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path: root/engines/sherlock/tattoo/tattoo_talk.cpp
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2019-05-21SHERLOCK: RT: Fix Spanish crash talking to lady in Tailor shopPaul Gilbert
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-02-06SHERLOCK: RT: Fix crash removing wax cylinders on gramaphonePaul Gilbert
2015-10-17SHERLOCK: RT: Fix incorrect music file after intro endsPaul Gilbert
2015-10-14SHERLOCK: RT: Hook up fast speed to the Ctrl+S togglePaul Gilbert
This reverts back to the original slower speed by default, but allows the Ctrl+S toggle from Scalpel to work in Rose Tattoo to increase the play speed
2015-10-12SHERLOCK: RT: Slightly increase movement speedPaul Gilbert
This may cause slight timing issues when doing animations of Holmes playing musical instruments; I've already added special cases for several of them to still keep animations in sync with the music
2015-08-29SHERLOCK: RT: Replace constant with it's proper enum valuePaul Gilbert
2015-08-28SHERLOCK: RT: Workaround for monkey cap cutscene ending too quicklyPaul Gilbert
Somewhat unusually, the cutscene for the monkey stealing Hodgkins cap (wilb29a.tlk) is ended immediately after they both run off-screen, but the characters aren't properly marked as hidden until several seconds later when another script, 30cuend, is called. If a user saved the game really quickly before 30cuend is fired, it can leave the game in an in-consistent state. This commit fixes that by forcing the WAIT cursor to remain active until 30cuend has executed.
2015-08-27SHERLOCK: RT: Fix previous commit, and make talkTo virtualPaul Gilbert
2015-08-19SHERLOCK: RT: Fix resetting sequence on objects with hasAbortsPaul Gilbert
2015-08-19SHERLOCK: RT: Clear sequence stack when changing scenesPaul Gilbert
2015-08-18SHERLOCK: Standardize sequence stack code for both gamesPaul Gilbert
2015-08-17SHERLOCK: RT: Extra integrity checks for the _talkSequenceStackPaul Gilbert
2015-08-16SHERLOCK: RT: Add missing talk sequence stack handlingPaul Gilbert
2015-08-15SHERLOCK: RT: Fix freeing character _altImages when done withPaul Gilbert
2015-08-12SHERLOCK: RT: Fix voice-only conversations when subtitles are offPaul Gilbert
2015-08-12SHERLOCK: RT: Hook window/speech to ScummVM speech/subtitles settingPaul Gilbert
2015-08-11SHERLOCK: RT: Don't error out if a speech resource doesn't existPaul Gilbert
2015-08-10SHERLOCK: RT: Beginnings of speech codePaul Gilbert
2015-08-08SHERLOCK: RT: Implementing password entry windowPaul Gilbert
2015-08-07SHERLOCK: RT: Fix initialization of NPC descriptionsPaul Gilbert
2015-08-07SHERLOCK: RT: Fix display when characters have nothing to sayPaul Gilbert
2015-08-07SHERLOCK: RT: Fix cmdPlaySong opcodePaul Gilbert
2015-08-07SHERLOCK: RT: Fix incorrect entries in opcode method tablePaul Gilbert
2015-08-07SHERLOCK: RT: Fixes and cleanup for getting string params in opcodesPaul Gilbert
2015-08-07SHERLOCK: RT: Fix loading character graphics for the playerPaul Gilbert
2015-08-06SHERLOCK: RT: Fix NPC indexes in multiple opcodesPaul Gilbert
2015-08-06SHERLOCK: RT: Properly implement cmdWalkHolmesAndNPCToCoordsPaul Gilbert
2015-08-02SHERLOCK: RT: Implement Tattoo cmdCallTalkFilePaul Gilbert
2015-07-26SHERLOCK: RT: Fix crash from adding text window multiple timesPaul Gilbert
2015-07-18SHERLOCK: RT: Fix showing look window for inventory itemsPaul Gilbert
2015-07-17SHERLOCK: RT: Don't show object tooltips when talk window activePaul Gilbert
2015-07-12SHERLOCK: RT: Implement cmdSetSceneEntryFlagPaul Gilbert
2015-07-05SHERLOCK: RT: Cleanup of walk-related script opcodesPaul Gilbert
2015-07-05SHERLOCK: RT: Fix People::reset when _scriptMoreFlag is setPaul Gilbert
2015-07-05SHERLOCK: RT: Fixes to display talk windowPaul Gilbert
2015-07-05SHERLOCK: RT: Cleanup of cmdWalkHolmesToCoordsPaul Gilbert
2015-07-04SHERLOCK: Make playMusic a private method of MusicPaul Gilbert
2015-07-03SHERLOCK: RT: Hook talk widget refresh into talk logicPaul Gilbert
2015-07-02SHERLOCK: RT: Cleanup of Exit class and fix exiting scenesPaul Gilbert
2015-07-01SHERLOCK: RT: Implement cmdSetWalkControlPaul Gilbert
2015-07-01SHERLOCK: RT: Implement cmdPlaySong opcodePaul Gilbert
2015-07-01SHERLOCK: RT: Fix infinite empty talk dialog in introPaul Gilbert
2015-06-29SHERLOCK: RT: Implement opcode cmdSetTalkSequenceFilippos Karapetis
2015-06-27SHERLOCK: RT: Fix display of talk text windowsPaul Gilbert
2015-06-26SHERLOCK: RT: Code for positioning text windows over charactersPaul Gilbert
2015-06-23SHERLOCK: RT: Beginnings of talk window widget classPaul Gilbert
2015-06-23SHERLOCK: RT: Create WidgetMessage class for displaying messagesPaul Gilbert
2015-06-22SHERLOCK: RT: Beginnings of look window displayPaul Gilbert
2015-06-18SHERLOCK: Fix a couple of GCC warningsTorbjörn Andersson