Age | Commit message (Expand) | Author |
2016-10-09 | JANITORIAL: Remove trailing spaces | Eugene Sandulenko |
2015-10-05 | SHERLOCK: SS: Remove now redundant isPossibleOpcode method | Paul Gilbert |
2015-10-04 | SHERLOCK: SS: Fix conversation crash in Spanish version | Paul Gilbert |
2015-09-11 | SHERLOCK: 3DO: Further alignment between portraits and talk text | Paul Gilbert |
2015-09-09 | SHERLOCK: 3DO: Improve syncing of 3do portrait movies with talk text | Paul Gilbert |
2015-08-27 | SHERLOCK: RT: Fix previous commit, and make talkTo virtual | Paul Gilbert |
2015-08-27 | SHERLOCK: RT: Fix talkTo filename getting changed mid-script | Paul Gilbert |
2015-08-21 | SHERLOCK: 3DO: Cleanup of conversation message playback | Paul Gilbert |
2015-08-19 | SHERLOCK: RT: Clear sequence stack when changing scenes | Paul Gilbert |
2015-08-18 | SHERLOCK: Standardize sequence stack code for both games | Paul Gilbert |
2015-08-17 | SHERLOCK: Rename talk to initTalk | Paul Gilbert |
2015-08-17 | SHERLOCK: RT: Extra integrity checks for the _talkSequenceStack | Paul Gilbert |
2015-08-17 | SHERLOCK: RT: Merge setStillSequence & setListenSequence methods | Paul Gilbert |
2015-08-16 | SHERLOCK: RT: Add missing talk sequence stack handling | Paul Gilbert |
2015-08-10 | SHERLOCK: RT: Beginnings of speech code | Paul Gilbert |
2015-08-07 | SHERLOCK: RT: Fix display when characters have nothing to say | Paul Gilbert |
2015-08-07 | SHERLOCK: SS: Cleaned up handling of 3DO portrait playback | Paul Gilbert |
2015-08-02 | SHERLOCK: RT: Implement Tattoo cmdCallTalkFile | Paul Gilbert |
2015-07-12 | SHERLOCK: RT: Fix conversation replies when talking to characters | Paul Gilbert |
2015-07-03 | SHERLOCK: RT: Hook talk widget refresh into talk logic | Paul Gilbert |
2015-07-03 | SHERLOCK: RT: Implement talk dialog handleEvents | Paul Gilbert |
2015-07-01 | SHERLOCK: RT: Fix infinite empty talk dialog in intro | Paul Gilbert |
2015-06-25 | SHERLOCK: RT: Further split-off of Scalpel-specific code | Paul Gilbert |
2015-06-23 | SHERLOCK: RT: Beginnings of talk window widget class | Paul Gilbert |
2015-06-14 | SHERLOCK: remove virtual from Talk::isOpcode() | Martin Kiewitz |
2015-06-14 | SHERLOCK: remove inline from Talk::isOpcode() | Martin Kiewitz |
2015-06-14 | SHERLOCK: fix build | Martin Kiewitz |
2015-06-14 | SHERLOCK: SS: fix talkInterf to handle int. chars | Martin Kiewitz |
2015-06-13 | SHERLOCK: 3DO: movie playback for script events | Martin Kiewitz |
2015-06-13 | SHERLOCK: 3DO: support for talk movies | Martin Kiewitz |
2015-06-12 | SHERLOCK: RT: Fix loading talk/script statements | Paul Gilbert |
2015-06-12 | SHERLOCK: RT: Initial implementation of cmdWalkHolmesToCoords | Filippos Karapetis |
2015-06-07 | SHERLOCK: Refactoring, cleanup, and fixes for savegame code | Paul Gilbert |
2015-06-07 | SHERLOCK: Add missing OP_END_TEXT_WINDOW opcode | Paul Gilbert |
2015-06-07 | SHERLOCK: Fix mistakes in opcode lists | Paul Gilbert |
2015-06-07 | SHERLOCK: Fix for switching speakers | Paul Gilbert |
2015-06-07 | SHERLOCK: Split cmdGotoScene and add the Rose Tattoo implementation | Filippos Karapetis |
2015-06-07 | SHERLOCK: Implemented talk/listen sequence methods | Paul Gilbert |
2015-06-06 | SHERLOCK: Move Scalpel specific talk window drawing into ScalpelTalk | Paul Gilbert |
2015-06-06 | SHERLOCK: Setting up game specific People descendant classes | Paul Gilbert |
2015-06-06 | SHERLOCK: Created common base class for Sprite and Object | Paul Gilbert |
2015-06-06 | SHERLOCK: Increase size of RT _talkHistory | Paul Gilbert |
2015-06-05 | SHERLOCK: Move the Talk descendant classes into their own files | Paul Gilbert |
2015-06-03 | SHERLOCK: Implemented setObjTalkSequence methods | Paul Gilbert |
2015-05-30 | SHERLOCK: Silence GCC warning. | Torbjörn Andersson |
2015-05-27 | SHERLOCK: Implemented initial background clearing of RT doBgAnim | Paul Gilbert |
2015-05-24 | SHERLOCK: Implement method stubs for Tattoo opcodes | Paul Gilbert |
2015-05-24 | SHERLOCK: Splitting Talk up to implement individual opcode methods | Paul Gilbert |
2015-05-24 | SHERLOCK: Fully implemented RT opcodes array | Paul Gilbert |
2015-05-24 | SHERLOCK: Create separate opcode list for Scalpel vs Tattoo | Paul Gilbert |