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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2015-06-01
SHERLOCK: intro changes
Martin Kiewitz
2015-05-31
SHERLOCK: Formatting fix
Paul Gilbert
2015-06-01
SHERLOCK: implement 2 palette faes for the intro
Martin Kiewitz
2015-05-31
SHERLOCK: Remove unused variable
Paul Gilbert
2015-05-31
SHERLOCK: debug levels for AdLib & Music
Martin Kiewitz
2015-05-31
SHERLOCK: Added missing setAnimMode() call
Torbjörn Andersson
2015-05-31
SHERLOCK: Fix brief black screen in EA logo intro
Torbjörn Andersson
2015-05-31
SHERLOCK: Fix white screen on Sclapel logo
Paul Gilbert
2015-05-31
SHERLOCK: Implement TsAGE object mover code for Scalpel logo display
Paul Gilbert
2015-05-31
SHERLOCK: More of the Scalpel logo implemented
Paul Gilbert
2015-05-31
SHERLOCK: clean up adlib driver
Martin Kiewitz
2015-05-30
SHERLOCK: Added lightweight TsAGE object for handling logo animations
Paul Gilbert
2015-05-30
SHERLOCK: Fix restoring info line when talk window closes
Paul Gilbert
2015-05-31
SHERLOCK: adlib: fix "in-use" usage voiceOnOff()
Martin Kiewitz
2015-05-31
SHERLOCK: adlib: in-use timer, thx LordHoto
Martin Kiewitz
2015-05-31
SHERLOCK: adlib: implement in-use-channel usage
Martin Kiewitz
2015-05-30
SHERLOCK: Beginnings of Scalpel logo display
Paul Gilbert
2015-05-30
SHERLOCK: adlib: add support for percussion
Martin Kiewitz
2015-05-30
SHERLOCK: Further compilation fixes
Paul Gilbert
2015-05-30
SHERLOCK: Make some of the scalpel user interface fields public
Paul Gilbert
2015-05-30
SHERLOCK: Fix compilation with GCC
Torbjörn Andersson
2015-05-30
SHERLOCK: Fix non-interactive Scalpel demo
Paul Gilbert
2015-05-30
Merge branch 'master' of https://github.com/scummvm/scummvm
Paul Gilbert
2015-05-30
Merge branch 'sherlock2'
Paul Gilbert
2015-05-30
SHERLOCK: adlib driver: pitch bend + proper reset
Martin Kiewitz
2015-05-30
SHERLOCK: add (unfinished) adlib driver
Martin Kiewitz
2015-05-28
SHERLOCK: Moving split up classes into their own files
Paul Gilbert
2015-05-24
SHERLOCK: Fix People data initialization and general start fixes
Paul Gilbert
2015-05-24
SHERLOCK: Split sound class in two, add WIP music player
Strangerke
2015-05-23
SHERLOCK: Implemented Tattoo loadWalk changes
Paul Gilbert
2015-05-23
SHERLOCK: Fix Rose Tattoo scene loading problems from merge
Paul Gilbert
2015-05-22
Merge branch 'master' into sherlock2
Paul Gilbert
2015-05-22
SHERLOCK: Rework use of music flags
Strangerke
2015-05-22
SHERLOCK: Skip delay when intro is skipped
Strangerke
2015-05-21
SHERLOCK: Clean up initialization and handling of NPC data
Paul Gilbert
2015-05-21
SHERLOCK: Correct some comments
Paul Gilbert
2015-05-20
SHERLOCK: Re-add GCC_PRINTF and fix resulting GCC warnings
Paul Gilbert
2015-05-19
SHERLOCK: Trim useless spaces and tabs
Strangerke
2015-05-19
SHERLOCK: Refactor Surface not to descend directly from Graphics::Surface
Paul Gilbert
2015-05-19
SHERLOCK: More syntactic fixes
Paul Gilbert
2015-05-19
SHERLOCK: Move method comments from cpp to headers
Paul Gilbert
2015-05-19
SHERLOCK: Replaced references to scene numbers with an enum
Paul Gilbert
2015-05-18
SHERLOCK: Move the override filename fields into the Animation class
Paul Gilbert
2015-05-18
SHERLOCK: Replace magic numbers with enums and constants
Paul Gilbert
2015-05-18
SHERLOCK: Syntactic fixes
Paul Gilbert
2015-05-18
SHERLOCK: Add code to make non-interactive demo completable
Strangerke
2015-05-16
SHERLOCK: Move caching Scalpel sound libraries from Sound to Scalpel engine
Paul Gilbert
2015-05-16
Merge branch 'sherlock' into sherlock2
Paul Gilbert
2015-05-13
SHERLOCK: Whitespace fixes
Paul Gilbert
2015-05-12
SHERLOCK: Beginnings of Rose Tattoo engine
Paul Gilbert
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