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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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sherlock
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scalpel
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scalpel_screen.cpp
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Author
2016-10-21
SHERLOCK: 3DO: Fixes to allow game to start
Paul Gilbert
2016-03-21
SHERLOCK: Fix crashes due to back buffer refactoring
Paul Gilbert
2016-03-21
SHERLOCK: Make Screen::_backBuffer an object instead of pointer.
Johannes Schickel
2016-03-14
SHERLOCK: Changed engine to use Graphics::ManagedSurface
Paul Gilbert
2016-01-30
SHERLOCK: SS: button code cleanup
Martin Kiewitz
2016-01-30
SHERLOCK: SS: make inventory hotkeys multilingual
Martin Kiewitz
2016-01-30
SHERLOCK: SS: Make load/save menu multilingual
Martin Kiewitz
2016-01-30
SHERLOCK: SS: make settings multilingual
Martin Kiewitz
2015-09-13
SHERLOCK: 3DO: Show portrait videos at full size when in hi-res mode
Paul Gilbert
2015-09-13
SHERLOCK: 3DO: Still allow old 320x200 mode as a fallback
Paul Gilbert
2015-09-13
SHERLOCK: 3DO: Implementing high-resolution mode for 3DO version
Paul Gilbert
2015-09-06
SHERLOCK: 3DO: Set up RGB color constants for 3DO
Paul Gilbert
2015-06-25
SHERLOCK: RT: Further split-off of Scalpel-specific code
Paul Gilbert