Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
so that line wrapping works properly for international versions
|
|
|
|
also implemented text for windows (exit/up/down) using this class
|
|
|
|
only trigger movie playback inside Talk::doScript when scripts
switch to new speaker. That way longer text won't trigger
movie playback.
|
|
also added debug information output
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Tattoo has some different Sprite methods, and since Person descends
from Sprite, need to create descendents from it. And this has also
necessitated some refactoring of People class's _data array
|
|
|
|
|
|
|
|
|
|
This also adds some code missing from the Serrated Scalpel implementation
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Also converted multiplier factor from 100 to 1000, which will be
needed for Rose Tattoo
|
|
|
|
|
|
|
|
This causes replies to once again be shown in their entirety,
instead of one line at a time.
There were two errors: First of all, _wait was always set to 1,
because one of the conditions was "|| _opcodes[OP_IF_STATEMENT]"
instead of "|| v == _opcodes[OP_IF_STATEMENT]".
Secondly, judging by the older version, this part of the code
should only be allowed to set _wait to 1, never to 0, because we
may have already set it to 1 for other reasons.
|
|
|
|
|
|
|
|
|
|
|