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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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tattoo
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widget_inventory.cpp
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Author
2015-07-08
SHERLOCK: RT: Fix display of inventory in scrolled scenes
Paul Gilbert
2015-07-03
SHERLOCK: Change FixedText::getText to return const char *
Paul Gilbert
2015-07-03
SHERLOCK: RT: Implement scrollbar event handling
Paul Gilbert
2015-07-02
SHERLOCK: RT: Implemented render method for talk dialog
Paul Gilbert
2015-07-02
SHERLOCK: RT: Fix looking at characters
Paul Gilbert
2015-06-30
SHERLOCK: RT: Fix inventory tooltip when hovering on empty slots
Paul Gilbert
2015-06-30
SHERLOCK: RT: Create a tooltip base clsas
Paul Gilbert
2015-06-30
SHERLOCK: RT: Inventory tooltip now partially showing
Paul Gilbert
2015-06-29
SHERLOCK: RT: Fix display of lines in inventory dialog
Paul Gilbert
2015-06-29
SHERLOCK: RT: Implement further inventory tooltip code
Paul Gilbert
2015-06-29
SHERLOCK: RT: Add in .c_str() calls to fix compilation
Paul Gilbert
2015-06-29
SHERLOCK: RT: Beginnings of inventory window tooltip class
Paul Gilbert
2015-06-28
SHERLOCK: RT: Fix display of inventory window
Paul Gilbert
2015-06-28
SHERLOCK: RT: Inventory window now partially showing
Paul Gilbert
2015-06-28
SHERLOCK: RT: Implement initial inventory
Paul Gilbert
2015-06-25
SHERLOCK: RT: Further split-off of Scalpel-specific code
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implemented further journal draw methods
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implemented drawJournalControls
Paul Gilbert
2015-06-21
SHERLOCK: Split up Journal class for each game
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implement inventory handleEvents
Paul Gilbert
2015-06-19
SHERLOCK: RT: Added remaining rendering code for inventory widget
Paul Gilbert
2015-06-19
SHERLOCK: RT: Beginnings of inventory menu widget
Paul Gilbert