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path: root/engines/sherlock/tattoo/tattoo_scene.cpp
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2015-07-31SHERLOCK: RT: Fix initialization of Watson's default talk filePaul Gilbert
2015-07-31SHERLOCK: RT: Mousing over an NPC overrides any bg object at the same placePaul Gilbert
2015-07-31SHERLOCK: RT: Fix inventory tooltips when in a scene with a maskPaul Gilbert
2015-07-30SHERLOCK: RT: Fix flickering tooltips in scenes with a maskPaul Gilbert
2015-07-26SHERLOCK: RT: Stop windows from going off-screen to the rightPaul Gilbert
2015-07-26SHERLOCK: RT: Correct order of precedence of shapes in findBgShapePaul Gilbert
2015-07-25SHERLOCK: RT: Add RT version of default scene facing listPaul Gilbert
2015-07-25SHERLOCK: RT: Clean up handling of WidgetLab for lab table scenePaul Gilbert
2015-07-22SHERLOCK: RT: Split TattooEngine code into separate widget classesPaul Gilbert
2015-07-20SHERLOCK: RT: Fix showing tooltips for solid objects in lab scenePaul Gilbert
2015-07-20SHERLOCK: RT: Beginnings of lab table widget classPaul Gilbert
2015-07-10SHERLOCK: RT: Don't run setNPCPath after loading a savegamePaul Gilbert
2015-07-10SHERLOCK: RT: Fix interacting with charactersPaul Gilbert
2015-07-08SHERLOCK: RT: Fix screen drawing when actively scrolling screenPaul Gilbert
2015-07-04SHERLOCK: RT: Consolidate scroll position into the Screen classPaul Gilbert
2015-07-03SHERLOCK: RT: Beginnings of scrolling scene supportPaul Gilbert
2015-07-02SHERLOCK: RT: Show arrow cursors when mouse is on exit zonesPaul Gilbert
2015-07-01SHERLOCK: RT: Implement cmdPlaySong opcodePaul Gilbert
2015-07-01SHERLOCK: Split up closestZone versions for each gamePaul Gilbert
2015-07-01SHERLOCK: RT: Move ADJUST_CORD usage to initial anim loadingPaul Gilbert
2015-06-30SHERLOCK: RT: Fix order of drawing sprites and on-screen widgetsPaul Gilbert
2015-06-27SHERLOCK: RT: Properly implement StreamingImageFile classPaul Gilbert
2015-06-21SHERLOCK: RT: Move journal code used by both games back to JournalPaul Gilbert
2015-06-21SHERLOCK: RT: Move mask code to TattooUserInterfacePaul Gilbert
2015-06-21SHERLOCK: RT: Beginnings of journal displayPaul Gilbert
2015-06-18SHERLOCK: RT: Fix animating wait cursorPaul Gilbert
2015-06-15SHERLOCK: RT: Fix display of tooltip for on-screen objectsPaul Gilbert
2015-06-15SHERLOCK: RT: Initial implementation of XMI music support for RTFilippos Karapetis
2015-06-14SHERLOCK: RT: Implemented walk setupPaul Gilbert
2015-06-13SHERLOCK: RT: Replace values of 256 with SCALING_THRESHOLDPaul Gilbert
2015-06-13SHERLOCK: Clean up ADJUST_COORD slightlyFilippos Karapetis
2015-06-13SHERLOCK: RT: Reset _runningProlog when loading a savegamePaul Gilbert
2015-06-13SHERLOCK: RT: Implemented handleInput methodPaul Gilbert
2015-06-13SHERLOCK: adjust vars b/c last 3DO cAnim commitMartin Kiewitz
2015-06-13SHERLOCK: Remove unused variablesStrangerke
2015-06-13SHERLOCK: Reduce the scope of some variables, add a couple of CHECKMEsStrangerke
2015-06-12SHERLOCK: RT: Implement startCAnimPaul Gilbert
2015-06-12SHERLOCK: RT: Implement animation structure changesPaul Gilbert
2015-06-12SHERLOCK: RT: Refactor and remove remaining uses of MAX_NPCPaul Gilbert
2015-06-12SHERLOCK: RT: Move RT fields added to Person to TattooPersonPaul Gilbert
2015-06-11SHERLOCK: Refactor gotoStand into Person classesPaul Gilbert
2015-06-11SHERLOCK: Beginning of descendent Person classesPaul Gilbert
2015-06-11SHERLOCK: Fix memory corruption when displaying mapPaul Gilbert
2015-06-11SHERLOCK: RT map display partially workingPaul Gilbert
2015-06-08SHERLOCK: Move Scalpel map code to ScalpelMapPaul Gilbert
2015-06-06SHERLOCK: Remove unused variablesPaul Gilbert
2015-06-06SHERLOCK: Implement setupBGAreaPaul Gilbert
2015-06-05SHERLOCK: Fixes for RT object sequence handlingPaul Gilbert
2015-06-05SHERLOCK: "Fix" corruption in Rose Tatto introTorbjörn Andersson
2015-06-04SHERLOCK: Add RT post-processing for loadScenePaul Gilbert