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path: root/engines/sherlock/scalpel
AgeCommit message (Expand)Author
2015-06-01SHERLOCK: intro changesMartin Kiewitz
2015-05-31SHERLOCK: Formatting fixPaul Gilbert
2015-06-01SHERLOCK: implement 2 palette faes for the introMartin Kiewitz
2015-05-31SHERLOCK: Remove unused variablePaul Gilbert
2015-05-31SHERLOCK: debug levels for AdLib & MusicMartin Kiewitz
2015-05-31SHERLOCK: Added missing setAnimMode() callTorbjörn Andersson
2015-05-31SHERLOCK: Fix brief black screen in EA logo introTorbjörn Andersson
2015-05-31SHERLOCK: Fix white screen on Sclapel logoPaul Gilbert
2015-05-31SHERLOCK: Implement TsAGE object mover code for Scalpel logo displayPaul Gilbert
2015-05-31SHERLOCK: More of the Scalpel logo implementedPaul Gilbert
2015-05-31SHERLOCK: clean up adlib driverMartin Kiewitz
2015-05-30SHERLOCK: Added lightweight TsAGE object for handling logo animationsPaul Gilbert
2015-05-30SHERLOCK: Fix restoring info line when talk window closesPaul Gilbert
2015-05-31SHERLOCK: adlib: fix "in-use" usage voiceOnOff()Martin Kiewitz
2015-05-31SHERLOCK: adlib: in-use timer, thx LordHotoMartin Kiewitz
2015-05-31SHERLOCK: adlib: implement in-use-channel usageMartin Kiewitz
2015-05-30SHERLOCK: Beginnings of Scalpel logo displayPaul Gilbert
2015-05-30SHERLOCK: adlib: add support for percussionMartin Kiewitz
2015-05-30SHERLOCK: Further compilation fixesPaul Gilbert
2015-05-30SHERLOCK: Make some of the scalpel user interface fields publicPaul Gilbert
2015-05-30SHERLOCK: Fix compilation with GCCTorbjörn Andersson
2015-05-30SHERLOCK: Fix non-interactive Scalpel demoPaul Gilbert
2015-05-30Merge branch 'master' of https://github.com/scummvm/scummvmPaul Gilbert
2015-05-30Merge branch 'sherlock2'Paul Gilbert
2015-05-30SHERLOCK: adlib driver: pitch bend + proper resetMartin Kiewitz
2015-05-30SHERLOCK: add (unfinished) adlib driverMartin Kiewitz
2015-05-28SHERLOCK: Moving split up classes into their own filesPaul Gilbert
2015-05-24SHERLOCK: Fix People data initialization and general start fixesPaul Gilbert
2015-05-24SHERLOCK: Split sound class in two, add WIP music playerStrangerke
2015-05-23SHERLOCK: Implemented Tattoo loadWalk changesPaul Gilbert
2015-05-23SHERLOCK: Fix Rose Tattoo scene loading problems from mergePaul Gilbert
2015-05-22Merge branch 'master' into sherlock2Paul Gilbert
2015-05-22SHERLOCK: Rework use of music flagsStrangerke
2015-05-22SHERLOCK: Skip delay when intro is skippedStrangerke
2015-05-21SHERLOCK: Clean up initialization and handling of NPC dataPaul Gilbert
2015-05-21SHERLOCK: Correct some commentsPaul Gilbert
2015-05-20SHERLOCK: Re-add GCC_PRINTF and fix resulting GCC warningsPaul Gilbert
2015-05-19SHERLOCK: Trim useless spaces and tabsStrangerke
2015-05-19SHERLOCK: Refactor Surface not to descend directly from Graphics::SurfacePaul Gilbert
2015-05-19SHERLOCK: More syntactic fixesPaul Gilbert
2015-05-19SHERLOCK: Move method comments from cpp to headersPaul Gilbert
2015-05-19SHERLOCK: Replaced references to scene numbers with an enumPaul Gilbert
2015-05-18SHERLOCK: Move the override filename fields into the Animation classPaul Gilbert
2015-05-18SHERLOCK: Replace magic numbers with enums and constantsPaul Gilbert
2015-05-18SHERLOCK: Syntactic fixesPaul Gilbert
2015-05-18SHERLOCK: Add code to make non-interactive demo completableStrangerke
2015-05-16SHERLOCK: Move caching Scalpel sound libraries from Sound to Scalpel enginePaul Gilbert
2015-05-16Merge branch 'sherlock' into sherlock2Paul Gilbert
2015-05-13SHERLOCK: Whitespace fixesPaul Gilbert
2015-05-12SHERLOCK: Beginnings of Rose Tattoo enginePaul Gilbert