scalpel/scalpel_people.cpp
AgeCommit message (Expand)Author
2019-12-01SHERLOCK: Fix Missing Default Switch CasesD G Turner
2015-08-30SHERLOCK: Syntax fixesPaul Gilbert
2015-08-29SHERLOCK: Fix comment typosTorbjörn Andersson
2015-08-17SHERLOCK: RT: Merge setStillSequence & setListenSequence methodsPaul Gilbert
2015-08-16SHERLOCK: Further fixes to character movement across savesPaul Gilbert
2015-08-15SHERLOCK: Fix saving/loading when characters are movingPaul Gilbert
2015-07-06SHERLOCK: RT: Fix characters walking off-screenPaul Gilbert
2015-07-02SHERLOCK: RT: Cleanup of Exit class and fix exiting scenesPaul Gilbert
2015-06-17SHERLOCK: RT: Implement walkToCoordsPaul Gilbert
2015-06-16SHERLOCK: Use IS_3DO in more placesFilippos Karapetis
2015-06-14SHERLOCK: Move _walkDest from People to PersonPaul Gilbert
2015-06-14SHERLOCK: RT: Implemented walk setupPaul Gilbert
2015-06-13SHERLOCK: RT: Implement setWalkingPaul Gilbert
2015-06-12SHERLOCK: RT: Implement startCAnimPaul Gilbert
2015-06-12SHERLOCK: Split up loadWalk into descendent classesPaul Gilbert
2015-06-11SHERLOCK: Refactor setWalking into Person classesPaul Gilbert
2015-06-11SHERLOCK: Refactor gotoStand into Person classesPaul Gilbert
2015-06-11SHERLOCK: SS: Remove now redundant namespace prefixesPaul Gilbert
2015-06-11SHERLOCK: Beginning of descendent Person classesPaul Gilbert
2015-06-08SHERLOCK: Move Scalpel map code to ScalpelMapPaul Gilbert
2015-06-07SHERLOCK: Refactoring, cleanup, and fixes for savegame codePaul Gilbert
2015-06-07SHERLOCK: Implemented talk/listen sequence methodsPaul Gilbert
2015-06-06SHERLOCK: Setting up game specific People descendant classesPaul Gilbert