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path: root/engines/sherlock/tattoo/tattoo_scene.cpp
AgeCommit message (Expand)Author
2015-10-17SHERLOCK: RT: Fix Diogenes fire music slightly too long in introPaul Gilbert
2015-10-17SHERLOCK: RT: Fix setting new scene's music filename when music is offPaul Gilbert
2015-10-16SHERLOCK: RT: Fix crash skipping intro when anim is activePaul Gilbert
2015-10-14SHERLOCK: RT: Hook up fast speed to the Ctrl+S togglePaul Gilbert
2015-10-12SHERLOCK: RT: Slightly increase movement speedPaul Gilbert
2015-10-12SHERLOCK: RT: Fix brief incorrect tooltip text after showing animationsPaul Gilbert
2015-09-21SHERLOCK: RT: Start next music song when a previous one finishesPaul Gilbert
2015-09-14SHERLOCK: Reduce the scope of several variables.Strangerke
2015-08-23SHERLOCK: RT: Fix z-ordering when picking up Hat PinPaul Gilbert
2015-08-22SHERLOCK: RT: Fix Sherlock being drawn behind desk at HospitalPaul Gilbert
2015-08-21SHERLOCK: RT: Fix flickering newspaper inside Baker StreetPaul Gilbert
2015-08-21SHERLOCK: Remove unused variableTorbjörn Andersson
2015-08-19SHERLOCK: RT: Clear sequence stack when changing scenesPaul Gilbert
2015-08-17SHERLOCK: RT: Extra integrity checks for the _talkSequenceStackPaul Gilbert
2015-08-15SHERLOCK: RT: Implemented setMusicVolume, cleanup of sound codePaul Gilbert
2015-08-15SHERLOCK: RT: Fix resetting sprite sequencesPaul Gilbert
2015-08-09SHERLOCK: RT: Fix drawing last frame of animationsPaul Gilbert
2015-08-08SHERLOCK: RT: Fix loading savegames when credits are activePaul Gilbert
2015-07-31SHERLOCK: RT: Fix initialization of Watson's default talk filePaul Gilbert
2015-07-31SHERLOCK: RT: Mousing over an NPC overrides any bg object at the same placePaul Gilbert
2015-07-31SHERLOCK: RT: Fix inventory tooltips when in a scene with a maskPaul Gilbert
2015-07-30SHERLOCK: RT: Fix flickering tooltips in scenes with a maskPaul Gilbert
2015-07-26SHERLOCK: RT: Stop windows from going off-screen to the rightPaul Gilbert
2015-07-26SHERLOCK: RT: Correct order of precedence of shapes in findBgShapePaul Gilbert
2015-07-25SHERLOCK: RT: Add RT version of default scene facing listPaul Gilbert
2015-07-25SHERLOCK: RT: Clean up handling of WidgetLab for lab table scenePaul Gilbert
2015-07-22SHERLOCK: RT: Split TattooEngine code into separate widget classesPaul Gilbert
2015-07-20SHERLOCK: RT: Fix showing tooltips for solid objects in lab scenePaul Gilbert
2015-07-20SHERLOCK: RT: Beginnings of lab table widget classPaul Gilbert
2015-07-10SHERLOCK: RT: Don't run setNPCPath after loading a savegamePaul Gilbert
2015-07-10SHERLOCK: RT: Fix interacting with charactersPaul Gilbert
2015-07-08SHERLOCK: RT: Fix screen drawing when actively scrolling screenPaul Gilbert
2015-07-04SHERLOCK: RT: Consolidate scroll position into the Screen classPaul Gilbert
2015-07-03SHERLOCK: RT: Beginnings of scrolling scene supportPaul Gilbert
2015-07-02SHERLOCK: RT: Show arrow cursors when mouse is on exit zonesPaul Gilbert
2015-07-01SHERLOCK: RT: Implement cmdPlaySong opcodePaul Gilbert
2015-07-01SHERLOCK: Split up closestZone versions for each gamePaul Gilbert
2015-07-01SHERLOCK: RT: Move ADJUST_CORD usage to initial anim loadingPaul Gilbert
2015-06-30SHERLOCK: RT: Fix order of drawing sprites and on-screen widgetsPaul Gilbert
2015-06-27SHERLOCK: RT: Properly implement StreamingImageFile classPaul Gilbert
2015-06-21SHERLOCK: RT: Move journal code used by both games back to JournalPaul Gilbert
2015-06-21SHERLOCK: RT: Move mask code to TattooUserInterfacePaul Gilbert
2015-06-21SHERLOCK: RT: Beginnings of journal displayPaul Gilbert
2015-06-18SHERLOCK: RT: Fix animating wait cursorPaul Gilbert
2015-06-15SHERLOCK: RT: Fix display of tooltip for on-screen objectsPaul Gilbert
2015-06-15SHERLOCK: RT: Initial implementation of XMI music support for RTFilippos Karapetis
2015-06-14SHERLOCK: RT: Implemented walk setupPaul Gilbert
2015-06-13SHERLOCK: RT: Replace values of 256 with SCALING_THRESHOLDPaul Gilbert
2015-06-13SHERLOCK: Clean up ADJUST_COORD slightlyFilippos Karapetis
2015-06-13SHERLOCK: RT: Reset _runningProlog when loading a savegamePaul Gilbert