Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-10-17 | SHERLOCK: RT: Disable Loading from GMM During Prolog or Credits. | D G Turner | |
Loading from the GMM during the prolog resulted in the mouse cursor getting stuck hidden and possibly other game state issues, so best to disable loading in these cases as already was done for saving. This fixes bug Trac #10746. | |||
2017-10-07 | ENGINES: Remove default1x scaler flag | Colin Snover | |
This flag is removed for a few reasons: * Engines universally set this flag to true for widths > 320, which made it redundant everywhere; * This flag functioned primarily as a "force 1x scaler" flag, since its behaviour was almost completely undocumented and users would need to figure out that they'd need an explicit non-default scaler set to get a scaler to operate at widths > 320; * (Most importantly) engines should not be in the business of deciding how the backend may choose to render its virtual screen. The choice of rendering behaviour belongs to the user, and the backend, in that order. A nearby future commit restores the default1x scaler behaviour in the SDL backend code for the moment, but in the future it is my hope that there will be a better configuration UI to allow users to specify how they want scaling to work for high resolutions. | |||
2016-10-09 | JANITORIAL: Remove trailing spaces | Eugene Sandulenko | |
2015-10-08 | SHERLOCK: RT: multilingual cleanup + French text | Martin Kiewitz | |
Moved people names to fixed text class Changed order of inventory names + inventory descriptions Fixed German umlauts Added French text | |||
2015-08-16 | SHERLOCK: RT: Don't allow saving the game during the intro | Paul Gilbert | |
2015-08-16 | SHERLOCK: RT: Don't allow skipping intro until title is shown | Paul Gilbert | |
2015-08-14 | SHERLOCK: RT: Fix setting up speech file to use during cutscenes | Paul Gilbert | |
2015-08-12 | SHERLOCK: RT: Hook window/speech to ScummVM speech/subtitles setting | Paul Gilbert | |
2015-08-08 | SHERLOCK: RT: Don't allow saving when credits are active | Paul Gilbert | |
2015-08-02 | SHERLOCK: RT: Rename hangman puzzle to foolscap puzzle | Paul Gilbert | |
2015-07-30 | SHERLOCK: RT: Fix initialization and saving of inv item requiredFlag values | Paul Gilbert | |
2015-07-24 | SHERLOCK: RT: Fix Options dialog event handling | Paul Gilbert | |
2015-07-23 | SHERLOCK: RT: Implemented Options dialog rendering | Paul Gilbert | |
2015-07-22 | SHERLOCK: RT: Implement maskArea | Paul Gilbert | |
2015-07-22 | SHERLOCK: RT: Split TattooEngine code into separate widget classes | Paul Gilbert | |
2015-07-21 | SHERLOCK: RT: Further fixes for credits display | Paul Gilbert | |
2015-07-21 | SHERLOCK: RT: Fix compiler warnings | Paul Gilbert | |
2015-07-21 | SHERLOCK: RT: Load screen masks for specific scenes | Paul Gilbert | |
2015-07-21 | SHERLOCK: RT: Implemented doHangManPuzzle | Paul Gilbert | |
2015-07-21 | SHERLOCK: RT: Credits display now partially working | Paul Gilbert | |
2015-07-21 | SHERLOCK: RT: Implement credits | Paul Gilbert | |
2015-07-10 | SHERLOCK: RT: Beginnings of darts minigame | Paul Gilbert | |
2015-07-10 | SHERLOCK: RT: Show cursor after loading savegame | Paul Gilbert | |
2015-07-02 | SHERLOCK: RT: Cleanup of Exit class and fix exiting scenes | Paul Gilbert | |
2015-06-28 | SHERLOCK: RT: Implement initial inventory | Paul Gilbert | |
2015-06-21 | SHERLOCK: RT: Implemented drawJournalControls | Paul Gilbert | |
2015-06-21 | SHERLOCK: RT: Implement inventory handleEvents | Paul Gilbert | |
2015-06-13 | SHERLOCK: RT: Implemented handleInput method | Paul Gilbert | |
2015-06-12 | SHERLOCK: RT: Implement startCAnim | Paul Gilbert | |
2015-06-12 | SHERLOCK: RT: Fix initial globals flag values at startup | Paul Gilbert | |
2015-06-11 | SHERLOCK: RT: Increase size of global flags array | Paul Gilbert | |
2015-06-07 | SHERLOCK: Beginnings of Map descendent classes | Paul Gilbert | |
2015-06-06 | SHERLOCK: Add initialization of RT character portraits and names | Paul Gilbert | |
2015-06-04 | SHERLOCK: Add RT post-processing for loadScene | Paul Gilbert | |
2015-06-01 | SHERLOCK: Fix closing namespace comments | Filippos Karapetis | |
2015-05-31 | SHERLOCK: Implement remainder of RT doBgAnim | Paul Gilbert | |
2015-05-29 | SHERLOCK: More RT doBgAnim code, interface draw | Paul Gilbert | |
2015-05-27 | SHERLOCK: Implemented initial background clearing of RT doBgAnim | Paul Gilbert | |
2015-05-24 | SHERLOCK: Implemented initial RT palette loading | Paul Gilbert | |
2015-05-23 | SHERLOCK: Fix Rose Tattoo scene loading problems from merge | Paul Gilbert | |
2015-05-16 | Merge branch 'sherlock' into sherlock2 | Paul Gilbert | |
Conflicts: engines/sherlock/decompress.cpp engines/sherlock/objects.cpp engines/sherlock/objects.h engines/sherlock/scene.cpp engines/sherlock/scene.h engines/sherlock/sound.cpp | |||
2015-05-12 | SHERLOCK: Beginnings of Rose Tattoo engine | Paul Gilbert | |
2015-05-09 | SHERLOCK: Make copyright headers consistent | Willem Jan Palenstijn | |
2015-03-15 | SHERLOCK: Added events manager and debugger classes | Paul Gilbert | |
2015-03-15 | SHERLOCK: Further game setup | Paul Gilbert | |
2015-05-07 | SHERLOCK: Initial commit | Paul Gilbert | |