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path: root/engines/sherlock/tattoo/tattoo_user_interface.cpp
AgeCommit message (Expand)Author
2015-07-25SHERLOCK: RT: Clean up handling of WidgetLab for lab table scenePaul Gilbert
2015-07-25SHERLOCK: RT: Hook up ScummVM save/load dialogs in-gamePaul Gilbert
2015-07-24SHERLOCK: RT: Skeleton class for Files dialogPaul Gilbert
2015-07-24SHERLOCK: RT: Rendering fixes for Options & Quit dialogsPaul Gilbert
2015-07-23SHERLOCK: RT: Implement Options dialog event handlingPaul Gilbert
2015-07-23SHERLOCK: RT: Implemented Options dialog renderingPaul Gilbert
2015-07-22SHERLOCK: RT: Beginnings of Options dialog widget classPaul Gilbert
2015-07-22SHERLOCK: RT: Implement maskAreaPaul Gilbert
2015-07-22SHERLOCK: RT: Split TattooEngine code into separate widget classesPaul Gilbert
2015-07-21SHERLOCK: RT: Fix compiler warningsPaul Gilbert
2015-07-21SHERLOCK: RT: Implement creditsPaul Gilbert
2015-07-21SHERLOCK: RT: Keep lab scene widget active after displaying messagesPaul Gilbert
2015-07-20SHERLOCK: RT: Fix showing tooltips for solid objects in lab scenePaul Gilbert
2015-07-20SHERLOCK: RT: Beginnings of lab table widget classPaul Gilbert
2015-07-19SHERLOCK: RT: Fix walking when the screen is scrolledPaul Gilbert
2015-07-19SHERLOCK: RT: Hide any active tooltip when the scene changesPaul Gilbert
2015-07-19SHERLOCK: RT: Implement using items on scene objectsPaul Gilbert
2015-07-18SHERLOCK: RT: Fix showing look window for inventory itemsPaul Gilbert
2015-07-15SHERLOCK: Improve flagging for can load/savePaul Gilbert
2015-07-13SHERLOCK: RT: Fix derived declaration of banishWindowPaul Gilbert
2015-07-09SHERLOCK: RT: Only show tooltips when no action is activePaul Gilbert
2015-07-08SHERLOCK: RT: Fix default left click actions for objectsPaul Gilbert
2015-07-08SHERLOCK: RT: Fix display of inventory in scrolled scenesPaul Gilbert
2015-07-07SHERLOCK: RT: Fix display of verb menu in wide-screen scenesPaul Gilbert
2015-07-04SHERLOCK: RT: Change bool switch to an if statementPaul Gilbert
2015-07-04SHERLOCK: RT: Consolidate scroll position into the Screen classPaul Gilbert
2015-07-04SHERLOCK: RT: Additional constants for flags and charactersPaul Gilbert
2015-07-03SHERLOCK: RT: Beginnings of scrolling scene supportPaul Gilbert
2015-07-03SHERLOCK: RT: Implement scrollbar event handlingPaul Gilbert
2015-07-02SHERLOCK: RT: Implemented render method for talk dialogPaul Gilbert
2015-07-02SHERLOCK: RT: Fix looking at charactersPaul Gilbert
2015-07-01SHERLOCK: RT: Move ADJUST_CORD usage to initial anim loadingPaul Gilbert
2015-06-30SHERLOCK: Change _lookPosition to use PositionFacingPaul Gilbert
2015-06-30SHERLOCK: RT: Fix incorrectly playing sounds when looking at objectsPaul Gilbert
2015-06-30SHERLOCK: RT: Fix order of drawing sprites and on-screen widgetsPaul Gilbert
2015-06-29SHERLOCK: RT: Beginnings of inventory window tooltip classPaul Gilbert
2015-06-29SHERLOCK: Fix comment typo and remove unnecessary semicolonTorbjörn Andersson
2015-06-28SHERLOCK: RT: Fix display of inventory windowPaul Gilbert
2015-06-28SHERLOCK: RT: Inventory window now partially showingPaul Gilbert
2015-06-27SHERLOCK: RT: Properly implement StreamingImageFile classPaul Gilbert
2015-06-27SHERLOCK: RT: Fix display of talk text windowsPaul Gilbert
2015-06-26SHERLOCK: RT: Finish display of right-click Verbs menuPaul Gilbert
2015-06-25SHERLOCK: RT: Fix compiler warningsPaul Gilbert
2015-06-25SHERLOCK: RT: Further split-off of Scalpel-specific codePaul Gilbert
2015-06-25SHERLOCK: RT: Implemented shaded background for dialogsPaul Gilbert
2015-06-24SHERLOCK: RT: Remove deprecated fields from UI classPaul Gilbert
2015-06-23SHERLOCK: RT: Create WidgetMessage class for displaying messagesPaul Gilbert
2015-06-23SHERLOCK: RT: Implement message box ui modePaul Gilbert
2015-06-22SHERLOCK: RT: Beginnings of look window displayPaul Gilbert
2015-06-21SHERLOCK: RT: Implemented journal event handlingPaul Gilbert